Daan Vanden Bosch
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243638879c
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Entity counts in area select are now updated when adding or removing entities. Added more unit tests.
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2019-12-24 03:04:18 +01:00 |
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Daan Vanden Bosch
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027b50d3e4
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Fixed sync calls and step out now works too.
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2019-12-20 17:57:34 +01:00 |
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Daan Vanden Bosch
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714a2b500e
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Removed unnecessary code.
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2019-12-20 16:11:45 +01:00 |
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Daan Vanden Bosch
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663ad75435
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Debugging now happens in the VM itself, this simplifies the code.
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2019-12-20 16:10:50 +01:00 |
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Daan Vanden Bosch
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f8fc12c468
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Fixed some bugs and added VM support for bb_map_designate.
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2019-12-20 00:11:54 +01:00 |
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Daan Vanden Bosch
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20885cb0f2
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Simplified Widget.finalize_construction. Added game state to QuestRunner and modified execution flow to enable loading of area/entity models. Split QuestModelManager into two different classes so a different loading strategy can used in the quest runner view. Quest runner view is now automatically created when running a quest.
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2019-12-19 18:54:01 +01:00 |
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Daan Vanden Bosch
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3bd3be8c4a
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Moved Thread to its own file and renamed vm/index.ts to vm/VirtualMachine.ts.
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2019-12-18 23:40:38 +01:00 |
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Daan Vanden Bosch
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86187a0539
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Fixed bug in script editor that would add breakpoints whenever a line was deleted.
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2019-12-18 22:58:46 +01:00 |
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Daan Vanden Bosch
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2366cb3aa0
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Refactored script debugging code to avoid circular dependencies and separate concerns.
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2019-12-18 22:37:26 +01:00 |
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