Daan Vanden Bosch
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ccb31854c3
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Object code is now parsed recursively from its entry labels to ensure all segments are parsed as the correct type.
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2019-07-30 23:15:23 +02:00 |
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Daan Vanden Bosch
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3edb861693
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Object code and labels are now represented by segments. Each segment describes the instructions or data denoted by a label.
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2019-07-29 01:02:22 +02:00 |
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Daan Vanden Bosch
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4eeda19837
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Jest tests are working again.
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2019-07-27 17:13:00 +02:00 |
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Daan Vanden Bosch
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7e5e34d770
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New quests can now be created. The created quests don't have initialization code yet.
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2019-07-20 21:18:09 +02:00 |
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Daan Vanden Bosch
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a60c69a3ef
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Refactored area render geometry code.
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2019-07-09 20:22:18 +02:00 |
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Daan Vanden Bosch
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3c8f7ba01e
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Added lint task and enforced code style in static_generation and test.
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2019-07-02 21:20:11 +02:00 |
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Daan Vanden Bosch
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3498a10385
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Added prettier and unleashed on the code base.
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2019-07-02 18:08:06 +02:00 |
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Daan Vanden Bosch
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37690ef1e6
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Code style consistency.
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2019-07-02 17:00:24 +02:00 |
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Daan Vanden Bosch
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ad5372fa98
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Reformatted most of the code to comply to TypeScript conventions.
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2019-05-29 01:37:00 +02:00 |
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Daan Vanden Bosch
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77486f8bd4
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Converted Phantasmal Quest Editor code to TypeScript.
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2019-05-28 18:40:29 +02:00 |
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