Daan Vanden Bosch
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4a91cb2a29
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Added log library.
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2019-06-21 20:06:55 +02:00 |
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Daan Vanden Bosch
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3bc50a1e63
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Now extracting shield and armor stats from ItemPMT for Ephinea.
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2019-06-20 18:11:36 +02:00 |
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Daan Vanden Bosch
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a684bb65c8
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Renamed ItemKind to ItemType for consistency with NpcType.
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2019-06-20 14:06:11 +02:00 |
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Daan Vanden Bosch
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4a3f5991ed
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Now using ItemPMT.bin and unitxt_j.prs for item kind list.
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2019-06-19 22:14:48 +02:00 |
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Daan Vanden Bosch
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16ff2645a3
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Method times can now be edited in-memory if some code is uncommented.
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2019-06-12 19:53:03 +02:00 |
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Daan Vanden Bosch
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e2b1cc9282
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Added unstyled methods table to hunt optimizer.
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2019-06-11 23:04:28 +02:00 |
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Daan Vanden Bosch
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76620f612c
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Converted drop tables to json.
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2019-06-11 14:34:57 +02:00 |
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Daan Vanden Bosch
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308352ed27
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Added support for splitting pan arms in the hunt optimizer. Fixed a bug.
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2019-06-06 20:30:14 +02:00 |
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Daan Vanden Bosch
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92ee40de65
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Hunt optimizer now takes rare enemies into account.
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2019-06-06 15:42:02 +02:00 |
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Daan Vanden Bosch
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45c9df039a
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Hunt optimizer is working but isn't very user-friendly yet.
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2019-06-05 16:49:00 +02:00 |
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Daan Vanden Bosch
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72ecdac71d
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Set up basic LP algorithm to optimize hunts. Fixed errors in data.
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2019-06-04 17:01:51 +02:00 |
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Daan Vanden Bosch
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734ed1016d
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Added Loadable and PerServer. Refactored code to make data loading and per-server data simpler.
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2019-06-03 21:41:18 +02:00 |
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Daan Vanden Bosch
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0c9218be16
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Hunt methods are now loaded for ephinea.
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2019-06-01 16:02:06 +02:00 |
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Daan Vanden Bosch
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0dc55b5eb7
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Removed blueprintjs and added antd, refactored all code to use antd. Added list of wanted items to hunt optimizer.
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2019-05-31 23:20:13 +02:00 |
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Daan Vanden Bosch
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ad5372fa98
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Reformatted most of the code to comply to TypeScript conventions.
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2019-05-29 01:37:00 +02:00 |
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Daan Vanden Bosch
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77486f8bd4
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Converted Phantasmal Quest Editor code to TypeScript.
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2019-05-28 18:40:29 +02:00 |
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