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__snapshots__
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You can now view just the NPCs of a specific wave by clicking a button next to the wave ID in the events view.
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2019-12-27 16:56:48 +01:00 |
AsmEditorToolBar.ts
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- Bugfix: FlatMappedListProperty wouldn't recompute its value and emit an event when it's computed property changed
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2019-12-27 23:33:34 +01:00 |
AsmEditorView.css
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Highlight the source location currently being executed when VM pauses.
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2019-11-14 00:34:07 +02:00 |
AsmEditorView.ts
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Refactored HTML element creation code. Removed PropertyChangeEvent, properties don't emit their old value anymore. Added an EventsController and moved some code from EventsView and QuestEditorStore to it.
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2019-12-27 00:55:32 +01:00 |
EditorHistory.ts
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Added ASM editor history navigation with mouse buttons and keyboard.
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2019-10-05 21:11:58 +02:00 |
entity_dnd.ts
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Refactored HTML element creation code. Removed PropertyChangeEvent, properties don't emit their old value anymore. Added an EventsController and moved some code from EventsView and QuestEditorStore to it.
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2019-12-27 00:55:32 +01:00 |
EntityInfoView.css
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Tweaked EntityInfoView look.
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2019-12-27 01:36:54 +01:00 |
EntityInfoView.test.ts
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Added DisposablePromise to facilitate cancelling promises that are underway when a component is disposed. Added EntityInfoController with unit test and added tests for EntityInfoView.
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2019-12-26 00:44:30 +01:00 |
EntityInfoView.ts
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Tweaked EntityInfoView look.
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2019-12-27 01:36:54 +01:00 |
EntityListView.css
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Refactored HTML element creation code. Removed PropertyChangeEvent, properties don't emit their old value anymore. Added an EventsController and moved some code from EventsView and QuestEditorStore to it.
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2019-12-27 00:55:32 +01:00 |
EntityListView.ts
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Refactored HTML element creation code. Removed PropertyChangeEvent, properties don't emit their old value anymore. Added an EventsController and moved some code from EventsView and QuestEditorStore to it.
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2019-12-27 00:55:32 +01:00 |
EventsView.css
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- Bugfix: FlatMappedListProperty wouldn't recompute its value and emit an event when it's computed property changed
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2019-12-27 23:33:34 +01:00 |
EventsView.ts
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- Bugfix: FlatMappedListProperty wouldn't recompute its value and emit an event when it's computed property changed
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2019-12-27 23:33:34 +01:00 |
LogView.css
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Replaced js-logger. Improved testability with mocks, improved test configuration and code improvements.
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2019-12-25 00:17:02 +01:00 |
LogView.ts
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- Bugfix: FlatMappedListProperty wouldn't recompute its value and emit an event when it's computed property changed
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2019-12-27 23:33:34 +01:00 |
NpcCountsView.css
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Quest entity view is now ported to the new GUI system.
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2019-08-27 14:50:16 +02:00 |
NpcCountsView.test.ts
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Added NpcCountsController and added snapshot tests for NpcCountsView.
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2019-12-26 18:46:28 +01:00 |
NpcCountsView.ts
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Refactored HTML element creation code. Removed PropertyChangeEvent, properties don't emit their old value anymore. Added an EventsController and moved some code from EventsView and QuestEditorStore to it.
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2019-12-27 00:55:32 +01:00 |
NpcListView.ts
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All code now uses HttpClient interface instead of fetch for improved testability.
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2019-12-21 22:49:41 +01:00 |
ObjectListView.ts
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All code now uses HttpClient interface instead of fetch for improved testability.
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2019-12-21 22:49:41 +01:00 |
QuestEditorRendererView.ts
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- Bugfix: FlatMappedListProperty wouldn't recompute its value and emit an event when it's computed property changed
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2019-12-27 23:33:34 +01:00 |
QuestEditorToolBar.test.ts
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Added DisposablePromise to facilitate cancelling promises that are underway when a component is disposed. Added EntityInfoController with unit test and added tests for EntityInfoView.
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2019-12-26 00:44:30 +01:00 |
QuestEditorToolBar.ts
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- Bugfix: FlatMappedListProperty wouldn't recompute its value and emit an event when it's computed property changed
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2019-12-27 23:33:34 +01:00 |
QuestEditorView.ts
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Refactored HTML element creation code. Removed PropertyChangeEvent, properties don't emit their old value anymore. Added an EventsController and moved some code from EventsView and QuestEditorStore to it.
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2019-12-27 00:55:32 +01:00 |
QuestInfoView.css
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Fixed typo in QuestInfoView class name.
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2019-09-14 22:13:44 +02:00 |
QuestInfoView.test.ts
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Added DisposablePromise to facilitate cancelling promises that are underway when a component is disposed. Added EntityInfoController with unit test and added tests for EntityInfoView.
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2019-12-26 00:44:30 +01:00 |
QuestInfoView.ts
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Refactored HTML element creation code. Removed PropertyChangeEvent, properties don't emit their old value anymore. Added an EventsController and moved some code from EventsView and QuestEditorStore to it.
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2019-12-27 00:55:32 +01:00 |
QuestRendererView.ts
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Refactored HTML element creation code. Removed PropertyChangeEvent, properties don't emit their old value anymore. Added an EventsController and moved some code from EventsView and QuestEditorStore to it.
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2019-12-27 00:55:32 +01:00 |
QuestRunnerRendererView.ts
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- Bugfix: FlatMappedListProperty wouldn't recompute its value and emit an event when it's computed property changed
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2019-12-27 23:33:34 +01:00 |
RegistersView.css
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Using Select instead of DropDown in RegistersView. Only use monospace font in register container.
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2019-12-18 20:20:32 +01:00 |
RegistersView.ts
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- Bugfix: FlatMappedListProperty wouldn't recompute its value and emit an event when it's computed property changed
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2019-12-27 23:33:34 +01:00 |
UnavailableView.css
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When a quest editor subview cannot be instantiated, an error message is now shown in the GoldenLayout component that failed instead of crashing the entire quest editor.
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2019-12-26 19:47:24 +01:00 |
UnavailableView.ts
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Refactored HTML element creation code. Removed PropertyChangeEvent, properties don't emit their old value anymore. Added an EventsController and moved some code from EventsView and QuestEditorStore to it.
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2019-12-27 00:55:32 +01:00 |