612 lines
13 KiB
C
612 lines
13 KiB
C
#ifndef __CONFIGFILE_H__
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#define __CONFIGFILE_H__
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#include "common.h"
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#undef EXTERN
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#ifdef __CONFIGFILE_C__
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#define EXTERN
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#else /* __CONFIGFILE_C__ */
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#define EXTERN extern
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#endif /* __CONFIGFILE_C__ */
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// Arminius 7.12 login announce
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extern char announcetext[8192];
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void AnnounceToPlayer(int charaindex);
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// Robin 0720
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void AnnounceToPlayerWN(int fd);
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void LoadAnnounce(void);
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#ifdef _PET_TALKPRO
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#define PETTALK_MAXID 8
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typedef struct {
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int ID;
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char DATA[1024*64]; //1M
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}PTALK;
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extern PTALK pettalktext[PETTALK_MAXID];
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void LoadPetTalk(void);
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#else
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extern char pettalktext[4096];
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void LoadPetTalk(void);
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#endif
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#ifdef _GAMBLE_BANK
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#define GAMBLEBANK_ITEMSMAX 100
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#define DEFEND_ITEMSMAX 40
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typedef struct REGAMBLEBANKITEMS {
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char name[128];
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int Gnum;
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int ItemId;
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int type;
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}GAMBLEBANK_ITEMS;
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extern GAMBLEBANK_ITEMS GB_ITEMS[GAMBLEBANK_ITEMSMAX];
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void Load_GambleBankItems( void);
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#endif
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#ifdef _CFREE_petskill
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#define PETSKILL_CODE 500
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typedef struct REPETSKILL_CODES {
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char name[128];
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int TempNo;
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int PetId;
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char Code[256];
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}PETSKILL_CODES;
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extern PETSKILL_CODES Code_skill[PETSKILL_CODE];
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void Load_PetSkillCodes( void);
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#endif
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#ifdef _GMRELOAD
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#define GMMAXNUM 100
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struct GMINFO
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{
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char cdkey[24];
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int level;
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};
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extern struct GMINFO gminfo[GMMAXNUM];
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#endif
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BOOL luareadconfigfile( char* data );
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BOOL readconfigfile( char* filename );
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void defaultConfig( char* argv0 );
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char* getProgname( void );
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char* getConfigfilename( void );
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void setConfigfilename( char* newv );
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unsigned int getDebuglevel( void );
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unsigned int setDebuglevel( unsigned int newv );
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unsigned int getMemoryunit( void );
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unsigned int getMemoryunitnum( void );
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char* getAccountservername( void );
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unsigned short getAccountserverport( void );
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char* getAccountserverpasswd( void );
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char* getGameservername( void );
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unsigned short getPortnumber( void );
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int getServernumber( void );
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int getReuseaddr( void );
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int getNodelay( void );
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int getLogWriteTime(void);
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int getLogIOTime( void);
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int getLogGameTime(void);
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int getLogNetloopFaster(void);
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int getSaacwritenum( void );
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void setSaacwritenum( int num );
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int getSaacreadnum( void );
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void setSaacreadnum( int num );
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unsigned int getFdnum( void );
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unsigned int setFdnum(int temp_fdnum);
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unsigned int getPlayercharnum( void );
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unsigned int getPetcharnum( void );
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unsigned int getOtherscharnum( void );
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unsigned int getObjnum( void );
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unsigned int getItemnum( void );
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unsigned int getBattlenum( void );
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char* getTopdir( void );
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char* getMapdir( void );
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char* getMaptilefile( void );
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char* getBattleMapfile( void );
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char* getItemfile( void );
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char* getInvfile( void );
