import Logger from "js-logger"; import { autorun, IReactionDisposer, observable } from "mobx"; import { HuntMethod, Server, SimpleQuest } from "../domain"; import { QuestDto } from "../dto"; import { Loadable } from "../Loadable"; import { hunt_method_persister } from "../persistence/HuntMethodPersister"; import { ServerMap } from "./ServerMap"; import { NpcType } from "../data_formats/parsing/quest/npc_types"; const logger = Logger.get("stores/HuntMethodStore"); class HuntMethodStore { @observable methods: ServerMap> = new ServerMap( server => new Loadable([], () => this.load_hunt_methods(server)), ); private storage_disposer?: IReactionDisposer; private async load_hunt_methods(server: Server): Promise { const response = await fetch( `${process.env.PUBLIC_URL}/quests.${Server[server].toLowerCase()}.json`, ); const quests = (await response.json()) as QuestDto[]; const methods = new Array(); for (const quest of quests) { let total_count = 0; const enemy_counts = new Map(); for (const [code, count] of Object.entries(quest.enemyCounts)) { const npc_type = (NpcType as any)[code]; if (!npc_type) { logger.error(`No NpcType found for code ${code}.`); } else { enemy_counts.set(npc_type, count); total_count += count; } } // Filter out some quests. /* eslint-disable no-fallthrough */ switch (quest.id) { // The following quests are left out because their enemies don't drop anything. case 31: // Black Paper's Dangerous Deal case 34: // Black Paper's Dangerous Deal 2 case 1305: // Maximum Attack S (Ep. 1) case 1306: // Maximum Attack S (Ep. 2) case 1307: // Maximum Attack S (Ep. 4) case 313: // Beyond the Horizon // MAXIMUM ATTACK 3 Ver2 is filtered out because its actual enemy count depends on the path taken. // TODO: generate a method per path. case 314: continue; } methods.push( new HuntMethod( `q${quest.id}`, quest.name, new SimpleQuest(quest.id, quest.name, quest.episode, enemy_counts), /^\d-\d.*/.test(quest.name) ? 0.75 : total_count > 400 ? 0.75 : 0.5, ), ); } await this.load_user_times(methods, server); return methods; } private load_user_times = async (methods: HuntMethod[], server: Server) => { await hunt_method_persister.load_method_user_times(methods, server); if (this.storage_disposer) { this.storage_disposer(); } this.storage_disposer = autorun(() => this.persist_user_times(methods, server)); }; private persist_user_times = (methods: HuntMethod[], server: Server) => { hunt_method_persister.persist_method_user_times(methods, server); }; } export const hunt_method_store = new HuntMethodStore();