560 lines
16 KiB
C++
560 lines
16 KiB
C++
/************************/
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/* testView.cpp */
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/************************/
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#include "../systeminc/version.h"
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#include "../systeminc/system.h"
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#include "../systeminc/loadsprbin.h"
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#include "../systeminc/anim_tbl.h"
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#include "../oft/vg410.h"
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#include "../systeminc/t_music.h"
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#ifdef _STONDEBUG_
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// ???????????
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extern void hit_mark_critical( ACTION *a0 );
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// 牙??????????????????
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void StockDispBufferSprView( int x, int y, UCHAR dispPrio, int bmpNo )
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{
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// ??卒㎏?????????????
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DISP_SORT *pDispSort = DispBuffer.DispSort + DispBuffer.DispCnt;
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DISP_INFO *pDispInfo = DispBuffer.DispInfo + DispBuffer.DispCnt;
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// ??????????
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if( DispBuffer.DispCnt >= DISP_BUFFER_SIZE ) return;
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// 牙?!?????﹨▍
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pDispSort->dispPrio = dispPrio;
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pDispSort->no = DispBuffer.DispCnt;
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// 牙??﹨▍? ???????? ?
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pDispInfo->x = x;
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pDispInfo->y = y;
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pDispInfo->bmpNo = bmpNo;
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pDispInfo->hitFlag = 2;
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// 牙????????
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DispBuffer.DispCnt++;
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}
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/* ??????囝???? ********************************************************************/
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void SprViewProc( void )
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{
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char szMoji[ 256 ];
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int bmpX;
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int bmpY;
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static int bmpNo = 0;
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int bmpNoBak;
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static int no = 0; // ?希吻?
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static BOOL fontFlag = TRUE; // ????牙???
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// ?希????
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int zoubunTbl[] ={ 1, 5, 25, 100, 500, 1000,
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-1, -5, -25, -100, -500, -1000 };
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static int palNo = 0; // ????吻?
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static int time = 600; // ????吻?
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/* ??????吻??希? */
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switch( SubProcNo ){
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case 0:
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// ????????丙????希?
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//BackBufferDrawType = DRAW_BACK_NON
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// ???????????
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// ???
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if( joy_auto[ 0 ] & JOY_RIGHT ) bmpNo += zoubunTbl[ no ];
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// ??
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if( joy_auto[ 0 ] & JOY_LEFT ) bmpNo -= zoubunTbl[ no ];
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// ?希???
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if( joy_trg[ 0 ] & JOY_UP ){
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no++;
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if( no >= 6 ) no = 0; // ????????
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}
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// ?希????
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if( joy_trg[ 0 ] & JOY_DOWN ){
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no--;
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if( no <= -1 ) no = 5; // ????????
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}
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#if 0
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// ?????????
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// ???????
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if( mouse.onceState & MOUSE_LEFT_CRICK ){
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bmpNo += zoubunTbl[ no ];
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// ?????
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play_se( 201, 320, 240 );
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}
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// ?????????
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if( GetAsyncKeyState( VK_MBUTTON ) ){
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bmpNo += zoubunTbl[ no ];
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}
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// ???????希阪?
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if( mouse.onceState & MOUSE_RIGHT_CRICK ){
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//if( mouse.state & MOUSE_RIGHT_CRICK ){
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no++;
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if( no == 6 ) no = 0; // ????????
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// ?????
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play_se( 201, 320, 240 );
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}
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#endif
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// ????????
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if( bmpNo < 0 ) bmpNo = 0;
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if( bmpNo >= MAX_GRAPHICS - 25 ) bmpNo = MAX_GRAPHICS -25;
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// ????阪?
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if( joy_trg[ 0 ] & JOY_A ){ /* ??? */
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palNo--;
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if( palNo < 0 ) palNo = MAX_PAL - 1;
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// ????????
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PaletteChange( palNo, 10 );
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// ????????
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play_se( 202, 320, 240 );
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}
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if( joy_trg[ 0 ] & JOY_B ){ /* ???? */
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palNo++;
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if( palNo >= MAX_PAL ) palNo = 0;
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// ????????
