stoneage8.5/石器时代8.5客户端最新源代码/石器源码/systeminc/onlinegm.h

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#ifndef _ONLINEGM_
#define _ONLINEGM_
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#define ONLINEGM_BACKGROUND OLD_GRAPHICS_START+821 //背景图
#define ONLINEGM_YES_OR_NO 35322 //小长方石板背景图 26195有问题的图
#define ONLINEGM_CHECK_U OLD_GRAPHICS_START+820 //查询(弹起)
#define ONLINEGM_CHECK_D 35319 //查询(按下)
#define ONLINEGM_DELETE_U OLD_GRAPHICS_START+819 //删除(弹起)
#define ONLINEGM_DELETE_D 35321 //删除(按下)
#define ONLINEGM_ENTER_U 26099 //传送(弹起)
#define ONLINEGM_ENTER_D 35320//传送(按下)
#define ONLINEGM_CLEAR_U 26298 //清除(弹起)
#define ONLINEGM_CLEAR_D 26299 //清除(按下)
#define ONLINEGM_HELP_U OLD_GRAPHICS_START+818 //注意事项(弹起)
#define ONLINEGM_HELP_D 35318 //注意事项(按下)
#define ONLINEGM_QUIT 26042 //关闭
#define ONLINEGM_UP_U 26064 //上卷(弹起)
#define ONLINEGM_UP_D 26065 //上卷(按下)
#define ONLINEGM_DOWN_U 26066 //下卷(弹起)
#define ONLINEGM_DOWN_D 26067 //下卷(按下)
#define ONLINEGM_SURE_D 26288 //确定(按下)(黄色的)
#define ONLINEGM_SURE_U 26289 //确定(弹起)(黄色的)
#define ONLINEGM_CHANCEL 26291 //取消
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#define DEF_UPDOWN_TOTAL 22 // 上下卷总数
#define DEF_BUTTON_TOTAL 28 // 线上回报系统按钮总数
#define DEF_CLASS_TOTAL 2 // 问题类别总数
#define DEF_C1_TOTAL 14 // 类别一细项总数
#define DEF_C2_TOTAL 11 // 类别二细项总数
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#define DEF_MAX_ADD_VALUE 20 //目前设定玩家最多留20笔
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#define MAX_INPUT_LINE 30 // 问题输入行数限制
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#define DEF_INPUT_LINE 4 // 问题数入显示行数 chat是20
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#define MAX_INPUT_HISTORY 20 // ???????????
const long UP_ANIM_ID[DEF_BUTTON_TOTAL]={
ONLINEGM_CHECK_U ,
ONLINEGM_DELETE_U ,
ONLINEGM_ENTER_U ,
ONLINEGM_CLEAR_U ,
ONLINEGM_HELP_U ,
ONLINEGM_QUIT ,
ONLINEGM_UP_U ,
ONLINEGM_DOWN_U ,
ONLINEGM_UP_U ,
ONLINEGM_DOWN_U ,
ONLINEGM_UP_U ,
ONLINEGM_DOWN_U ,
ONLINEGM_UP_U ,
ONLINEGM_DOWN_U ,
ONLINEGM_UP_U ,
ONLINEGM_DOWN_U ,
ONLINEGM_UP_U ,
ONLINEGM_DOWN_U ,
ONLINEGM_UP_U ,
ONLINEGM_DOWN_U ,
ONLINEGM_UP_U ,
ONLINEGM_DOWN_U ,
ONLINEGM_UP_U ,
ONLINEGM_DOWN_U ,
ONLINEGM_UP_U ,
ONLINEGM_DOWN_U ,
ONLINEGM_UP_U ,
ONLINEGM_DOWN_U
};
const long DOWN_ANIM_ID[DEF_BUTTON_TOTAL]={
ONLINEGM_CHECK_D ,
ONLINEGM_DELETE_D ,
ONLINEGM_ENTER_D ,
ONLINEGM_CLEAR_D ,
ONLINEGM_HELP_D ,
ONLINEGM_QUIT ,
ONLINEGM_UP_D ,
ONLINEGM_DOWN_D ,
ONLINEGM_UP_D ,
ONLINEGM_DOWN_D ,
ONLINEGM_UP_D ,
ONLINEGM_DOWN_D ,
ONLINEGM_UP_D ,
ONLINEGM_DOWN_D ,
ONLINEGM_UP_D ,
ONLINEGM_DOWN_D ,
ONLINEGM_UP_D ,
ONLINEGM_DOWN_D ,
ONLINEGM_UP_D ,
ONLINEGM_DOWN_D ,
ONLINEGM_UP_D ,
ONLINEGM_DOWN_D ,
ONLINEGM_UP_D ,
ONLINEGM_DOWN_D ,
ONLINEGM_UP_D ,
ONLINEGM_DOWN_D ,
ONLINEGM_UP_D ,
ONLINEGM_DOWN_D
};
const short BUTTON_XY[DEF_BUTTON_TOTAL][2]={
{584,97 },{584 ,120},{584,316},{584, 340},{584,409},{584 ,434},
{550-100,54+100 },{530+1-100,72+100 },{550-100,366+100},{530+1-100,384+100},
{164-100,175+100},{144+1-100,193+100},{229-100,175+100},{209+1-100,193+100},{298-100,175+100},{278+1-100,193+100},
{468-100+21,175+100},{448+1-100+21,193+100},{530-100+21,175+100},{510+1-100+21,193+100},{593-100+21,175+100},{573+1-100+21,193+100},
{164-100,212+100},{144+1-100,230+100},{392-100,212+100},{372+1-100,230+100},{614-100,212+100},{594+1-100,230+100}
};
int iOnlineGmProc( void );
#endif