stoneage8.5/石器时代服务器端最新完整源代码/Serv/saac/include/main.h
anson1788 a5b185b7ef Revert "re upload"
This reverts commit 274b7d169c.
2020-06-23 15:23:51 +08:00

133 lines
2.4 KiB
C

#ifndef _MAIN_H_
#define _MAIN_H_
#include <stdio.h>
#include <stdlib.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <netdb.h>
#include <sys/socket.h>
#include <unistd.h>
#include <strings.h>
#include <time.h>
#include <sys/time.h>
#include <errno.h>
#include <string.h>
#include "version.h"
#ifdef _MAIN_C_
#define EXT
#else
#define EXT extern
#endif
#define SA_NODEFER 0x40000000
#define SA_NOMASK SA_NODEFER
#define CHARDATASIZE ( 1024 * 1024 )
char *chartime();
#define LOGBASE( filename , format , args...)\
{\
FILE *f;\
f = fopen( filename , "a" );\
if( f != NULL ){\
fprintf( f , format , ## args);\
fclose(f);\
} else{ fprintf( stderr,"fuckup! log fail!:%s:%s\n", filename,strerror(errno));}\
}
// Spock 2000/10/27
#define log(format, args...) \
{\
fprintf( stderr, format , ## args );\
}
// Spock end
#define SUCCESSFUL "successful"
#define FAILED "failed"
#define MAXCONNECTION 15
#define USERID_MAX 32
#define CHARNAME_MAX 32
EXT char svpass[64];
EXT char chardir[64];
EXT char logdir[64];
EXT char dbdir[64];
EXT char maildir[64];
// CoolFish: Family 2001/5/9
EXT char familydir[64];
EXT char fmpointdir[64];
EXT char fmsmemodir[64];
EXT int sameipmun;
#ifdef _OLDPS_TO_MD5PS
EXT int usemd5;
#endif
EXT int log_rotate_interval;
EXT int total_ok_charlist, total_ng_charlist;
#ifdef _AUTO_BACKUP
EXT int autobackupday;
EXT int autobackuphour;
#endif
#ifdef _LOTTERY_SYSTEM
EXT int lotterysystem;
#endif
#ifdef _SLEEP_CHAR
EXT char sleepchardir[64];
#endif
typedef struct _gmsv
{
int use;
int fd;
char name[128];
} gmsv;
int get_rotate_count(void );
void checkGSUCheck( char *id );
int logout_game_server( int ti );
int is_game_server_login( int ti );
char * getGSName( int i );
void gmsvBroadcast( int fd, char *p1, char *p2, char *p3 , int flag );
#if _ATTESTAION_ID == 1
int login_game_server( int ti, int id, char *svname , char *svpas ,
char *result , int resultlen ,
char *retdata , int retdatalen );
#else
int login_game_server( int ti , char *svname , char *svpas ,
char *result , int resultlen ,
char *retdata , int retdatalen );
#endif
#ifdef _ANGEL_SUMMON
void delMissionTableOnedata( int index);
typedef enum
{
MISSION_NONE =0,
MISSION_WAIT_ANSWER,
MISSION_DOING,
MISSION_HERO_COMPLETE,
MISSION_TIMEOVER,
}ANGEL_MISSIONFLAG;
#endif
#undef EXT
#endif