#ifndef __CONFIGFILE_H__ #define __CONFIGFILE_H__ #include "common.h" #undef EXTERN #ifdef __CONFIGFILE_C__ #define EXTERN #else /* __CONFIGFILE_C__ */ #define EXTERN extern #endif /* __CONFIGFILE_C__ */ // Arminius 7.12 login announce extern char announcetext[8192]; void AnnounceToPlayer(int charaindex); // Robin 0720 void AnnounceToPlayerWN(int fd); void LoadAnnounce(void); #ifdef _PET_TALKPRO #define PETTALK_MAXID 8 typedef struct { int ID; char DATA[1024*64]; //1M }PTALK; extern PTALK pettalktext[PETTALK_MAXID]; void LoadPetTalk(void); #else extern char pettalktext[4096]; void LoadPetTalk(void); #endif #ifdef _GAMBLE_BANK #define GAMBLEBANK_ITEMSMAX 100 #define DEFEND_ITEMSMAX 40 typedef struct REGAMBLEBANKITEMS { char name[128]; int Gnum; int ItemId; int type; }GAMBLEBANK_ITEMS; extern GAMBLEBANK_ITEMS GB_ITEMS[GAMBLEBANK_ITEMSMAX]; void Load_GambleBankItems( void); #endif #ifdef _CFREE_petskill #define PETSKILL_CODE 500 typedef struct REPETSKILL_CODES { char name[128]; int TempNo; int PetId; char Code[256]; }PETSKILL_CODES; extern PETSKILL_CODES Code_skill[PETSKILL_CODE]; void Load_PetSkillCodes( void); #endif #ifdef _GMRELOAD #define GMMAXNUM 100 struct GMINFO { char cdkey[24]; int level; }; extern struct GMINFO gminfo[GMMAXNUM]; #endif BOOL luareadconfigfile( char* data ); BOOL readconfigfile( char* filename ); void defaultConfig( char* argv0 ); char* getProgname( void ); char* getConfigfilename( void ); void setConfigfilename( char* newv ); unsigned int getDebuglevel( void ); unsigned int setDebuglevel( unsigned int newv ); unsigned int getMemoryunit( void ); unsigned int getMemoryunitnum( void ); char* getAccountservername( void ); unsigned short getAccountserverport( void ); char* getAccountserverpasswd( void ); char* getGameservername( void ); unsigned short getPortnumber( void ); int getServernumber( void ); int getReuseaddr( void ); int getNodelay( void ); int getLogWriteTime(void); int getLogIOTime( void); int getLogGameTime(void); int getLogNetloopFaster(void); int getSaacwritenum( void ); void setSaacwritenum( int num ); int getSaacreadnum( void ); void setSaacreadnum( int num ); unsigned int getFdnum( void ); unsigned int setFdnum(int temp_fdnum); unsigned int getPlayercharnum( void ); unsigned int getPetcharnum( void ); unsigned int getOtherscharnum( void ); unsigned int getObjnum( void ); unsigned int getItemnum( void ); unsigned int getBattlenum( void ); char* getTopdir( void ); char* getMapdir( void ); char* getMaptilefile( void ); char* getBattleMapfile( void ); char* getItemfile( void ); char* getInvfile( void ); char* getAppearfile( void ); char* getEffectfile( void ); char* getTitleNamefile( void ); char* getTitleConfigfile( void ); char* getLsgenlogfilename( void ); char* getStoredir( void ); #ifdef _STORECHAR char* getStorechar( void ); #endif char* getNpcdir( void ); char* getLogdir( void ); char* getLogconffile( void ); char* getChatMagicPasswd( void ); unsigned int getChatMagicCDKeyCheck( void ); void setChatMagicPasswd( void ); void setChatMagicCDKeyCheck( void ); unsigned int getFilesearchnum( void ); unsigned int getNpctemplatenum( void ); unsigned int getNpccreatenum( void ); unsigned int getWalksendinterval( void ); void setWalksendinterval( unsigned int ); unsigned