phantasmal-world/assets_generation/resources
Daan Vanden Bosch c9891410d9 Improved WebGPU renderer:
- The renderer now uses buffer memory mapping instead of the deprecated setSubData
- It can now render models without texture
- It can now use S3TC textures
2020-04-26 22:19:26 +02:00
..
asm - Moved instructions/opcodes and DFA code to core to avoid dependency from core to quest_editor 2020-01-02 18:42:08 +01:00
ephinea Linting works again. Static asset generation is working as before but has been bugged since an earlier change. 2019-07-27 15:40:30 +02:00
shaders Improved WebGPU renderer: 2020-04-26 22:19:26 +02:00
plymotiondata.rlc Linting works again. Static asset generation is working as before but has been bugged since an earlier change. 2019-07-27 15:40:30 +02:00