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PaletteChange( palNo, 10 );
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// ????????
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play_se( 202, 320, 240 );
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}
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// ???????阪?
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if( joy_trg[ 0 ] & JOY_DEL ){ /* ??? */
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if( fontFlag ) fontFlag = 0;
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else fontFlag = 1;
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// ??????
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play_se( 212, 320, 240 );
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}
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// ?????
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if( joy_trg[ 0 ] & JOY_ESC ){ /* ???? */
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// ???????? WM_CLOSE ??????????
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PostMessage( hWnd, WM_CLOSE, 0, 0L );
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}
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// ???吻???????
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bmpNoBak = bmpNo;
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// ???希???????希?
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for( bmpY = 0 ; bmpY < lpDraw->ySize ; bmpY += 96 ){
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for( bmpX = 0 ; bmpX < lpDraw->xSize ; bmpX += 128 ){
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// ???????????
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if( fontFlag == TRUE ){
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// ???吻?
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wsprintf( szMoji,"%7d", bmpNoBak );
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StockFontBuffer( bmpX, bmpY, FONT_PRIO_BACK, 0, szMoji, 0 );
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}
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// ???牙????????
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StockDispBufferSprView( bmpX, bmpY, 0, bmpNoBak++ );
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}
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}
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// ???????????
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if( fontFlag == TRUE ){
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// ?希牙
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wsprintf( szMoji, "PAL:%2d ?希:%6d", palNo, zoubunTbl[ no ] );
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StockFontBuffer( 640 - 16 * 12, 462, FONT_PRIO_FRONT, 0, szMoji, 0 );
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// ?牙
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StockFontBuffer( 4, 462, FONT_PRIO_FRONT, 0, "ESC:賦旰 X or Y:PAL曹載 DEL:恅趼 ON/OFF", 0 );
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}
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/* ????????? */
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RunAction();
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// ???牙????????????
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StockTaskDispBuffer();
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// ??丙????
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StockBoxDispBuffer( 0, 0, lpDraw->xSize, lpDraw->ySize, DISP_PRIO_BG, SYSTEM_PAL_PURPLE , 1 );
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// ????????
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NowTime = TimeGetTime();
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break;
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}
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}
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/* ?????????????? ***********************************************/
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void AnimSpr( ACTION *pAct )
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{
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char szMoji[ 256 ];
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int x = 32, y = 32;
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int c = 0,d0;
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ACTION *a1;
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static int palNo = 0;
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static int anim_spd = 0;
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static bool slowFlag = FALSE;
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static int hitNo = 0;
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/* ┤?希? */
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switch( pAct->state ){
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/* 二? */
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case ACT_STATE_ACT:
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// ???????
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if( slowFlag == FALSE ){
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// ?????吻?阪?????
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if( joy_auto[ 0 ] & JOY_RIGHT ){ /* ??? */
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while( 1 ){
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pAct->anim_chr_no++;
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if( SpriteData[pAct->anim_chr_no - SPRSTART].ptAnimlist !=NULL ) break;
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if( pAct->anim_chr_no > 1000000 ){
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pAct->anim_chr_no = 1000000;
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break;
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}
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}
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}
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if( joy_auto[ 0 ] & JOY_LEFT ){ /* ???? */
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while( 1 ){
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pAct->anim_chr_no--;
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if( SpriteData[pAct->anim_chr_no - SPRSTART].ptAnimlist !=NULL ) break;
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if( pAct->anim_chr_no < SPRSTART ){
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pAct->anim_chr_no = SPRSTART;
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break;
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}
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}
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}
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// ?????吻?阪????????
