Daan Vanden Bosch
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d6751b0151
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You can now force panning/rotating mode by holding ctrl while clicking and dragging the mouse.
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2021-04-13 21:35:07 +02:00 |
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Daan Vanden Bosch
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585ce44667
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Context menu no longer pops up when dragging and releasing the pointer outside of the 3D view.
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2021-04-13 20:49:46 +02:00 |
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Daan Vanden Bosch
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b9036f56d3
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Fixed unit tests.
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2021-04-13 18:41:10 +02:00 |
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Daan Vanden Bosch
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85df1015f8
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A default new quest is now loaded when the quest editor starts up.
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2021-04-13 17:52:20 +02:00 |
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Daan Vanden Bosch
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b856a22851
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Added dev mode and added more manual tweaks for the render geometry.
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2021-04-13 17:42:37 +02:00 |
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Daan Vanden Bosch
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29192e5684
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Added manual area render geometry culling code.
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2021-04-11 21:43:34 +02:00 |
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Daan Vanden Bosch
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126b50cb00
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Fixed bug in Ninja geometry mesh caching and improved Ninja to Three.js conversion performance.
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2021-04-09 22:12:28 +02:00 |
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Daan Vanden Bosch
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6003797f15
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Textures can now be turned off in the viewer.
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2021-04-09 20:56:51 +02:00 |
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Daan Vanden Bosch
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92017ca8ec
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Animated n.rel geometry is now parsed and rendered (without animations).
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2021-04-09 16:08:38 +02:00 |
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Daan Vanden Bosch
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f20711296b
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Fixed bug in mesh order tweaks.
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2021-04-08 21:34:07 +02:00 |
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Daan Vanden Bosch
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e4cbc38d4a
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"Show skeleton" checkbox is now disabled when the current viewer model doesn't have a skeleton.
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2021-04-08 21:04:51 +02:00 |
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Daan Vanden Bosch
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5be29df0ac
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Upgraded to ThreeJS r127. The viewer can now load n.rel and c.rel geometry files.
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2021-04-08 15:01:03 +02:00 |
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Daan Vanden Bosch
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60d0bc6116
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Fixed XJ loading bug in the viewer.
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2021-04-04 22:58:39 +02:00 |
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Daan Vanden Bosch
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0ff4752949
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Fixed bug in NJ bone weight calculation. Improved NJ parser by avoiding reparsing of chunks.
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2021-04-04 21:58:36 +02:00 |
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Daan Vanden Bosch
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47598a2670
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Textures of type 3 are now correctly interpreted as D3DFMT_A1R5G5B5.
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2021-03-31 15:28:33 +02:00 |
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Daan Vanden Bosch
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e180ac28c9
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It's now possible to show the textured render geometry instead of the collision geometry.
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2021-03-30 15:03:02 +02:00 |
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Daan Vanden Bosch
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969df2f371
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Fixed Firefox issue with display of viewer animation list.
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2021-03-26 21:00:13 +01:00 |
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Daan Vanden Bosch
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a0bf918e42
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Fixed viewer animation bug: when loading a new animation, the frame rate would change back to 30 without any indication.
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2021-03-26 20:27:23 +01:00 |
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Daan Vanden Bosch
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874cff7ae5
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All viewer animation controls are now ported.
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2021-03-26 19:56:48 +01:00 |
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Daan Vanden Bosch
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2ab0baa3b5
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Added animation play/pause toggle to the viewer again.
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2021-03-26 18:35:09 +01:00 |
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Daan Vanden Bosch
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610a2bb64a
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Added a "Clear animation" button to the viewer.
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2021-03-26 18:22:35 +01:00 |
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Daan Vanden Bosch
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1c44ce4620
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Light source now stays in place when rotating a model in the viewer.
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2021-03-26 14:56:09 +01:00 |
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Daan Vanden Bosch
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7e5dea8e25
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Character animations can be selected again in the viewer.
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2021-03-26 14:49:48 +01:00 |
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Daan Vanden Bosch
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23716615bf
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Fixed bug that prevented a random model from being loaded when navigating to the viewer without /models or /textures or parameters.
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2021-03-25 21:21:08 +01:00 |
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Daan Vanden Bosch
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6990aaca1b
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Viewer URL now contains path to Model and Textures tab again.
