Commit Graph

12 Commits

Author SHA1 Message Date
Daan Vanden Bosch
66127253d3 Split code into one module per tool + core and application module. 2019-08-10 22:09:06 +02:00
Daan Vanden Bosch
054b1c99fb Fixed bugs in DFA code. All dynamic label references are now detected unless they're computed in a way which is too complex to analyse at the moment. 2019-08-06 01:14:57 +02:00
Daan Vanden Bosch
ccb31854c3 Object code is now parsed recursively from its entry labels to ensure all segments are parsed as the correct type. 2019-07-30 23:15:23 +02:00
Daan Vanden Bosch
3edb861693 Object code and labels are now represented by segments. Each segment describes the instructions or data denoted by a label. 2019-07-29 01:02:22 +02:00
Daan Vanden Bosch
4eeda19837 Jest tests are working again. 2019-07-27 17:13:00 +02:00
Daan Vanden Bosch
7e5e34d770 New quests can now be created. The created quests don't have initialization code yet. 2019-07-20 21:18:09 +02:00
Daan Vanden Bosch
a60c69a3ef Refactored area render geometry code. 2019-07-09 20:22:18 +02:00
Daan Vanden Bosch
3c8f7ba01e Added lint task and enforced code style in static_generation and test. 2019-07-02 21:20:11 +02:00
Daan Vanden Bosch
3498a10385 Added prettier and unleashed on the code base. 2019-07-02 18:08:06 +02:00
Daan Vanden Bosch
37690ef1e6 Code style consistency. 2019-07-02 17:00:24 +02:00
Daan Vanden Bosch
ad5372fa98 Reformatted most of the code to comply to TypeScript conventions. 2019-05-29 01:37:00 +02:00
Daan Vanden Bosch
77486f8bd4 Converted Phantasmal Quest Editor code to TypeScript. 2019-05-28 18:40:29 +02:00