Daan Vanden Bosch
|
206cc3ebb0
|
More .dat object properties are now parsed.
|
2019-08-12 20:34:47 +02:00 |
|
Daan Vanden Bosch
|
1a1a52bd43
|
Seaside area at night variant 1 can now be used to add a second tower map.
|
2019-08-12 17:55:04 +02:00 |
|
Daan Vanden Bosch
|
29b2e754dd
|
Fixed float parsing bug in assembly lexer.
|
2019-08-12 17:18:42 +02:00 |
|
Daan Vanden Bosch
|
6c17c36b61
|
Split NPC counts off into its own dockable component.
|
2019-08-11 21:59:36 +02:00 |
|
Daan Vanden Bosch
|
66127253d3
|
Split code into one module per tool + core and application module.
|
2019-08-10 22:09:06 +02:00 |
|
Daan Vanden Bosch
|
cf1cd26c41
|
Fixed a bug in area variants computation.
|
2019-08-10 19:37:34 +02:00 |
|
Daan Vanden Bosch
|
ecbab0637d
|
Area variants now change automatically when bb_map_designate instructions are added, deleted or changed. The 3D view also updates automatically.
|
2019-08-10 18:11:27 +02:00 |
|
Daan Vanden Bosch
|
2d551a1951
|
Separated most of quest domain models from quest parsing code and made quest parsing data structures more structured cloning-friendly. All areas for the quest's episode are now shown in the area selector with the number of entities in them in parentheses.
|
2019-08-10 00:27:57 +02:00 |
|
Daan Vanden Bosch
|
7cfcf5222c
|
Script editor now supports line comments.
|
2019-08-08 11:02:06 +02:00 |
|
Daan Vanden Bosch
|
269b9cbd25
|
Removed unnecessary default quest character.
|
2019-08-07 22:31:02 +02:00 |
|
Daan Vanden Bosch
|
48b683f514
|
Fixed .qst embedded file naming bug. Implemented simpler PRS compression algorithm that seems to cause fewer errors during roundtrip tests.
|
2019-08-07 22:28:03 +02:00 |
|
Daan Vanden Bosch
|
194df177ab
|
When creating a new quest and saving it, the filename of a quest that was loaded earlier was shown. This is now fixed.
|
2019-08-07 14:22:47 +02:00 |
|
Daan Vanden Bosch
|
c8ae97d8f6
|
Fixed bug in assembler.
|
2019-08-07 13:57:59 +02:00 |
|
Daan Vanden Bosch
|
d32c56ed02
|
Improved quest unit test.
|
2019-08-07 09:03:25 +02:00 |
|
Daan Vanden Bosch
|
fbef785410
|
Refactored opcode types to make them structurally clonable.
|
2019-08-07 08:43:47 +02:00 |
|
Daan Vanden Bosch
|
b928738d06
|
Float literal arguments passed via the stack are now handled correctly in the assembler and disassembler.
|
2019-08-06 17:37:34 +02:00 |
|
Daan Vanden Bosch
|
d3efe94837
|
Started working on a quest script VM. It has a call stack, supports threading, waiting for vsync and can execute some instructions at the moment.
|
2019-08-06 17:07:12 +02:00 |
|
Daan Vanden Bosch
|
054b1c99fb
|
Fixed bugs in DFA code. All dynamic label references are now detected unless they're computed in a way which is too complex to analyse at the moment.
|
2019-08-06 01:14:57 +02:00 |
|
Daan Vanden Bosch
|
9284cf4a8a
|
Fixed assembler bug related to arg_pushr.
|
2019-08-05 22:33:07 +02:00 |
|
Daan Vanden Bosch
|
2fc55cdc1a
|
Dynamically referenced object code segments are now parsed correctly.
|
2019-08-05 16:56:39 +02:00 |
|
Daan Vanden Bosch
|
1ba7d3b6a7
|
All bugs resulting from opcode typing changes have been fixed.
|
2019-08-05 00:14:39 +02:00 |
|
Daan Vanden Bosch
|
dbe1b06fa6
|
Only one bug remains after opcode typing changes.