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char* getAppearfile( void );
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char* getEffectfile( void );
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char* getTitleNamefile( void );
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char* getTitleConfigfile( void );
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char* getLsgenlogfilename( void );
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char* getStoredir( void );
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#ifdef _STORECHAR
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char* getStorechar( void );
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#endif
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char* getNpcdir( void );
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char* getLogdir( void );
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char* getLogconffile( void );
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char* getChatMagicPasswd( void );
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unsigned int getChatMagicCDKeyCheck( void );
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void setChatMagicPasswd( void );
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void setChatMagicCDKeyCheck( void );
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unsigned int getFilesearchnum( void );
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unsigned int getNpctemplatenum( void );
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unsigned int getNpccreatenum( void );
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unsigned int getWalksendinterval( void );
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void setWalksendinterval( unsigned int );
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unsigned int getCAsendinterval_ms( void );
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void setCAsendinterval_ms( unsigned int );
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unsigned int getCDsendinterval_ms( void );
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void setCDsendinterval_ms( unsigned int );
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unsigned int getOnelooptime_ms( void );
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void setOnelooptime_ms( unsigned int );
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unsigned int getCharSavesendinterval( void );
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void setCharSavesendinterval( unsigned int interval);
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unsigned int getAddressbookoffmsgnum( void );
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unsigned int getProtocolreadfrequency( void );
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unsigned int getAllowerrornum( void );
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unsigned int getLogHour( void );
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unsigned int getBattleDebugMsg( void );
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void setBattleDebugMsg( unsigned int );
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char* getEncountfile( void );
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char* getEnemyfile( void );
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char* getGroupfile( void );
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char* getEnemyBasefile( void );
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char* getMagicfile( void );
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#ifdef _ATTACK_MAGIC
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char* getAttMagicfileName( void );
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#endif
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char* getPetskillfile( void );
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char *getItematomfile( void );
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char *getQuizfile( void );
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#ifdef _PROFESSION_SKILL // WON ADD <20><><EFBFBD><EFBFBD>ְҵ<D6B0><D2B5><EFBFBD><EFBFBD>
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char* getProfession( void );
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#endif
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unsigned int getPetdeletetime( void );
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void setPetdeletetime( unsigned int interval );
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unsigned int getItemdeletetime( void );
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void setItemdeletetime( unsigned int interval );
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//ttom add this because the second have this function
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//unsigned int getAcwriteSize( void );
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#ifdef _DEL_DROP_GOLD
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unsigned int getGolddeletetime( void );
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void setGolddeletetime( unsigned int interval );
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#endif
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unsigned int setEncodeKey( void );
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unsigned int setAcWBSize( void );
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//ttom end
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// CoolFish: +2 2001/4/18
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unsigned int getAcwriteSize( void );
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unsigned int getErrUserDownFlg( void );
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// Arminius 7.24 manor pk
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char* getGameserverID( void );
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unsigned short getAllowManorPK( void );
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// Terry 2001/10/03 service ap
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char* getApID(void);
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unsigned short getApPort(void);
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int getLoopTime(void);
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int getEnableService(void);
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#ifdef _ANGEL_SUMMON
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BOOL LoadMissionList( void );
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#endif
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#ifdef _JOBDAILY
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BOOL LoadJobdailyfile(void);
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#endif
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#ifdef _GMRELOAD
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char* getGMSetfile(void);
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BOOL LoadGMSet(char *filename);
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#endif
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#ifdef _ITEM_QUITPARTY
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char* getitemquitparty( void );
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#endif
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#ifdef _NEW_PLAYER_CF
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int getNewplayertrans( void );
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int getNewplayerlv( void );
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int getNewplayergivepet( int index );
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int getNewplayergiveitem( int index );
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void setNewplayergivepet( unsigned int index ,unsigned int interval);
