mirror of
https://github.com/DaanVandenBosch/phantasmal-world.git
synced 2025-04-05 07:18:29 +08:00
275 lines
11 KiB
TypeScript
275 lines
11 KiB
TypeScript
import { BufferGeometry, CylinderBufferGeometry, Texture } from "three";
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import { LoadingCache } from "./LoadingCache";
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import { Endianness } from "../../core/data_formats/Endianness";
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import { ArrayBufferCursor } from "../../core/data_formats/cursor/ArrayBufferCursor";
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import { ninja_object_to_buffer_geometry } from "../../core/rendering/conversion/ninja_geometry";
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import { parse_nj, parse_xj } from "../../core/data_formats/parsing/ninja";
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import { parse_xvm } from "../../core/data_formats/parsing/ninja/texture";
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import { xvm_to_textures } from "../../core/rendering/conversion/ninja_textures";
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import { object_data, ObjectType } from "../../core/data_formats/parsing/quest/object_types";
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import { NpcType } from "../../core/data_formats/parsing/quest/npc_types";
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import {
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entity_type_to_string,
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EntityType,
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is_npc_type,
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} from "../../core/data_formats/parsing/quest/entities";
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import { HttpClient } from "../../core/HttpClient";
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import { Disposable } from "../../core/observable/Disposable";
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import { LogManager } from "../../core/Logger";
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const logger = LogManager.get("quest_editor/loading/EntityAssetLoader");
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const DEFAULT_ENTITY = new CylinderBufferGeometry(3, 3, 20);
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DEFAULT_ENTITY.translate(0, 10, 0);
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DEFAULT_ENTITY.computeBoundingBox();
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DEFAULT_ENTITY.computeBoundingSphere();
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const DEFAULT_ENTITY_PROMISE: Promise<BufferGeometry> = new Promise(resolve =>
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resolve(DEFAULT_ENTITY),
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);
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const DEFAULT_ENTITY_TEX: Texture[] = [];
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const DEFAULT_ENTITY_TEX_PROMISE: Promise<Texture[]> = new Promise(resolve =>
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resolve(DEFAULT_ENTITY_TEX),
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);
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export class EntityAssetLoader implements Disposable {
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private disposed = false;
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private readonly geom_cache = new LoadingCache<EntityType, Promise<BufferGeometry>>();
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private readonly tex_cache = new LoadingCache<EntityType, Promise<Texture[]>>();
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constructor(private readonly http_client: HttpClient) {
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this.warm_up_caches();
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}
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dispose(): void {
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this.disposed = true;
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this.geom_cache.purge_all();
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this.tex_cache.purge_all();
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}
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async load_geometry(type: EntityType): Promise<BufferGeometry> {
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return this.geom_cache.get_or_set(type, async () => {
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try {
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const { url, data } = await this.load_data(type, AssetType.Geometry);
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if (this.disposed) return DEFAULT_ENTITY;
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const cursor = new ArrayBufferCursor(data, Endianness.Little);
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const nj_objects = url.endsWith(".nj") ? parse_nj(cursor) : parse_xj(cursor);
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if (nj_objects.length) {
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return ninja_object_to_buffer_geometry(nj_objects[0]);
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} else {
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logger.warn(`Couldn't parse ${url} for ${entity_type_to_string(type)}.`);
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return DEFAULT_ENTITY;
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}
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} catch (e) {
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logger.warn(`Couldn't load geometry file for ${entity_type_to_string(type)}.`, e);
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return DEFAULT_ENTITY;
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}
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});
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}
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async load_textures(type: EntityType): Promise<Texture[]> {
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return this.tex_cache.get_or_set(type, async () => {
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try {
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const { data } = await this.load_data(type, AssetType.Texture);
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if (this.disposed) return DEFAULT_ENTITY_TEX;
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const cursor = new ArrayBufferCursor(data, Endianness.Little);
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const xvm = parse_xvm(cursor);
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return xvm_to_textures(xvm);
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} catch (e) {
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logger.warn(`Couldn't load texture file for ${entity_type_to_string(type)}.`, e);
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return DEFAULT_ENTITY_TEX;
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}
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});
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}
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async load_data(
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type: EntityType,
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asset_type: AssetType,
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): Promise<{ url: string; data: ArrayBuffer }> {
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const url = entity_type_to_url(type, asset_type);
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const data = await this.http_client.get(url).array_buffer();
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return { url, data };
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}
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/**
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* Warms up the caches with default data for all entities without assets.
