2020-06-23 15:53:23 +08:00
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/************************/
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2020-06-23 15:27:59 +08:00
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/* battleProc.h */
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/************************/
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#ifndef _BATTLE_PROC_H_
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#define _BATTLE_PROC_H_
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2020-06-23 15:53:23 +08:00
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// ??????? ??????吻?
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2020-06-23 15:27:59 +08:00
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enum{
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2020-06-23 15:53:23 +08:00
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BATTLE_SUBPROC_INIT, // ?ㄩ???
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BATTLE_SUBPROC_IN_PRODUCE, // ?ㄩ??????
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BATTLE_SUBPROC_RECEIVE_BC, // ?ㄩ??┴?
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BATTLE_SUBPROC_CHAR_IN, // ?ㄩ仕?
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BATTLE_SUBPROC_CMD_INPUT, // ?ㄩ????向?
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BATTLE_SUBPROC_RECEIVE_MOVIE, // ?ㄩ????┴?
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BATTLE_SUBPROC_MOVIE, // ?ㄩ??????
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BATTLE_SUBPROC_OUT_PRODUCE_INIT, // ?ㄩ?????
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BATTLE_SUBPROC_OUT_PRODUCE, // ?ㄩ??
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2020-06-23 15:27:59 +08:00
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};
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// ?????????
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extern BOOL EncountFlag;
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2020-06-23 15:53:23 +08:00
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// ???????
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2020-06-23 15:27:59 +08:00
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extern BOOL NoHelpFlag;
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2020-06-23 15:53:23 +08:00
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#ifdef _MAGIC_NOCAST//麥蘇
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2020-06-23 15:27:59 +08:00
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extern BOOL NoCastFlag;
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#endif
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// ???????????
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extern BOOL EncountOffFlag;
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// ???????
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extern BOOL DuelFlag;
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// ??????????
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extern int BattleDebTurnNo;
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// ???????
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void BattleProc( void );
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#endif
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