phantasmal-world/assets_generation/resources
Daan Vanden Bosch 93e05ea614 - Moved instructions/opcodes and DFA code to core to avoid dependency from core to quest_editor
- When the assembly worker updates map designations, it now takes map_designate and map_designate_ex into account
2020-01-02 18:42:08 +01:00
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asm - Moved instructions/opcodes and DFA code to core to avoid dependency from core to quest_editor 2020-01-02 18:42:08 +01:00
ephinea Linting works again. Static asset generation is working as before but has been bugged since an earlier change. 2019-07-27 15:40:30 +02:00
plymotiondata.rlc Linting works again. Static asset generation is working as before but has been bugged since an earlier change. 2019-07-27 15:40:30 +02:00