89 lines
1.7 KiB
C
89 lines
1.7 KiB
C
/************************/
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/* process.h */
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/************************/
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#ifndef _PROCESS_H_
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#define _PROCESS_H_
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/* ?????ûï? */
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enum{
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PROC_INIT,
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PROC_ID_PASSWORD, // ????????¦V???
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PROC_TITLE_MENU, // ?????þ<>????¤úû¨
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PROC_CHAR_SELECT, // ???¡k¢‘
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PROC_CHAR_MAKE, // ????þÎ
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PROC_CHAR_LOGIN_START, // ????????úð
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PROC_CHAR_LOGIN, // ????????
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PROC_CHAR_LOGOUT, // ????????
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PROC_OPENNING,
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PROC_GAME, // ???????
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PROC_BATTLE, // ???????
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PROC_DISCONNECT_SERVER, // ???????þú£e???????
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PROC_TAKE_TEST, // £{¥›???
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PROC_OHTA_TEST, // ¢^¤ ???
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PROC_DWAF_TEST, // üý¢Z???
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PROC_SPR_VIEW, // ??????¦_????
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PROC_ANIM_VIEW, // ????????¦_????
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PROC_SE_TEST, // ???¦_????
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#ifdef _80_LOGIN_PLAY
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PROC_80_LOGIN,
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#endif
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#ifdef _PK2007
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PROC_PKSERVER_SELECT,
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#endif
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PROC_ENDING
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};
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/* ????§k? */
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extern UINT ProcNo;
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/* ??????§k? */
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extern UINT SubProcNo;
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/* ????§k? */
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extern int ProcNo2;
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/* ??????§k? */
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extern int SubProcNo2;
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extern int palNo;
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extern int oldPalNo;
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extern int palTime; //the third
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/* ?????? */
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void Process( void );
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/* ????¨Á??? */
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void ChangeProc( int procNo );
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/* ????¨Á??? */
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void ChangeProc( int procNo, int subProcNo );
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/* ????¨Á??? */
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void ChangeProc2( int procNo );
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/* ????¨Á??? */
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void ChangeProc2( int procNo, int subProcNo );
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/* ????????? */
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void GameProc( void );
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// ????üÒ?
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void warpEffectProc( void );
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// ????þ<>ü¦?
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void repairMap( void );
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void paletteProc( void );
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#ifdef _STONDEBUG_
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/* £{¥›????????? */
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void TakeTestProc( void );
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/* ¢^¤ ??????? */
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void OhtaTestProc( void );
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#endif
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#ifdef _SURFACE_ANIM
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void AniProc(void);
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#endif
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#endif
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