#include "../systeminc/version.h" #include "vg410.h" #include "work.h" /*---------- ??? ----------*/ Uint32 joy_con[2]={0,0}; Uint32 joy_trg[2]={0,0}; Uint32 joy_pul[2]={0,0}; Uint32 joy_buf[2]; Uint32 joy_auto[2]={0,0}; Uint16 joy_timer[2]; Uint16 s_timer; unsigned char di_key[256]; #ifndef DI_2 LPDIRECTINPUTDEVICE8 pDInputDevice; LPDIRECTINPUTDEVICE8 pDInputDevice2; #else LPDIRECTINPUTDEVICE pDInputDevice; LPDIRECTINPUTDEVICE2 pDInputDevice2; #endif char joy_flg = FALSE; char keyboad_flg = FALSE; int slow_flg = 0; int flash_vct_no = 0; int quake_flg = 0; int quake_vct_no = 0; ACTION *p_party[BATTLKPKPLYAERNUM]; int action_inf; // BOOL DInputActiveFlag = TRUE;