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int getNewplayerpetlv( void );
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int getNewplayergivegold( void );
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int getRidePetLevel( void );
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#endif
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#ifdef _VIP_SERVER
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int getNewplayergivevip( void );
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#endif
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#ifdef _UNLAW_WARP_FLOOR
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int getUnlawwarpfloor( unsigned int index );
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#endif
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#ifdef _NO_JOIN_FLOOR
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int getNoJoinFloor( unsigned int index );
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#endif
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#ifdef _USER_EXP_CF
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BOOL LoadEXP( char* filename );
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char* getEXPfile( void );
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int getNeedLevelUpTbls( int level );
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#endif
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#ifdef _UNREG_NEMA
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char* getUnregname( int index );
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#endif
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#ifdef _TRANS_LEVEL_CF
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int getChartrans( void );
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int getPettrans( void );
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int getYBLevel( void );
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int getMaxLevel( void );
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#endif
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#ifdef _GET_BATTLE_EXP
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unsigned int getBattleexp( void );
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void setBattleexp( int exp );
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#endif
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#ifdef _POINT
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char* getPoint( void );
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int getTransPoint( int index );
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#endif
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#ifdef _PET_AND_ITEM_UP
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char* getPetup( void );
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char* getItemup( void );
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#endif
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#ifdef _WATCH_FLOOR
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int getWatchFloor( unsigned int index );
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char* getWatchFloorCF( void );
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#endif
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#ifdef _BATTLE_FLOOR
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int getBattleFloor( unsigned int index );
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char* getBattleFloorCF( void );
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#endif
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#ifdef _LOOP_ANNOUNCE
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char* getLoopAnnouncePath( void );
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int loadLoopAnnounce( void );
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int getLoopAnnounceTime( void );
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char* getLoopAnnounce( int index );
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int getLoopAnnounceMax( void );
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#endif
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#ifdef _SKILLUPPOINT_CF
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int getSkup( void );
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#endif
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#ifdef _RIDELEVEL
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int getRideLevel( void );
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int getRideTrans( void );
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#endif
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#ifdef _REVLEVEL
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char* getRevLevel( void );
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#endif
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#ifdef _NEW_PLAYER_RIDE
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char* getPlayerRide( void );
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#endif
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#ifdef _FIX_CHARLOOPS
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int getCharloops( void );
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#endif
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#ifdef _PLAYER_ANNOUNCE
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int getPAnnounce( void );
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#endif
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#ifdef _PLAYER_MOVE
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int getPMove( void );
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#endif
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int getrecvbuffer( void );
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int getsendbuffer( void );
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int getrecvlowatbuffer( void );
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int getrunlevel( void );
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#ifdef _SHOW_VIP_CF
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int getShowVip( void );
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#endif
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#ifdef _PLAYER_NUM
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int getPlayerNum( void );
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void setPlayerNum( int num );
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#endif
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#ifdef _BATTLE_GOLD
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int getBattleGold( void );
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#endif
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#ifdef _ANGEL_TIME
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int getAngelPlayerTime( void );
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int getAngelPlayerMun( void );
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#endif
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#ifdef _RIDEMODE_20
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int getRideMode( void );
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#endif
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#ifdef _FM_POINT_PK
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char *getFmPointPK( void );
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#endif
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#ifdef _ENEMY_ACTION
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int getEnemyAction( void );
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#endif
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#ifdef _FUSIONBEIT_TRANS
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int getFusionbeitTrans( void );
