#ifndef _WORK_H_ #define _WORK_H_ #include #include "vg410.h" /*---------- ??? ----------*/ extern Uint32 joy_con[2]; extern Uint32 joy_trg[2]; extern Uint32 joy_pul[2]; extern Uint32 joy_buf[2]; extern Uint32 joy_auto[2]; extern Uint16 joy_timer[2]; extern Uint16 s_timer; extern unsigned char di_key[256]; #ifndef DI_2 extern LPDIRECTINPUTDEVICE8 pDInputDevice; extern LPDIRECTINPUTDEVICE8 pDInputDevice2; #else extern LPDIRECTINPUTDEVICE pDInputDevice; extern LPDIRECTINPUTDEVICE2 pDInputDevice2; #endif extern char joy_flg; extern char keyboad_flg; extern int slow_flg; extern int flash_vct_no; extern int quake_flg; extern int quake_vct_no; extern ACTION *p_party[]; extern int action_inf; // extern BOOL DInputActiveFlag; #endif