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if( joy_trg[ 0 ] & JOY_INS ){ /* ??? */
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pAct->anim_chr_no += 1000;
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while( 1 ){
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pAct->anim_chr_no++;
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if( SpriteData[pAct->anim_chr_no - SPRSTART].ptAnimlist !=NULL ) break;
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if( pAct->anim_chr_no > 1000000 ){
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pAct->anim_chr_no = 1000000;
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break;
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}
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}
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}
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if( joy_trg[ 0 ] & JOY_DEL ){ /* ???? */
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pAct->anim_chr_no -= 1000;
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while( 1 ){
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pAct->anim_chr_no--;
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if( SpriteData[pAct->anim_chr_no - SPRSTART].ptAnimlist !=NULL ) break;
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if( pAct->anim_chr_no < SPRSTART ){
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pAct->anim_chr_no = SPRSTART;
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break;
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}
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}
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}
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// ???????????????
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//while( 1 ){
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//if( SpriteData[ pAct->anim_chr_no ].ptAnimlist == NULL )
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//{
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// ??阪?
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if( joy_auto[ 0 ] & JOY_UP ){ /* ??? */
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pAct->anim_ang++;
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if( pAct->anim_ang >= 8 ) pAct->anim_ang = 0;
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}
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if( joy_auto[ 0 ] & JOY_DOWN ){ /* ???? */
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pAct->anim_ang--;
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if( pAct->anim_ang < 0 ) pAct->anim_ang = 7;
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}
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// ???????吻?牙
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if( joy_trg[ 0 ] & JOY_HOME ){ /* ??? */
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pAct->anim_no++;
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if( pAct->anim_no > 12 ) pAct->anim_no = 12;
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}
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if( joy_trg[ 0 ] & JOY_END ){ /* ???? */
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pAct->anim_no--;
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if( pAct->anim_no < 0 ) pAct->anim_no = 0;
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}
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// ????阪?
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if( joy_trg[ 0 ] & JOY_A ){ /* ??? */
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anim_spd--;
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if( anim_spd < 0 ) anim_spd = 0;
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}
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if( joy_trg[ 0 ] & JOY_B ){ /* ???? */
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anim_spd++;
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if( anim_spd >= 255 ) anim_spd = 255;
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}
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}
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// ?????
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if( joy_trg[ 0 ] & JOY_ESC ){ /* ???? */
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// ???????? WM_CLOSE ??????????
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PostMessage( hWnd, WM_CLOSE, 0, 0L );
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}
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// ?????????
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if( joy_trg[ 1 ] & JOY_F12 ){
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pAct->anim_frame_cnt = 0;
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slowFlag = TRUE;
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}
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// ?????????
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if( joy_trg[ 1 ] & JOY_F11 ){
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pAct->anim_cnt -= 2;
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// ????????
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if( pAct->anim_cnt <= 0 ) pAct->anim_cnt = 0;
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pAct->anim_frame_cnt = 0;
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slowFlag = TRUE;
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}
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// ??????????
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if( joy_trg[ 1 ] & JOY_F10 )
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slowFlag = FALSE;
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if( slowFlag == FALSE || joy_trg[ 1 ] & JOY_F11 || joy_trg[ 1 ] & JOY_F12 ){
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// ???????
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pattern( pAct, anim_spd, ANM_LOOP );
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}
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// ???刪叉??
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if( pAct->anim_hit >= 10000 ){
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hitNo = pAct->anim_hit; // ???刪叉吻???
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pAct->anim_hit = 0; // ???
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// ???????
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for( d0=5 ;d0>0 ;d0--){
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//?????????
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a1 = GetAction( PRIO_JIKI, sizeof( ATR_EQU ) );
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if( a1 == NULL ) return;
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/* 牙?!冉 */
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ATR_DISP_PRIO(a1) = DISP_PRIO_CHAR + 1;
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/* ?????吻? */
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ATR_CHR_NO(a1) = CG_HIT_MARK_22;
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ATR_H_POS(a1) = 320;
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ATR_V_POS(a1) = 240;
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ATR_SPD(a1) = Rnd( 4, 7 );
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ATR_CRS(a1) = d0 * 6;
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ATR_FIRST_FLG(a1) = ATR_STIMER(a1) = 32; //牙?????
