mirror of
https://github.com/DaanVandenBosch/phantasmal-world.git
synced 2025-04-05 07:18:29 +08:00
110 lines
3.3 KiB
TypeScript
110 lines
3.3 KiB
TypeScript
import { autorun } from "mobx";
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import { Mesh, Object3D, PerspectiveCamera, Group } from "three";
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import { QuestEntity } from "../domain";
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import { quest_editor_store } from "../stores/QuestEditorStore";
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import { QuestEntityControls } from "./QuestEntityControls";
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import { QuestModelManager } from "./QuestModelManager";
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import { Renderer } from "./Renderer";
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import { EntityUserData } from "./conversion/entities";
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let renderer: QuestRenderer | undefined;
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export function get_quest_renderer(): QuestRenderer {
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if (!renderer) renderer = new QuestRenderer();
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return renderer;
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}
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export class QuestRenderer extends Renderer<PerspectiveCamera> {
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get debug(): boolean {
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return this._debug;
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}
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set debug(debug: boolean) {
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if (this._debug !== debug) {
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this._debug = debug;
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this._render_geometry.visible = debug;
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this.schedule_render();
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}
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}
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private _collision_geometry = new Object3D();
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get collision_geometry(): Object3D {
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return this._collision_geometry;
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}
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set collision_geometry(collision_geometry: Object3D) {
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this.scene.remove(this.collision_geometry);
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this._collision_geometry = collision_geometry;
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this.scene.add(collision_geometry);
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}
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private _render_geometry = new Object3D();
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get render_geometry(): Object3D {
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return this._render_geometry;
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}
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set render_geometry(render_geometry: Object3D) {
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this.scene.remove(this._render_geometry);
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this._render_geometry = render_geometry;
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render_geometry.visible = this.debug;
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this.scene.add(render_geometry);
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}
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private _entity_models = new Object3D();
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get entity_models(): Object3D {
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return this._entity_models;
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}
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private entity_to_mesh = new Map<QuestEntity, Mesh>();
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private entity_controls: QuestEntityControls;
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constructor() {
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super(new PerspectiveCamera(60, 1, 10, 10000));
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const model_manager = new QuestModelManager(this);
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autorun(() => {
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model_manager.load_models(
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quest_editor_store.current_quest,
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quest_editor_store.current_area
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);
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});
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this.entity_controls = new QuestEntityControls(this);
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this.dom_element.addEventListener("mousedown", this.entity_controls.on_mouse_down);
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this.dom_element.addEventListener("mouseup", this.entity_controls.on_mouse_up);
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this.dom_element.addEventListener("mousemove", this.entity_controls.on_mouse_move);
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}
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set_size(width: number, height: number): void {
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this.camera.aspect = width / height;
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this.camera.updateProjectionMatrix();
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super.set_size(width, height);
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}
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reset_entity_models(): void {
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this.scene.remove(this._entity_models);
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this._entity_models = new Group();
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this.scene.add(this._entity_models);
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this.entity_to_mesh.clear();
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}
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add_entity_model(model: Mesh): void {
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const entity = (model.userData as EntityUserData).entity;
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this._entity_models.add(model);
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this.entity_to_mesh.set(entity, model);
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if (entity === quest_editor_store.selected_entity) {
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this.entity_controls.try_highlight_selected();
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}
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}
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get_entity_mesh(entity: QuestEntity): Mesh | undefined {
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return this.entity_to_mesh.get(entity);
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}
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}
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