Daan Vanden Bosch
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de3de9256b
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Started working on animation support in model viewer.
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2019-06-27 18:50:22 +02:00 |
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Daan Vanden Bosch
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a639eb683f
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Some renaming.
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2019-06-26 17:47:53 +02:00 |
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Daan Vanden Bosch
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734ed1016d
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Added Loadable and PerServer. Refactored code to make data loading and per-server data simpler.
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2019-06-03 21:41:18 +02:00 |
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Daan Vanden Bosch
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0c9218be16
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Hunt methods are now loaded for ephinea.
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2019-06-01 16:02:06 +02:00 |
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Daan Vanden Bosch
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0dc55b5eb7
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Removed blueprintjs and added antd, refactored all code to use antd. Added list of wanted items to hunt optimizer.
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2019-05-31 23:20:13 +02:00 |
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Daan Vanden Bosch
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f324886240
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Added script for downloading ephinea drop table in TSV format. Added HuntOptimizer component and error boundary.
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2019-05-30 17:57:31 +02:00 |
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Daan Vanden Bosch
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f31570d5f5
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Refactored code so that new tools can now be added easily.
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2019-05-29 21:43:06 +02:00 |
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Daan Vanden Bosch
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eed7b5d68e
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All state changes now happen via mobx actions. Fixed bug that allowed users to save .qst files with names that are too long (and thus corrupting the file).
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2019-05-29 17:04:06 +02:00 |
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Daan Vanden Bosch
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ea2896bb74
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All code now conforms to typical TypeScript conventions.
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2019-05-29 14:46:29 +02:00 |
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Daan Vanden Bosch
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ad5372fa98
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Reformatted most of the code to comply to TypeScript conventions.
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2019-05-29 01:37:00 +02:00 |
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Daan Vanden Bosch
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77486f8bd4
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Converted Phantasmal Quest Editor code to TypeScript.
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2019-05-28 18:40:29 +02:00 |
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