phantasmal-world/src/quest_editor/rendering
2020-09-27 00:31:22 +02:00
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conversion Quest entities are now backed by an ArrayBufferBlock so that a "custom entity properties" feature can be added later. 2020-07-18 23:00:48 +02:00
EntityImageRenderer.ts Quest entities are now backed by an ArrayBufferBlock so that a "custom entity properties" feature can be added later. 2020-07-18 23:00:48 +02:00
Quest3DModelManager.ts Prevented all tests to log to console, except for one DebugController test. 2020-09-27 00:31:22 +02:00
QuestEditor3DModelManager.ts - Bugfix: FlatMappedListProperty wouldn't recompute its value and emit an event when it's computed property changed 2019-12-27 23:33:34 +01:00
QuestEntityControls.ts Made low-level quest objects structurally cloneable again. 2020-07-19 18:11:17 +02:00
QuestRenderer.ts Removed custom WebGL and WebGPU renderers. All 3D rendering is now done by THREE.js again. 2020-07-14 21:50:35 +02:00
QuestRunner3DModelManager.ts - Bugfix: FlatMappedListProperty wouldn't recompute its value and emit an event when it's computed property changed 2019-12-27 23:33:34 +01:00