int getCAsendinterval_ms( void ); void setCAsendinterval_ms( unsigned int ); unsigned int getCDsendinterval_ms( void ); void setCDsendinterval_ms( unsigned int ); unsigned int getOnelooptime_ms( void ); void setOnelooptime_ms( unsigned int ); unsigned int getCharSavesendinterval( void ); void setCharSavesendinterval( unsigned int interval); unsigned int getAddressbookoffmsgnum( void ); unsigned int getProtocolreadfrequency( void ); unsigned int getAllowerrornum( void ); unsigned int getLogHour( void ); unsigned int getBattleDebugMsg( void ); void setBattleDebugMsg( unsigned int ); char* getEncountfile( void ); char* getEnemyfile( void ); char* getGroupfile( void ); char* getEnemyBasefile( void ); char* getMagicfile( void ); #ifdef _ATTACK_MAGIC char* getAttMagicfileName( void ); #endif char* getPetskillfile( void ); char *getItematomfile( void ); char *getQuizfile( void ); #ifdef _PROFESSION_SKILL // WON ADD 人物职业技能 char* getProfession( void ); #endif unsigned int getPetdeletetime( void ); void setPetdeletetime( unsigned int interval ); unsigned int getItemdeletetime( void ); void setItemdeletetime( unsigned int interval ); //ttom add this because the second have this function //unsigned int getAcwriteSize( void ); #ifdef _DEL_DROP_GOLD unsigned int getGolddeletetime( void ); void setGolddeletetime( unsigned int interval ); #endif unsigned int setEncodeKey( void ); unsigned int setAcWBSize( void ); //ttom end // CoolFish: +2 2001/4/18 unsigned int getAcwriteSize( void ); unsigned int getErrUserDownFlg( void ); // Arminius 7.24 manor pk char* getGameserverID( void ); unsigned short getAllowManorPK( void ); // Terry 2001/10/03 service ap char* getApID(void); unsigned short getApPort(void); int getLoopTime(void); int getEnableService(void); #ifdef _ANGEL_SUMMON BOOL LoadMissionList( void ); #endif #ifdef _JOBDAILY BOOL LoadJobdailyfile(void); #endif #ifdef _GMRELOAD char* getGMSetfile(void); BOOL LoadGMSet(char *filename); #endif #ifdef _ITEM_QUITPARTY char* getitemquitparty( void ); #endif #ifdef _NEW_PLAYER_CF int getNewplayertrans( void ); int getNewplayerlv( void ); int getNewplayergivepet( int index ); int getNewplayergiveitem( int index ); void setNewplayergivepet( unsigned int index ,unsigned int interval); int getNewplayerpetlv( void ); int getNewplayergivegold( void ); int getRidePetLevel( void ); #endif #ifdef _VIP_SERVER int getNewplayergivevip( void ); #endif #ifdef _UNLAW_WARP_FLOOR int getUnlawwarpfloor( unsigned int index ); #endif #ifdef _NO_JOIN_FLOOR int getNoJoinFloor( unsigned int index ); #endif #ifdef _USER_EXP_CF BOOL LoadEXP( char* filename ); char* getEXPfile( void ); int getNeedLevelUpTbls( int level ); #endif #ifdef _UNREG_NEMA char* getUnregname( int index ); #endif #ifdef _TRANS_LEVEL_CF int getChartrans( void ); int getPettrans( void ); int getYBLevel( void ); int getMaxLevel( void ); #endif #ifdef _GET_BATTLE_EXP unsigned int getBattleexp( void ); void setBattleexp( int exp ); #endif #ifdef _POINT char* getPoint( void ); int getTransPoint( int index ); #endif #ifdef _PET_AND_ITEM_UP char* getPetup( void ); char* getItemup( void ); #endif #ifdef _WATCH_FLOOR int getWatchFloor( unsigned int index ); char* getWatchFloorCF( void ); #endif #ifdef _BATTLE_FLOOR int getBattleFloor( unsigned