Daan Vanden Bosch
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f670718637
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Simplified mesh creation. Some performance improvements. Added debug mode to quest viewer that shows per-section colored area render geometry.
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2019-07-19 21:49:59 +02:00 |
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Daan Vanden Bosch
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8c21ea59c9
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Quest editor now has undo/redo.
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2019-07-18 15:39:23 +02:00 |
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Daan Vanden Bosch
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8223107921
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Refactored model loading code.
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2019-07-17 19:37:48 +02:00 |
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Daan Vanden Bosch
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8163cd2299
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Fixed bug in texture application and tweaked quest renderer camera settings.
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2019-07-12 23:55:37 +02:00 |
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Daan Vanden Bosch
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ac31ea83f6
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The quest editor now shows most enemies with textures.
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2019-07-12 21:01:07 +02:00 |
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Daan Vanden Bosch
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81c3668706
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Fixed bugs in model viewer. Model viewer now automatically pauses when unmounted. NJ texture coordinates are now parsed.
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2019-07-12 13:10:51 +02:00 |
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Daan Vanden Bosch
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36cb131920
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Added XVM texture viewer.
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2019-07-11 17:30:23 +02:00 |
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Daan Vanden Bosch
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a60c69a3ef
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Refactored area render geometry code.
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2019-07-09 20:22:18 +02:00 |
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Daan Vanden Bosch
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81c4d03325
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Improved idle performance by not rendering at all when there's no user interaction or animation running in any of the renderers. Fixed memory leak. Fixed issues with current frame display and manual frame change in model viewer.
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2019-07-03 00:43:17 +02:00 |
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Daan Vanden Bosch
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19681d69a3
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Enforced stricter eslint rules.
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2019-07-02 20:56:33 +02:00 |
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Daan Vanden Bosch
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3498a10385
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Added prettier and unleashed on the code base.
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2019-07-02 18:08:06 +02:00 |
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Daan Vanden Bosch
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37690ef1e6
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Code style consistency.
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2019-07-02 17:00:24 +02:00 |
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Daan Vanden Bosch
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43a4c7503d
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Refactored binary data format code.
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2019-07-01 08:53:16 +02:00 |
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Daan Vanden Bosch
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a162b6ae62
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Added model viewer and refactored the renderer into two separate renderers.
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2019-06-30 19:55:30 +02:00 |
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