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2021-03-25 20:57:07 +01:00 |
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Daan Vanden Bosch
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078cf7fb2e
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Ported viewer model, body and section_id URL parameters.
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2021-03-25 17:03:12 +01:00 |
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Daan Vanden Bosch
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445878fb6e
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Name of "Seaside Area at Night" now becomes "West Tower" when the area variant is 1. Phantasmal World 4 and Lost heart breaker use this to have two tower maps.
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2021-03-23 22:17:42 +01:00 |
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Daan Vanden Bosch
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a1d4e38a7c
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Fixed performance issue with drop table deserialization.
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2021-03-23 21:18:00 +01:00 |
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Daan Vanden Bosch
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1b0e8da770
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Added node_modules to GH actions caches.
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2021-03-23 19:26:22 +01:00 |
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Daan Vanden Bosch
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294e3194e2
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Added deploy GH action.
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2021-03-23 19:18:10 +01:00 |
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Daan Vanden Bosch
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efb436b0cc
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Made gradlew executable.
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2021-03-23 17:31:37 +01:00 |
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Daan Vanden Bosch
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2a02a7c943
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Added Tests GH action again.
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2021-03-23 17:28:50 +01:00 |
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Daan Vanden Bosch
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381f70bcc7
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Fixed error in README.
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2021-03-23 17:14:45 +01:00 |
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Daan Vanden Bosch
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2f69806df5
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Merge branch 'master' into kotlin
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2021-03-23 17:07:36 +01:00 |
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Daan Vanden Bosch
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724e324fca
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Updated README and FEATURES to reflect Kotlin-related changes and bugfixes.
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2021-03-23 17:01:17 +01:00 |
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Daan Vanden Bosch
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29d13697a1
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Fixed wrong type in opcode definition.
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2021-03-23 16:51:41 +01:00 |
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Daan Vanden Bosch
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017232eb91
|
Upgraded to Kotlin 1.4.31.
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2021-03-23 15:27:27 +01:00 |
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Daan Vanden Bosch
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3698544af7
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Ported jtuu's recent opcode fixes and additions.
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2021-03-23 15:24:17 +01:00 |
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Daan Vanden Bosch
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b8edf35b30
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Improved Ninja geometry to Three.js conversion speed by avoiding some GC.
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2021-03-22 21:07:39 +01:00 |
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Daan Vanden Bosch
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f57de99577
|
Upgraded to three.js 0.126.0 and improved performance of quest renderer.
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2021-03-22 20:31:24 +01:00 |
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Daan Vanden Bosch
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e6a7a5c3ed
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Pointer cancel events are now handled in the QuestInputManager.
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2021-03-21 17:59:40 +01:00 |
|
Daan Vanden Bosch
|
45bf86018c
|
The viewer can load animations again.
|
2021-03-21 16:54:49 +01:00 |
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Daan Vanden Bosch
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2c96d8cba0
|
Renamed ListValChangeEvent to ListChangeEvent and added some documentation.
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2021-03-19 21:46:08 +01:00 |
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Daan Vanden Bosch
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b9339ac2b4
|
Added some observable unit tests and fixed a bug. Switched to junit 5 to support interfaces with @Test annotated concrete methods for "mixin" tests.
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2021-03-19 21:32:57 +01:00 |
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Daan Vanden Bosch
|
b972bddc15
|
Fixed compilation warnings.
|
2021-03-18 20:43:03 +01:00 |
|
Daan Vanden Bosch
|
3fb631c32b
|
Added some unit tests to observable and fixed some bugs.
|
2021-03-18 18:58:50 +01:00 |
|
Daan Vanden Bosch
|
70d8e0f6af
|
Fixed performance issue in events widget.
|
2021-03-17 20:55:08 +01:00 |
|
Daan Vanden Bosch
|
419b7102bd
|
Quest entities are now fully initialized again.
|
2021-03-16 17:10:26 +01:00 |
|
Daan Vanden Bosch
|
c0e42273ee
|
Hunt optimizer result totals are now shown. Hunt optimizer is now fully ported to Kotlin.
|
2021-03-15 19:37:18 +01:00 |
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Daan Vanden Bosch
|
478842ddab
|
Hunt optimizer results are now calculated again.
|
2021-03-14 22:52:30 +01:00 |
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