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ATR_KAISHIN(a1) = 1;
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ATR_NAME(a1) = hit_mark_critical;
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ATR_CHR_NO(a1) = CG_HIT_MARK_01;
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}
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}
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// ?????吻?牙
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wsprintf( szMoji, "雄 賒 晤 瘍 = %8d ㄩ Left or Right ( ㊣1 )", pAct->anim_chr_no );
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StockFontBuffer( x, y, FONT_PRIO_FRONT, 0, szMoji, 0 ); y += 20;
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StockFontBuffer( x + 236, y, FONT_PRIO_FRONT, 0, "ㄩ DEL or INS ( ?1000 )", 0 ); y += 20;
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// ??牙
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wsprintf( szMoji, "源 砃 = %8d ㄩ Down or UP", pAct->anim_ang );
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StockFontBuffer( x, y, FONT_PRIO_FRONT, 0, szMoji, 0 ); y += 20;
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// ???????吻?牙
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wsprintf( szMoji, "雄 釬 晤 瘍 = %8d ㄩ END or HOME", pAct->anim_no );
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StockFontBuffer( x, y, FONT_PRIO_FRONT, 0, szMoji, 0 ); y += 20;
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// ?希牙
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wsprintf( szMoji, "厒 僅 = %8d ㄩ Z or X", anim_spd );
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StockFontBuffer( x, y, FONT_PRIO_FRONT, 0, szMoji, 0 ); y += 20;
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// ???吻?
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wsprintf( szMoji, "秞 虴 晤 瘍 = %8d", t_music_se_no );
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StockFontBuffer( x, y, FONT_PRIO_FRONT, 0, szMoji, 0 ); y += 20;
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// ??????
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if( t_music_se_no != -1 ){
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// ??????
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if( joy_trg[ 1 ] & JOY_F8 ){ /* ??? */
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tone_tbl[ t_music_se_no ].voice_volume++;
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if( tone_tbl[ t_music_se_no ].voice_volume >= 128 ) tone_tbl[ t_music_se_no ].voice_volume = 127;
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}
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if( joy_trg[ 1 ] & JOY_F7 ){ /* ???? */
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tone_tbl[ t_music_se_no ].voice_volume--;
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if( tone_tbl[ t_music_se_no ].voice_volume <= -1 ) tone_tbl[ t_music_se_no ].voice_volume = 0;
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}
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// ???????
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if( joy_trg[ 1 ] & JOY_F6 ){ /* ??? */
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tone_tbl[ t_music_se_no ].voice_note++;
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if( tone_tbl[ t_music_se_no ].voice_note + tone_tbl[ t_music_se_no ].voice_rate >= 63 ) tone_tbl[ t_music_se_no ].voice_note = 62 - tone_tbl[ t_music_se_no ].voice_rate;
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}
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if( joy_trg[ 1 ] & JOY_F5 ){ /* ???? */
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tone_tbl[ t_music_se_no ].voice_note--;
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if( tone_tbl[ t_music_se_no ].voice_note + tone_tbl[ t_music_se_no ].voice_rate <= 0 ) tone_tbl[ t_music_se_no ].voice_note = -tone_tbl[ t_music_se_no ].voice_rate + 1;
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}
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// ?????
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wsprintf( szMoji, "秞 虴 秞 講 = %8d ㄩ F7 or F8", tone_tbl[ t_music_se_no ].voice_volume );
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StockFontBuffer( x, y, FONT_PRIO_FRONT, 0, szMoji, 0 ); y += 20;
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// ??????
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wsprintf( szMoji, "秞 虴 詢 腴 = %8d ㄩ F5 or F6", tone_tbl[ t_music_se_no ].voice_note );
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StockFontBuffer( x, y, FONT_PRIO_FRONT, 0, szMoji, 0 ); y += 20;
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}else{
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// ?????
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wsprintf( szMoji, "秞 虴 秞 講 = %8d ㄩ F7 or F8", 0 );
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StockFontBuffer( x, y, FONT_PRIO_FRONT, 0, szMoji, 0 ); y += 20;
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// ??????
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wsprintf( szMoji, "秞 虴 詢 腴 = %8d ㄩ F5 or F6", 0 );
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StockFontBuffer( x, y, FONT_PRIO_FRONT, 0, szMoji, 0 ); y += 20;
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}
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// ???吻?