int index ); char* getBattleFloorCF( void ); #endif #ifdef _LOOP_ANNOUNCE char* getLoopAnnouncePath( void ); int loadLoopAnnounce( void ); int getLoopAnnounceTime( void ); char* getLoopAnnounce( int index ); int getLoopAnnounceMax( void ); #endif #ifdef _SKILLUPPOINT_CF int getSkup( void ); #endif #ifdef _RIDELEVEL int getRideLevel( void ); int getRideTrans( void ); #endif #ifdef _REVLEVEL char* getRevLevel( void ); #endif #ifdef _NEW_PLAYER_RIDE char* getPlayerRide( void ); #endif #ifdef _FIX_CHARLOOPS int getCharloops( void ); #endif #ifdef _PLAYER_ANNOUNCE int getPAnnounce( void ); #endif #ifdef _PLAYER_MOVE int getPMove( void ); #endif int getrecvbuffer( void ); int getsendbuffer( void ); int getrecvlowatbuffer( void ); int getrunlevel( void ); #ifdef _SHOW_VIP_CF int getShowVip( void ); #endif #ifdef _PLAYER_NUM int getPlayerNum( void ); void setPlayerNum( int num ); #endif #ifdef _BATTLE_GOLD int getBattleGold( void ); #endif #ifdef _ANGEL_TIME int getAngelPlayerTime( void ); int getAngelPlayerMun( void ); #endif #ifdef _RIDEMODE_20 int getRideMode( void ); #endif #ifdef _FM_POINT_PK char *getFmPointPK( void ); #endif #ifdef _ENEMY_ACTION int getEnemyAction( void ); #endif #ifdef _FUSIONBEIT_TRANS int getFusionbeitTrans( void ); #endif char *getMacCheck( void ); int getCpuUse( void ); #ifdef _CHECK_PEPEAT int getCheckRepeat( void ); #endif #ifdef _FM_JOINLIMIT int getJoinFamilyTime( void ); #endif #ifdef _MAP_HEALERALLHEAL int getMapHeal( int index ); #endif #ifdef _THE_WORLD_SEND int getTheWorldTrans(); int getTheWorldLevel(); int getTheWorldSend(); #endif #ifdef _LOGIN_DISPLAY int getLoginDisplay(); #endif #ifdef _VIP_POINT_PK int getVipPointPK( int index ); float getVipPointPKCost(void); #endif #ifdef _SPECIAL_MAP int getSpecialMap( int index ); #endif #ifdef _NEW_AUTO_PK int getAutoPkTime(); int getAutoPkTrans(); int getAutoPkLv(); #ifdef _FORMULATE_AUTO_PK int getAutoPkPoint(); #endif #endif #ifdef _AUTO_DEL_PET #define AUTODELPETNUM 30 int getAutoDelPet( int index ); #endif #ifdef _AUTO_DEL_ITEM #define AUTODELITEMNUM 30 int getAutoDelItem( int index ); #endif #ifdef _BT_PET int getBtPet(); #endif #ifdef _BT_ITEM int getBtItem(); #endif #ifdef _LUCK_STAR int getLuckStarTime(); int getLuckStarChances(); #endif #ifdef _BATTLE_GETITEM_RATE int getBattleGetItemRate( int index ); int getBattleGetItemRateMap(); #endif #ifdef _UNLAW_THIS_LOGOUT int getUnlawThisLogout( int index ); #endif #ifdef _TRANS_POINT_UP int getTransPoinUP( int index ); #endif #ifdef _OPEN_STW_SEND int getOpenStwSendType( void ); int getOpenStwSendPoint( void ); #endif #ifdef _POOL_ITEM_BUG int getPoolItemBug( void ); int getPoolItem( int id ); #endif #ifdef _NO_STW_ENEMY int getNoSTWNenemy( void ); int getNoSTWNenemyPoint( void ); #endif #ifdef _NEW_STREET_VENDOR int getStreetVendor( int id ); #endif #ifdef _ITEM_PET_LOCKED int getItemPetLocked( void ); #endif #ifdef _TALK_SAVE int getSaveFame( void ); #endif #ifdef _TALK_CHECK int getTalkCheck( void ); #endif #ifdef _DISABLE_PROFESSION_SKILL BOOL getDisableProfessionSkill( int floor ); #endif #ifdef _ALL_SERV_SEND int getAllServTrans(); int getAllServLevel(); int getAllServSend(); #endif #ifdef _PET_TRANS_ABILITY int getPetTransAbility(); int getPetTransAbility1(); int