Daan Vanden Bosch
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321fb3a475
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Upgraded Kotlin to 1.4.30 and Gradle to 6.8.2. Set the Kotlin JVM version to 11. Added a subproject for offline asset generation which, at the moment, can generate the list of item types. Ported unitxt and ItemPMT parsing.
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2021-03-06 13:33:04 +01:00 |
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Daan Vanden Bosch
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871a61aa42
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Ported addition and removal of wanted items to the hunt optimizer.
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2020-12-29 20:07:17 +01:00 |
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Daan Vanden Bosch
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634bcc91df
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Added events widget and fixed several bugs.
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2020-12-20 01:22:27 +01:00 |
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Daan Vanden Bosch
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20ccbfc587
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Fixed a bug in the AssemblyWorker and tokenizer. Added several ASM-related tests.
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2020-12-15 21:29:58 +01:00 |
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Daan Vanden Bosch
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0f7189ab33
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Added character class options to the viewer again.
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2020-12-12 13:39:04 +01:00 |
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Daan Vanden Bosch
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c3927729ad
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Hunt method tables now show correct data again and times can be edited and persisted again.
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2020-12-09 22:03:10 +01:00 |
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Daan Vanden Bosch
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540e35ffc9
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AsmAnalyser is now updated whenever text changes.
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2020-12-08 15:41:43 +01:00 |
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Daan Vanden Bosch
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dc0615e1d2
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Ported various features.
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2020-12-05 21:48:26 +01:00 |
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Daan Vanden Bosch
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515cba5555
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Entities can be dragged and dropped again.
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2020-12-02 21:03:42 +01:00 |
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Daan Vanden Bosch
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d526c837fd
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Quest editor layout is now persisted again. Added entity list widgets.
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2020-11-27 20:55:01 +01:00 |
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Daan Vanden Bosch
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d98b565766
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Added Dialog and ResultDialog.
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2020-11-16 20:00:26 +01:00 |
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Daan Vanden Bosch
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c82396326c
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Made basic quest properties editable and added the entity detail widget.
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2020-11-15 20:41:30 +01:00 |
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Daan Vanden Bosch
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cd70d22da2
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Added script editor widget.
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2020-11-14 22:18:10 +01:00 |
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Daan Vanden Bosch
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44d5918a1e
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Added undo/redo and made entity translation undoable.
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2020-11-11 22:01:00 +01:00 |
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Daan Vanden Bosch
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132cdccd0a
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Entities are now shown per area and area selection is now possible. Fixed some bugs.
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2020-11-08 22:45:37 +01:00 |
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Daan Vanden Bosch
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346a2cb4f9
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Added several unit tests and improved testing infra.
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2020-11-08 14:27:02 +01:00 |
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Daan Vanden Bosch
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8de81c9cb4
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Added area mesh loading.
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2020-11-07 19:15:37 +01:00 |
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Daan Vanden Bosch
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bedc7b07a2
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Ported several things and fixed some bugs.
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2020-11-05 17:46:17 +01:00 |
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Daan Vanden Bosch
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17ef42fba7
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Quest NPCs are now (poorly) shown in the 3D view.
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2020-11-02 20:04:44 +01:00 |
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Daan Vanden Bosch
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c028c09ac9
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Added TextArea, Menu and Select. Added some fields to InfoWidget and added the server select widget.
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2020-10-30 21:42:29 +01:00 |
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Daan Vanden Bosch
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e6d6f292f4
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Fixed an issue with the way CSS was added to the DOM. Moved @AfterTest checks to utility function so test failures aren't hidden by @AfterTest failures.
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2020-10-29 21:15:57 +01:00 |
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Daan Vanden Bosch
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bab01061f0
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Added JVM support for core and lib.
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2020-10-27 22:55:05 +01:00 |
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Daan Vanden Bosch
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b810e45fb3
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Refactored the way Disposable is used and added QuestInfoWidget.
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2020-10-25 22:16:47 +01:00 |
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Daan Vanden Bosch
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b78c516b0a
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Improved observable test setup.
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2020-10-17 15:15:48 +02:00 |
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Daan Vanden Bosch
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18e01f17c7
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Scope, Store and Controller now implement CoroutineScope. Added NJ parser and several basic widgets.
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2020-10-17 00:28:35 +02:00 |
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Daan Vanden Bosch
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c3bd1c46cc
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Added Babylon.js PoC. Introduced Scope to statically ensure that all disposables are disposed eventually. Added test-utils project.
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2020-10-15 01:19:12 +02:00 |
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Daan Vanden Bosch
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737a44303d
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Made widget styles more reusable and customizable.
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2020-10-11 11:53:17 +02:00 |
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Daan Vanden Bosch
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36a32018ca
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Started porting Phantasmal World to Kotlin.
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2020-10-10 23:48:38 +02:00 |
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