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//wsprintf( szMoji, "??? 吻 ? = %8d", pAct->bmpNo );
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//StockFontBuffer( x, y, FONT_PRIO_FRONT, 0, szMoji, 0 ); y += 20;
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// ???牙
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//wsprintf( szMoji, "??? ??? = %4d,%4d", SpriteInfo[ pAct->bmpNo ].width, SpriteInfo[ pAct->bmpNo ].height );
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//StockFontBuffer( x, y, FONT_PRIO_FRONT, 0, szMoji, 0 ); y += 20;
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// ???刪叉吻?
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wsprintf( szMoji, "???刪叉吻? = %8d", hitNo );
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StockFontBuffer( x, y, FONT_PRIO_FRONT, 0, szMoji, 0 ); y += 20;
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// ?????。?
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wsprintf( szMoji, "F12ㄩ???? F11ㄩ???? F10ㄩ???" );
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StockFontBuffer( 8, 460, FONT_PRIO_FRONT, 0, szMoji, 0 ); y += 20;
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// ?牙
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StockFontBuffer( 530, 460, FONT_PRIO_FRONT, 0, "賦旰ㄩESC", 0 );
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break;
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/* ?昀? */
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case ACT_STATE_DEAD:
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DeathAction( pAct );
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break;
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}
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}
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/* ????????????? ***********************************************/
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ACTION *MakeAnimSpr( void )
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{
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ACTION *pAct;
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/* ?????????仕? */
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pAct = GetAction( PRIO_JIKI, 0 );
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if( pAct == NULL ) return NULL;
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/* ??? */
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pAct->func = AnimSpr;
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// anim_tbl.h ?吻?
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pAct->anim_chr_no = SPRSTART;
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// 去?吻?
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pAct->anim_no = 0;//ANIM_ATTACK;
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// ?????????( ??? )( ??????? )
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pAct->anim_ang = 0;//Rnd( 0, 7 );
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// ????牙
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pAct->atr |= ACT_ATR_HIT_BOX;
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/* 牙?!冉 */
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pAct->dispPrio = DISP_PRIO_CHAR;
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/* ???ㄅ */
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pAct->x = 320;
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pAct->y = 360;
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// ???????
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pattern( pAct, ANM_NOMAL_SPD, ANM_LOOP );
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return pAct;
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}
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/* ????????囝???? ********************************************************************/
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void AnimViewProc( void )
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{
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/* ??????吻??希? */
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switch( SubProcNo ){
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case 0:
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// ?????????????
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MakeAnimSpr();
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// ·卯??????
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play_bgm( 1 );
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// ??????吻????
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SubProcNo++;
|
||
|
||
break;
|
||
|
||
case 1:
|
||
|
||
/* ????????? */
|
||
RunAction();
|
||
// ???牙????????????
|
||
StockTaskDispBuffer();
|
||
|
||
// ??丙????
|
||
StockBoxDispBuffer( 0, 0, lpDraw->xSize, lpDraw->ySize, DISP_PRIO_BG, SYSTEM_PAL_PURPLE , 1 );
|
||
|
||
break;
|
||
}
|
||
}
|
||
|
||
/* ???囝???? ********************************************************************/
|
||
void SeTestProc( void )
|
||
{
|
||
char szMoji[ 256 ];
|
||
int x = 128, y = 196;
|
||
static int seNo = 1, bgmFlag;
|
||
|
||
/* ??????吻??希? */
|
||
switch( SubProcNo ){
|
||
|
||
case 0:
|
||
|
||
// ??????吻????
|
||
SubProcNo++;
|
||
|
||
break;
|
||
|
||
case 1:
|
||
|
||
// ??????
|
||
if( joy_trg[ 0 ] & JOY_A ) play_se( seNo, 320, 240 );
|
||
// ???????????
