mirror of
https://github.com/DaanVandenBosch/phantasmal-world.git
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179 lines
6.2 KiB
TypeScript
179 lines
6.2 KiB
TypeScript
import { ResizableWidget } from "../../core/gui/ResizableWidget";
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import { quest_editor_store } from "../stores/QuestEditorStore";
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import { el } from "../../core/gui/dom";
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import { REGISTER_COUNT } from "../scripting/vm/VirtualMachine";
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import { TextInput } from "../../core/gui/TextInput";
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import { ToolBar } from "../../core/gui/ToolBar";
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import { CheckBox } from "../../core/gui/CheckBox";
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import { number_to_hex_string } from "../../core/util";
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import "./RegistersView.css";
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import { Select } from "../../core/gui/Select";
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enum RegisterDisplayType {
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Signed,
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Unsigned,
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Word,
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Byte,
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Float,
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}
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type RegisterGetterFunction = (register: number) => number;
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export class RegistersView extends ResizableWidget {
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private readonly type_select = this.disposable(
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new Select(
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[
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RegisterDisplayType.Signed,
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RegisterDisplayType.Unsigned,
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RegisterDisplayType.Word,
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RegisterDisplayType.Byte,
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RegisterDisplayType.Float,
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],
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type => RegisterDisplayType[type],
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{
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tooltip: "Select which data type register values should be displayed as.",
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label: "Display type:",
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},
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),
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);
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private register_getter: RegisterGetterFunction = this.get_register_getter(
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RegisterDisplayType.Unsigned,
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);
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private readonly hex_checkbox = this.disposable(
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new CheckBox(false, {
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label: "Hex",
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tooltip: "Display register values in hexadecimal.",
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}),
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);
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private readonly settings_bar = this.disposable(
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new ToolBar({
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children: [this.type_select, this.hex_checkbox],
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}),
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);
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private readonly register_els: TextInput[];
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private readonly list_element = el.div({ class: "quest_editor_RegistersView_list" });
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private readonly container_element = el.div(
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{ class: "quest_editor_RegistersView_container" },
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this.list_element,
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);
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public readonly element = el.div(
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{ class: "quest_editor_RegistersView" },
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this.settings_bar.element,
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this.container_element,
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);
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constructor() {
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super();
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this.type_select.selected.val = RegisterDisplayType.Unsigned;
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// create register elements
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const register_els: TextInput[] = Array(REGISTER_COUNT);
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for (let i = 0; i < REGISTER_COUNT; i++) {
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const value_el = this.disposable(
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new TextInput("", {
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class: "quest_editor_RegistersView_value",
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label: "r" + i,
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readonly: true,
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}),
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);
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const wrapper_el = el.div(
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{ class: "quest_editor_RegistersView_register" },
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value_el.label!.element,
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value_el.element,
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);
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register_els[i] = value_el;
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this.list_element.appendChild(wrapper_el);
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}
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this.register_els = register_els;
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// predicate that indicates whether to display
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// placeholder text or the actual register values
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const should_use_placeholders = (): boolean =>
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!quest_editor_store.quest_runner.paused.val ||
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!quest_editor_store.quest_runner.running.val;
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// set initial values
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this.update(should_use_placeholders(), this.hex_checkbox.checked.val);
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this.disposables(
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// check if values need to be updated
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// when QuestRunner execution state changes
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quest_editor_store.quest_runner.running.observe(() =>
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this.update(should_use_placeholders(), this.hex_checkbox.checked.val),
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),
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quest_editor_store.quest_runner.paused.observe(() =>
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this.update(should_use_placeholders(), this.hex_checkbox.checked.val),
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),
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this.type_select.selected.observe(({ value }) => {
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if (value != undefined) {
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this.register_getter = this.get_register_getter(value);
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this.update(should_use_placeholders(), this.hex_checkbox.checked.val);
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}
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}),
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this.hex_checkbox.checked.observe(change =>
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this.update(should_use_placeholders(), change.value),
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),
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);
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this.finalize_construction();
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}
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private get_register_getter(type: RegisterDisplayType): RegisterGetterFunction {
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let getter: RegisterGetterFunction;
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switch (type) {
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case RegisterDisplayType.Signed:
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getter = quest_editor_store.quest_runner.vm.get_register_signed;
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break;
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case RegisterDisplayType.Unsigned:
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getter = quest_editor_store.quest_runner.vm.get_register_unsigned;
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break;
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case RegisterDisplayType.Word:
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getter = quest_editor_store.quest_runner.vm.get_register_word;
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break;
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case RegisterDisplayType.Byte:
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getter = quest_editor_store.quest_runner.vm.get_register_byte;
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break;
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case RegisterDisplayType.Float:
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getter = quest_editor_store.quest_runner.vm.get_register_float;
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break;
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}
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return getter.bind(quest_editor_store.quest_runner.vm);
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}
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private update(use_placeholders: boolean, use_hex: boolean): void {
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if (use_placeholders) {
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const placeholder_text = "??";
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for (let i = 0; i < REGISTER_COUNT; i++) {
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const reg_el = this.register_els[i];
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reg_el.value.set_val(placeholder_text, { silent: true });
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}
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} else if (use_hex) {
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for (let i = 0; i < REGISTER_COUNT; i++) {
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const reg_el = this.register_els[i];
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const reg_val = quest_editor_store.quest_runner.vm.get_register_unsigned(i);
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reg_el.value.set_val(number_to_hex_string(reg_val), { silent: true });
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}
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} else {
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for (let i = 0; i < REGISTER_COUNT; i++) {
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const reg_el = this.register_els[i];
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const reg_val = this.register_getter(i);
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reg_el.value.set_val(reg_val.toString(), { silent: true });
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}
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}
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}
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}
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