Daan Vanden Bosch
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7335042c53
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The selected class and animation are now highlighted in the model viewer.
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2019-07-03 14:27:44 +02:00 |
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Daan Vanden Bosch
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f06d6d22e8
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Added list of standard player animations to model viewer.
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2019-07-03 12:37:40 +02:00 |
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Daan Vanden Bosch
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81c4d03325
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Improved idle performance by not rendering at all when there's no user interaction or animation running in any of the renderers. Fixed memory leak. Fixed issues with current frame display and manual frame change in model viewer.
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2019-07-03 00:43:17 +02:00 |
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Daan Vanden Bosch
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19681d69a3
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Enforced stricter eslint rules.
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2019-07-02 20:56:33 +02:00 |
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Daan Vanden Bosch
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3498a10385
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Added prettier and unleashed on the code base.
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2019-07-02 18:08:06 +02:00 |
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Daan Vanden Bosch
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3c398d6133
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Small tweaks.
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2019-07-02 13:59:45 +02:00 |
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Daan Vanden Bosch
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017eb3e3e0
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PSO v2 NJM files can now be parsed.
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2019-07-01 21:20:09 +02:00 |
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Daan Vanden Bosch
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e8226d94be
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Bugfix: respect the original bone's rotation order in animation keyframes.
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2019-07-01 13:05:58 +02:00 |
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Daan Vanden Bosch
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6579a53d62
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Added some functionality to the model viewer to aid in debugging.
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2019-07-01 12:13:05 +02:00 |
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Daan Vanden Bosch
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43a4c7503d
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Refactored binary data format code.
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2019-07-01 08:53:16 +02:00 |
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Daan Vanden Bosch
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8d9016bb30
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Added all standard player models to the model viewer.
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2019-06-30 23:55:28 +02:00 |
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Daan Vanden Bosch
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342ca81045
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Fixed bug in model viewer that prevented animations from playing after changing the model.
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2019-06-30 20:03:37 +02:00 |
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Daan Vanden Bosch
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a162b6ae62
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Added model viewer and refactored the renderer into two separate renderers.
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2019-06-30 19:55:30 +02:00 |
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