|
||
if( joy_trg[ 0 ] & JOY_B ){
|
||
if( bgmFlag == FALSE ){
|
||
bgmFlag = TRUE;
|
||
play_bgm( 0 );
|
||
}else{
|
||
bgmFlag = FALSE;
|
||
stop_bgm();
|
||
}
|
||
}
|
||
|
||
// ???吻?阪?????
|
||
if( joy_auto[ 0 ] & JOY_RIGHT ){ /* ??? */
|
||
while( 1 ){
|
||
seNo++;
|
||
if( seNo >= TONE_MAX ) seNo = 1;
|
||
if( tone_tbl[ seNo ].voice_volume != 0 ) break;
|
||
}
|
||
}
|
||
if( joy_auto[ 0 ] & JOY_LEFT ){ /* ???? */
|
||
while( 1 ){
|
||
seNo--;
|
||
if( seNo < 0 ) seNo = TONE_MAX - 1;
|
||
if( tone_tbl[ seNo ].voice_volume != 0 ) break;
|
||
}
|
||
}
|
||
// ??????
|
||
if( joy_auto[ 1 ] & JOY_F8 ){ /* ??? */
|
||
tone_tbl[ seNo ].voice_volume++;
|
||
if( tone_tbl[ seNo ].voice_volume >= 128 ) tone_tbl[ seNo ].voice_volume = 127;
|
||
}
|
||
if( joy_auto[ 1 ] & JOY_F7 ){ /* ???? */
|
||
tone_tbl[ seNo ].voice_volume--;
|
||
if( tone_tbl[ seNo ].voice_volume <= -1 ) tone_tbl[ seNo ].voice_volume = 0;
|
||
}
|
||
|
||
// ???????
|
||
if( joy_auto[ 1 ] & JOY_F6 ){ /* ??? */
|
||
tone_tbl[ seNo ].voice_note++;
|
||
if( tone_tbl[ seNo ].voice_note + tone_tbl[ seNo ].voice_rate >= 63 ) tone_tbl[ seNo ].voice_note = 62 - tone_tbl[ seNo ].voice_rate;
|
||
}
|
||
if( joy_auto[ 1 ] & JOY_F5 ){ /* ???? */
|
||
tone_tbl[ seNo ].voice_note--;
|
||
if( tone_tbl[ seNo ].voice_note + tone_tbl[ seNo ].voice_rate <= 0 ) tone_tbl[ seNo ].voice_note = -tone_tbl[ seNo ].voice_rate + 1;
|
||
}
|
||
|
||
// ?????
|
||
if( joy_trg[ 0 ] & JOY_ESC ){ /* ???? */
|
||
// ???????? WM_CLOSE ??????????
|
||
PostMessage( hWnd, WM_CLOSE, 0, 0L );
|
||
}
|
||
// ???吻?
|
||
wsprintf( szMoji, "秞 虴 晤 瘍 = %4d ㄩ Left or Right", seNo );
|
||
StockFontBuffer( x, y, FONT_PRIO_FRONT, 0, szMoji, 0 ); y += 20;
|
||
// ?????
|
||
wsprintf( szMoji, "秞 虴 秞 講 = %4d ㄩ F7 or F8", tone_tbl[ seNo ].voice_volume );
|
||
StockFontBuffer( x, y, FONT_PRIO_FRONT, 0, szMoji, 0 ); y += 20;
|
||
// ??????
|
||
wsprintf( szMoji, "秞 虴 詢 腴 = %4d ㄩ F5 or F6", tone_tbl[ seNo ].voice_note );
|
||
StockFontBuffer( x, y, FONT_PRIO_FRONT, 0, szMoji, 0 ); y += 20;
|
||
// ?????????
|
||
wsprintf( szMoji, "Zㄩ秞 虴 畦 溫 Xㄩ掖劓秞氈畦溫" );
|
||
StockFontBuffer( 16, 460, FONT_PRIO_FRONT, 0, szMoji, 0 ); y += 20;
|
||
|
||
// ?牙
|
||
StockFontBuffer( 530, 460, FONT_PRIO_FRONT, 0, "賦旰ㄩESC", 0 );
|
||
|
||
break;
|
||
}
|
||
}
|
||
|
||
#endif
|