phantasmal-world/src/rendering/QuestRenderer.ts

110 lines
3.3 KiB
TypeScript

import { autorun } from "mobx";
import { Mesh, Object3D, PerspectiveCamera, Group } from "three";
import { QuestEntity } from "../domain";
import { quest_editor_store } from "../stores/QuestEditorStore";
import { QuestEntityControls } from "./QuestEntityControls";
import { QuestModelManager } from "./QuestModelManager";
import { Renderer } from "./Renderer";
import { EntityUserData } from "./conversion/entities";
let renderer: QuestRenderer | undefined;
export function get_quest_renderer(): QuestRenderer {
if (!renderer) renderer = new QuestRenderer();
return renderer;
}
export class QuestRenderer extends Renderer<PerspectiveCamera> {
get debug(): boolean {
return this._debug;
}
set debug(debug: boolean) {
if (this._debug !== debug) {
this._debug = debug;
this._render_geometry.visible = debug;
this.schedule_render();
}
}
private _collision_geometry = new Object3D();
get collision_geometry(): Object3D {
return this._collision_geometry;
}
set collision_geometry(collision_geometry: Object3D) {
this.scene.remove(this.collision_geometry);
this._collision_geometry = collision_geometry;
this.scene.add(collision_geometry);
}
private _render_geometry = new Object3D();
get render_geometry(): Object3D {
return this._render_geometry;
}
set render_geometry(render_geometry: Object3D) {
this.scene.remove(this._render_geometry);
this._render_geometry = render_geometry;
render_geometry.visible = this.debug;
this.scene.add(render_geometry);
}
private _entity_models = new Object3D();
get entity_models(): Object3D {
return this._entity_models;
}
private entity_to_mesh = new Map<QuestEntity, Mesh>();
private entity_controls: QuestEntityControls;
constructor() {
super(new PerspectiveCamera(60, 1, 10, 10000));
const model_manager = new QuestModelManager(this);
autorun(() => {
model_manager.load_models(
quest_editor_store.current_quest,
quest_editor_store.current_area
);
});
this.entity_controls = new QuestEntityControls(this);
this.dom_element.addEventListener("mousedown", this.entity_controls.on_mouse_down);
this.dom_element.addEventListener("mouseup", this.entity_controls.on_mouse_up);
this.dom_element.addEventListener("mousemove", this.entity_controls.on_mouse_move);
}
set_size(width: number, height: number): void {
this.camera.aspect = width / height;
this.camera.updateProjectionMatrix();
super.set_size(width, height);
}
reset_entity_models(): void {
this.scene.remove(this._entity_models);
this._entity_models = new Group();
this.scene.add(this._entity_models);
this.entity_to_mesh.clear();
}
add_entity_model(model: Mesh): void {
const entity = (model.userData as EntityUserData).entity;
this._entity_models.add(model);
this.entity_to_mesh.set(entity, model);
if (entity === quest_editor_store.selected_entity) {
this.entity_controls.try_highlight_selected();
}
}
get_entity_mesh(entity: QuestEntity): Mesh | undefined {
return this.entity_to_mesh.get(entity);
}
}