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*/
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private warm_up_caches(): void {
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for (const type of [
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NpcType.Unknown,
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NpcType.Migium,
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NpcType.Hidoom,
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NpcType.DeathGunner,
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NpcType.StRappy,
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NpcType.HalloRappy,
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NpcType.EggRappy,
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NpcType.Migium2,
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NpcType.Hidoom2,
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NpcType.Recon,
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ObjectType.Unknown,
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ObjectType.PlayerSet,
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ObjectType.Particle,
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ObjectType.LightCollision,
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ObjectType.EnvSound,
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ObjectType.FogCollision,
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ObjectType.EventCollision,
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ObjectType.CharaCollision,
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ObjectType.ObjRoomID,
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ObjectType.LensFlare,
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ObjectType.ScriptCollision,
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ObjectType.MapCollision,
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ObjectType.ScriptCollisionA,
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ObjectType.ItemLight,
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ObjectType.RadarCollision,
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ObjectType.FogCollisionSW,
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ObjectType.ImageBoard,
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ObjectType.UnknownItem29,
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ObjectType.UnknownItem30,
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ObjectType.UnknownItem31,
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ObjectType.MenuActivation,
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ObjectType.BoxDetectObject,
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ObjectType.SymbolChatObject,
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ObjectType.TouchPlateObject,
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ObjectType.TargetableObject,
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ObjectType.EffectObject,
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ObjectType.CountDownObject,
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ObjectType.UnknownItem38,
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ObjectType.UnknownItem39,
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ObjectType.UnknownItem40,
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ObjectType.UnknownItem41,
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ObjectType.TelepipeLocation,
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ObjectType.BGMCollision,
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ObjectType.Pioneer2InvisibleTouchplate,
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ObjectType.TempleMapDetect,
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ObjectType.Firework,
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ObjectType.MainRagolTeleporterBattleInNextArea,
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ObjectType.Rainbow,
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ObjectType.FloatingBlueLight,
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ObjectType.PopupTrapNoTech,
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ObjectType.Poison,
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ObjectType.EnemyTypeBoxYellow,
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ObjectType.EnemyTypeBoxBlue,
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ObjectType.EmptyTypeBoxBlue,
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ObjectType.FloatingRocks,
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ObjectType.FloatingSoul,
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ObjectType.Butterfly,
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ObjectType.UnknownItem400,
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ObjectType.CCAAreaTeleporter,
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ObjectType.UnknownItem523,
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ObjectType.WhiteBird,
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ObjectType.OrangeBird,
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ObjectType.UnknownItem529,
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ObjectType.UnknownItem530,
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ObjectType.Seagull,
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ObjectType.UnknownItem576,
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ObjectType.WarpInBarbaRayRoom,
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ObjectType.UnknownItem672,
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ObjectType.InstaWarp,
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ObjectType.LabInvisibleObject,
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ObjectType.UnknownItem700,
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]) {
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this.geom_cache.set(type, DEFAULT_ENTITY_PROMISE);
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this.tex_cache.set(type, DEFAULT_ENTITY_TEX_PROMISE);
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}
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}
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}
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enum AssetType {
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Geometry,
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Texture,
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}
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function entity_type_to_url(type: EntityType, asset_type: AssetType): string {
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if (is_npc_type(type)) {
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switch (type) {
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// The dubswitch model is in XJ format.
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case NpcType.Dubswitch:
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return `/npcs/${NpcType[type]}.${asset_type === AssetType.Geometry ? "xj" : "xvm"}`;
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// Episode II VR Temple
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case NpcType.Hildebear2:
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return entity_type_to_url(NpcType.Hildebear, asset_type);
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case NpcType.Hildeblue2:
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return entity_type_to_url(NpcType.Hildeblue, asset_type);
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case NpcType.RagRappy2:
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return entity_type_to_url(NpcType.RagRappy, asset_type);
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case NpcType.Monest2:
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return entity_type_to_url(NpcType.Monest, asset_type);
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case NpcType.Mothmant2:
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return entity_type_to_url(NpcType.Mothmant, asset_type);
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case NpcType.PoisonLily2:
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return entity_type_to_url(NpcType.PoisonLily, asset_type);
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case NpcType.NarLily2:
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return entity_type_to_url(NpcType.NarLily, asset_type);
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case NpcType.GrassAssassin2:
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return entity_type_to_url(NpcType.GrassAssassin, asset_type);
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case NpcType.Dimenian2:
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return entity_type_to_url(NpcType.Dimenian, asset_type);
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case NpcType.LaDimenian2:
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return entity_type_to_url(NpcType.LaDimenian, asset_type);
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case NpcType.SoDimenian2:
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return entity_type_to_url(NpcType.SoDimenian, asset_type);
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case NpcType.DarkBelra2:
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return entity_type_to_url(NpcType.DarkBelra, asset_type);
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// Episode II VR Spaceship
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case NpcType.SavageWolf2:
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return entity_type_to_url(NpcType.SavageWolf, asset_type);
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case NpcType.BarbarousWolf2:
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return entity_type_to_url(NpcType.BarbarousWolf, asset_type);
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case NpcType.PanArms2:
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return entity_type_to_url(NpcType.PanArms, asset_type);
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case NpcType.Dubchic2:
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return entity_type_to_url(NpcType.Dubchic, asset_type);
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case NpcType.Gilchic2:
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return entity_type_to_url(NpcType.Gilchic, asset_type);
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case NpcType.Garanz2:
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return entity_type_to_url(NpcType.Garanz, asset_type);
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case NpcType.Dubswitch2:
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return entity_type_to_url(NpcType.Dubswitch, asset_type);
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case NpcType.Delsaber2:
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return entity_type_to_url(NpcType.Delsaber, asset_type);
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case NpcType.ChaosSorcerer2:
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return entity_type_to_url(NpcType.ChaosSorcerer, asset_type);
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default:
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return `/npcs/${NpcType[type]}.${asset_type === AssetType.Geometry ? "nj" : "xvm"}`;
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}
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} else {
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if (asset_type === AssetType.Geometry) {
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switch (type) {
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case ObjectType.EasterEgg:
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case ObjectType.ChristmasTree:
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case ObjectType.ChristmasWreath:
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case ObjectType.TwentyFirstCentury:
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case ObjectType.Sonic:
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case ObjectType.WelcomeBoard:
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case ObjectType.FloatingJellyfish:
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case ObjectType.RuinsSeal:
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case ObjectType.Dolphin:
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case ObjectType.Cacti:
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case ObjectType.BigBrownRock:
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case ObjectType.PoisonPlant:
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case ObjectType.BigBlackRocks:
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case ObjectType.FallingRock:
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case ObjectType.DesertFixedTypeBoxBreakableCrystals:
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case ObjectType.BeeHive:
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return `/objects/${object_data(type).pso_id}.nj`;
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default:
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return `/objects/${object_data(type).pso_id}.xj`;
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}
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} else {
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return `/objects/${object_data(type).pso_id}.xvm`;
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}
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}
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}
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