getPetTransAbility2(); #endif #ifdef _NEED_ITEM_ENEMY int getDelNeedItem(); #endif #ifdef _NOT_ESCAPE int getNotEscape( int index ); #endif #ifdef _PLAYER_OVERLAP_PK int getPlayerOverlapPk( int index ); #endif #ifdef _FIMALY_PK_TIME int getFimalyPkTime(); #endif #ifdef _PETSKILL_SHOP_LUA char *getFreePetSkillShopPath(); #endif #ifdef _CANCEL_ANGLE_TRANS int getCancelAngleTrans(); #endif #ifdef _VIP_BATTLE_EXP int getVipBattleexp( void ); #endif #ifdef _NO_HELP_MAP int getNoHelpMap( int index ); #endif #ifdef _BATTLE_TIME int getBattleTime(); #endif #ifdef _SAME_IP_ONLINE_NUM int getSameIpOnlineNum(); #endif #ifdef _STREET_VENDOR_TRANS int getStreetVendorTrans(); #endif #ifdef _CHECK_SEVER_IP int checkServerIp( unsigned int ip ); #endif #ifdef _FIRST_LOCK_ITEM int getFirstLockItem( int index ); #endif #ifdef _PET_ENEMY_DEVELOP_UP int getPetEnemyDevelopUp(); #endif #ifdef _PETSKILL_NEW_PASSIVE int getAutoGetSkill(void);//是否开放天生获得被动技能 int getSkillFusion(void);//被动技能是否可以遗传 int getSkillCount(void);//被动技能数量 int getSkillPos(void); //被动技能习得位置 int getRandSkill(void); //随机获得技能 int getFusionRange(int start); int isFusionPet(int petId); int getSkillProb(int skillLevel); int getSkillRange(int skillLevel,int start); int isPassiveSkill(int skillId); int getSkillLevel(int skillId); int getRandSkillByLevel(int skillLevel); #endif #ifdef _SHARE_EXP int getExpShare(void); #endif #ifdef _DEFEND_BIGBAO int getBigBao(void); int getBigBao2(void); #endif #ifdef _MO_SHOW_DEBUG int isDebug(void); #endif #ifdef _CHAR_LOOP_TIME int getCharLoopTime(); #endif #ifdef _MO_RELOAD_NPC int getReloadNpcTime(void); int getReloadNpcType(void); #endif #ifdef _JZ_NEWSCRIPT_LUA char *getLuaFile(void); #endif #ifdef _MO_LNS_NLSUOXU int GetConfigLineType(char *TM_ConfigName); char* GetConfigLineVal(char *TM_ConfigName); int getCopymapstartingID( void ); #endif #ifdef _ITEM_LUA const char *getitemluafile(void); BOOL ITEM_LuaInit(const char * _FileName); #endif #ifdef _ROOKIE_ITEM unsigned int getRookieItem(int index); #endif #ifdef _NO_TRANS_ITEM unsigned int getNoTransItem(void); #endif #ifdef _MAX_MERGE_LEVEL unsigned int getMaxMergeLevel(void); #endif #ifdef _NO_ATTACK int getAttTime(void); int getAttSafeTime(void); int getAttCnt(void); int getLateTime(void); int getAttDmeTime(void); int getAttDmeCnt(void); #endif char* getNoAttIp(int num); #ifdef _NO_FULLPLAYER_ATT int getNoFullPlayer(void); int getNoFull2Player(void); int getNoCdkeyPlayer(void); int getNoCdkeyMode(void); int getNoCdkeyType(void); int getNoFullTime(void); int getFengType(void); int getNoFullEndPlayer(void); int getNoFullEndTime(void); int getManRenNum(void); #endif int getLockType(void); #ifdef _NEW_FUNC_DECRYPT unsigned int getAllowerrornum2( void ); #endif #ifdef _MO_LOGIN_NO_KICK int getLoginNoKick(void); #endif #ifdef _MO_ILLEGAL_NAME char* getIllegalName( int index ); #endif #ifdef _NO_USE_PACKET_MAP int getNoPacketMap( int index ); #endif #ifdef _NO_USE_MAGIC_MAP int getNoMagicMap( int index ); #endif #ifdef _SOME_PETMAIL int getPetMailFlg(void); int getPetMailPetid( unsigned int index ); #endif #ifdef _CTRL_TRANS_DEVELOP int getCtrlTrans(void); #endif #ifdef _PETMAIL_TIME int getPetMailTime(void); #endif #ifdef _UP_BBPETPROB int getUpBBProb(void); #endif #endif