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https://github.com/DaanVandenBosch/phantasmal-world.git
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![]() - The renderer now uses buffer memory mapping instead of the deprecated setSubData - It can now render models without texture - It can now use S3TC textures |
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.. | ||
resources | ||
index.ts | ||
update_drops_ephinea.ts | ||
update_ephinea_data.ts | ||
update_generic_data.ts | ||
update_shaders.ts |