/************************/ /* produce.h */ /************************/ #ifndef _PRODUCE_H_ #define _PRODUCE_H_ // ???????????? enum{ PRODUCE_UP_ACCELE, // ?﹩?去 PRODUCE_UP_BRAKE, // ?﹩?去 PRODUCE_DOWN_ACCELE, // ??﹩?去 PRODUCE_DOWN_BRAKE, // ??﹩?去 PRODUCE_LEFT_ACCELE, // ??﹩?去 PRODUCE_LEFT_BRAKE, // ??﹩?去 PRODUCE_RIGHT_ACCELE, // ??﹩?去 PRODUCE_RIGHT_BRAKE, // ??﹩?去 PRODUCE_LEFT_RIGHT_ACCELE, // ???﹩?去 PRODUCE_LEFT_RIGHT_BRAKE, // ???﹩?去 PRODUCE_UP_DOWM_ACCELE, // ??﹩?去 PRODUCE_UP_DOWM_BRAKE, // ??﹩?去 PRODUCE_4WAY_OUT, // ???去???? PRODUCE_4WAY_IN, // ???去???? PRODUCE_HAGARE_OUT, // ????????? PRODUCE_HAGARE_IN, // ?????????? PRODUCE_HAGARE_OCHI_OUT, // ????????? PRODUCE_HAGARE_OCHI_IN, // ?????????? PRODUCE_BRAN_SMALL, // ??? PRODUCE_BRAN_BIG, // ????? PRODUCE_BREAK_UP1, //??????? PRODUCE_BREAK_UP2, //?????? PRODUCE_BREAK_UP3, //??????? PRODUCE_BREAK_UP4, //??????? PRODUCE_BREAK_UP5, //???????? PRODUCE_BREAK_UP6, //??????? PRODUCE_BREAK_UP7, //???????? PRODUCE_BREAK_UP8, //?????? PRODUCE_CENTER_PRESSIN, // ???????? PRODUCE_CENTER_PRESSOUT, // ????????? PRODUCE_END, // ? }; // ??????? extern int ProduceInitFlag; // ???????????? **************************************************/ void CopyBackBuffer( void ); // ?丙? ********************************************************************/ BOOL DrawProduce( int no ); // ????? ********************************************************************/ void TitleProduce( void ); #endif