Daan Vanden Bosch
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f95e7ea220
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All unit tests pass again. Removed dependency on text-encoding. Refactored cursors to reuse more code.
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2019-07-27 21:47:49 +02:00 |
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Daan Vanden Bosch
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a181847647
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Ninja render geometry is now parsed correctly.
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2019-07-19 19:34:48 +02:00 |
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Daan Vanden Bosch
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46eb7cfdd0
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Textures can now be applied to XJ models in the model viewer.
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2019-07-13 17:09:28 +02:00 |
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Daan Vanden Bosch
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81c3668706
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Fixed bugs in model viewer. Model viewer now automatically pauses when unmounted. NJ texture coordinates are now parsed.
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2019-07-12 13:10:51 +02:00 |
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Daan Vanden Bosch
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36cb131920
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Added XVM texture viewer.
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2019-07-11 17:30:23 +02:00 |
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Daan Vanden Bosch
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a60c69a3ef
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Refactored area render geometry code.
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2019-07-09 20:22:18 +02:00 |
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Daan Vanden Bosch
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f1b3df9754
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Refactored BufferCursor into a hierarchy of cursors and a ResizableBuffer to improve code clarity.
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2019-07-08 23:56:05 +02:00 |
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Daan Vanden Bosch
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9c71c3deb8
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Clearer naming of NJ types.
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2019-07-06 21:55:02 +02:00 |
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Daan Vanden Bosch
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19681d69a3
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Enforced stricter eslint rules.
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2019-07-02 20:56:33 +02:00 |
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Daan Vanden Bosch
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3498a10385
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Added prettier and unleashed on the code base.
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2019-07-02 18:08:06 +02:00 |
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Daan Vanden Bosch
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37690ef1e6
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Code style consistency.
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2019-07-02 17:00:24 +02:00 |
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Daan Vanden Bosch
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017eb3e3e0
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PSO v2 NJM files can now be parsed.
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2019-07-01 21:20:09 +02:00 |
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Daan Vanden Bosch
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f19f2df2d2
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Added various improvements.
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2019-07-01 15:01:40 +02:00 |
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Daan Vanden Bosch
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e8226d94be
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Bugfix: respect the original bone's rotation order in animation keyframes.
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2019-07-01 13:05:58 +02:00 |
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Daan Vanden Bosch
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43a4c7503d
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Refactored binary data format code.
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2019-07-01 08:53:16 +02:00 |
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