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#endif
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char *getMacCheck( void );
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int getCpuUse( void );
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#ifdef _CHECK_PEPEAT
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int getCheckRepeat( void );
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#endif
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#ifdef _FM_JOINLIMIT
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int getJoinFamilyTime( void );
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#endif
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#ifdef _MAP_HEALERALLHEAL
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int getMapHeal( int index );
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#endif
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#ifdef _THE_WORLD_SEND
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int getTheWorldTrans();
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int getTheWorldLevel();
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int getTheWorldSend();
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#endif
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#ifdef _LOGIN_DISPLAY
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int getLoginDisplay();
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#endif
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#ifdef _VIP_POINT_PK
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int getVipPointPK( int index );
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float getVipPointPKCost(void);
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#endif
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#ifdef _SPECIAL_MAP
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int getSpecialMap( int index );
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#endif
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#ifdef _NEW_AUTO_PK
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int getAutoPkTime();
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int getAutoPkTrans();
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int getAutoPkLv();
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#ifdef _FORMULATE_AUTO_PK
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int getAutoPkPoint();
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#endif
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#endif
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#ifdef _AUTO_DEL_PET
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#define AUTODELPETNUM 30
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int getAutoDelPet( int index );
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#endif
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#ifdef _AUTO_DEL_ITEM
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#define AUTODELITEMNUM 30
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int getAutoDelItem( int index );
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#endif
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#ifdef _BT_PET
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int getBtPet();
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#endif
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#ifdef _BT_ITEM
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int getBtItem();
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#endif
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#ifdef _LUCK_STAR
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int getLuckStarTime();
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int getLuckStarChances();
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#endif
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#ifdef _BATTLE_GETITEM_RATE
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int getBattleGetItemRate( int index );
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int getBattleGetItemRateMap();
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#endif
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#ifdef _UNLAW_THIS_LOGOUT
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int getUnlawThisLogout( int index );
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#endif
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#ifdef _TRANS_POINT_UP
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int getTransPoinUP( int index );
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#endif
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#ifdef _OPEN_STW_SEND
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int getOpenStwSendType( void );
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int getOpenStwSendPoint( void );
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#endif
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#ifdef _POOL_ITEM_BUG
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int getPoolItemBug( void );
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int getPoolItem( int id );
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#endif
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#ifdef _NO_STW_ENEMY
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int getNoSTWNenemy( void );
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int getNoSTWNenemyPoint( void );
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#endif
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#ifdef _NEW_STREET_VENDOR
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int getStreetVendor( int id );
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#endif
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#ifdef _ITEM_PET_LOCKED
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int getItemPetLocked( void );
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#endif
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#ifdef _TALK_SAVE
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int getSaveFame( void );
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#endif
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#ifdef _TALK_CHECK
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int getTalkCheck( void );
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#endif
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#ifdef _DISABLE_PROFESSION_SKILL
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BOOL getDisableProfessionSkill( int floor );
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#endif
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#ifdef _ALL_SERV_SEND
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int getAllServTrans();
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int getAllServLevel();
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int getAllServSend();
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#endif
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#ifdef _PET_TRANS_ABILITY
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int getPetTransAbility();
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int getPetTransAbility1();
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int getPetTransAbility2();
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#endif
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#ifdef _NEED_ITEM_ENEMY
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int getDelNeedItem();
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#endif
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#ifdef _NOT_ESCAPE
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int getNotEscape( int index );
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#endif
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#ifdef _PLAYER_OVERLAP_PK
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int getPlayerOverlapPk( int index );
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#endif
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#ifdef _FIMALY_PK_TIME
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int getFimalyPkTime();
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#endif
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#ifdef _PETSKILL_SHOP_LUA
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char *getFreePetSkillShopPath();
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#endif
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#ifdef _CANCEL_ANGLE_TRANS
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int getCancelAngleTrans();
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#endif
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#ifdef _VIP_BATTLE_EXP
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int getVipBattleexp( void );
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#endif
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#ifdef _NO_HELP_MAP
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int getNoHelpMap( int index );
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#endif
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#ifdef _BATTLE_TIME
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int getBattleTime();
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#endif
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#ifdef _SAME_IP_ONLINE_NUM
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int getSameIpOnlineNum();
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#endif
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#ifdef _STREET_VENDOR_TRANS
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int getStreetVendorTrans();
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#endif
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#ifdef _CHECK_SEVER_IP
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int checkServerIp( unsigned int ip );
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#endif
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#ifdef _FIRST_LOCK_ITEM
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int getFirstLockItem( int index );
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#endif
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#ifdef _PET_ENEMY_DEVELOP_UP
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int getPetEnemyDevelopUp();
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#endif
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#ifdef _PETSKILL_NEW_PASSIVE
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int getAutoGetSkill(void);//<2F>Ƿ<C7B7><F1BFAAB7><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ñ<EFBFBD><C3B1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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int getSkillFusion(void);//<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ƿ<EFBFBD><C7B7><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ŵ<EFBFBD>
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int getSkillCount(void);//<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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int getSkillPos(void); //<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ϰ<EFBFBD><CFB0>λ<EFBFBD><CEBB>
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int getRandSkill(void); //<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ü<EFBFBD><C3BC><EFBFBD>
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int getFusionRange(int start);
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int isFusionPet(int petId);
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int getSkillProb(int skillLevel);
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int getSkillRange(int skillLevel,int start);
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int isPassiveSkill(int skillId);
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int getSkillLevel(int skillId);
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int getRandSkillByLevel(int skillLevel);
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#endif
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#ifdef _SHARE_EXP
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int getExpShare(void);
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#endif
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#ifdef _DEFEND_BIGBAO
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int getBigBao(void);
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int getBigBao2(void);
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#endif
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#ifdef _MO_SHOW_DEBUG
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int isDebug(void);
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#endif
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#ifdef _CHAR_LOOP_TIME
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int getCharLoopTime();
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#endif
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#ifdef _MO_RELOAD_NPC
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int getReloadNpcTime(void);
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int getReloadNpcType(void);
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#endif
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#ifdef _JZ_NEWSCRIPT_LUA
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char *getLuaFile(void);
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#endif
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#ifdef _MO_LNS_NLSUOXU
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int GetConfigLineType(char *TM_ConfigName);
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char* GetConfigLineVal(char *TM_ConfigName);
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int getCopymapstartingID( void );
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#endif
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#ifdef _ITEM_LUA
|
||
const char *getitemluafile(void);
|
||
BOOL ITEM_LuaInit(const char * _FileName);
|
||
#endif
|
||
#ifdef _ROOKIE_ITEM
|
||
unsigned int getRookieItem(int index);
|
||
#endif
|
||
#ifdef _NO_TRANS_ITEM
|
||
unsigned int getNoTransItem(void);
|
||
#endif
|
||
#ifdef _MAX_MERGE_LEVEL
|
||
unsigned int getMaxMergeLevel(void);
|
||
#endif
|
||
#ifdef _NO_ATTACK
|
||
int getAttTime(void);
|
||
int getAttSafeTime(void);
|
||
int getAttCnt(void);
|
||
int getLateTime(void);
|
||
int getAttDmeTime(void);
|
||
int getAttDmeCnt(void);
|
||
#endif
|
||
|
||
char* getNoAttIp(int num);
|
||
|
||
#ifdef _NO_FULLPLAYER_ATT
|
||
int getNoFullPlayer(void);
|
||
int getNoFull2Player(void);
|
||
int getNoCdkeyPlayer(void);
|
||
int getNoCdkeyMode(void);
|
||
int getNoCdkeyType(void);
|
||
int getNoFullTime(void);
|
||
int getFengType(void);
|
||
int getNoFullEndPlayer(void);
|
||
int getNoFullEndTime(void);
|
||
int getManRenNum(void);
|
||
#endif
|
||
int getLockType(void);
|
||
#ifdef _NEW_FUNC_DECRYPT
|
||
unsigned int getAllowerrornum2( void );
|
||
#endif
|
||
#ifdef _MO_LOGIN_NO_KICK
|
||
int getLoginNoKick(void);
|
||
#endif
|
||
#ifdef _MO_ILLEGAL_NAME
|
||
char* getIllegalName( int index );
|
||
#endif
|
||
#ifdef _NO_USE_PACKET_MAP
|
||
int getNoPacketMap( int index );
|
||
#endif
|
||
#ifdef _NO_USE_MAGIC_MAP
|
||
int getNoMagicMap( int index );
|
||
#endif
|
||
#ifdef _SOME_PETMAIL
|
||
int getPetMailFlg(void);
|
||
int getPetMailPetid( unsigned int index );
|
||
#endif
|
||
#ifdef _CTRL_TRANS_DEVELOP
|
||
int getCtrlTrans(void);
|
||
#endif
|
||
#ifdef _PETMAIL_TIME
|
||
int getPetMailTime(void);
|
||
#endif
|
||
#ifdef _UP_BBPETPROB
|
||
int getUpBBProb(void);
|
||
#endif
|
||
#endif
|