|
2019-08-04 22:59:32 +02:00 |
|
Daan Vanden Bosch
|
8e5472044b
|
Fixed most issues resulting from opcode typing changes.
|
2019-08-04 19:50:02 +02:00 |
|
Daan Vanden Bosch
|
7aefdb688c
|
Opcode code is now generated from yaml definitions.
|
2019-08-04 17:52:01 +02:00 |
|
Daan Vanden Bosch
|
fba6ac3e10
|
Created yaml file with opcode definitions (70% complete).
|
2019-08-03 23:23:55 +02:00 |
|
Daan Vanden Bosch
|
83d32dfe99
|
Added basic algorithm to compute the possible values of a register at a specific program point.
|
2019-08-02 00:13:19 +02:00 |
|
Daan Vanden Bosch
|
76c3169fd3
|
Added ValueSet, an efficient integer set.
|
2019-08-01 19:37:26 +02:00 |
|
Daan Vanden Bosch
|
d9ff4308e0
|
Added control flow graph creation algorithm.
|
2019-07-31 21:37:17 +02:00 |
|
Daan Vanden Bosch
|
ccb31854c3
|
Object code is now parsed recursively from its entry labels to ensure all segments are parsed as the correct type.
|
2019-07-30 23:15:23 +02:00 |
|
Daan Vanden Bosch
|
a1cec18636
|
Fixed bugs in assembler.
|
2019-07-30 16:39:50 +02:00 |
|
Daan Vanden Bosch
|
7d89c870cc
|
Fixed bugs in bin object code parsing and the assembler.
|
2019-07-29 23:46:11 +02:00 |
|
Daan Vanden Bosch
|
1da64b8632
|
Data segments are now supported in quest script assembly.
|
2019-07-29 21:59:16 +02:00 |
|
Daan Vanden Bosch
|
3edb861693
|
Object code and labels are now represented by segments. Each segment describes the instructions or data denoted by a label.
|
2019-07-29 01:02:22 +02:00 |
|
Daan Vanden Bosch
|
f95e7ea220
|
All unit tests pass again. Removed dependency on text-encoding. Refactored cursors to reuse more code.
|
2019-07-27 21:47:49 +02:00 |
|
Daan Vanden Bosch
|
4eeda19837
|
Jest tests are working again.
|
2019-07-27 17:13:00 +02:00 |
|
Daan Vanden Bosch
|
e859477727
|
Linting works again. Static asset generation is working as before but has been bugged since an earlier change.
|
2019-07-27 15:40:30 +02:00 |
|
Daan Vanden Bosch
|
d5bfa67d82
|
Ejected from create-react-app. Development server and production builds are working. Using css modules now.
|
2019-07-27 01:49:19 +02:00 |
|
Daan Vanden Bosch
|
f86a895900
|
Made most simple quest properties editable.
|
2019-07-25 22:43:27 +02:00 |
|
Daan Vanden Bosch
|
7f4569d40a
|
Fixed bug in assembly worker. Improved undo stack management in quest editor. Improved robustness of quest editor layout persistence.
|
2019-07-25 17:02:35 +02:00 |
|
Daan Vanden Bosch
|
7f404ff35a
|
Fixed bug in quest editor UI persister.
|
2019-07-24 23:28:22 +02:00 |
|
Daan Vanden Bosch
|
50eaf43082
|
Script editor is now readonly if no quest is loaded. Fixed a bug in the assembly worker. Fixed wrong opcode.
|
2019-07-24 22:53:20 +02:00 |
|
Daan Vanden Bosch
|
1d253e78f8
|
Bin files are now parsed completely. Fixed bugs related to global key binds. The URL hash is now used for remembering which tool is active between browser refreshes.
|
2019-07-24 22:15:38 +02:00 |
|
Daan Vanden Bosch
|
7f34ed9d69
|
Changing an entity's position via the entity info component now results in an action on the undo stack.
|
2019-07-24 20:47:20 +02:00 |
|
Daan Vanden Bosch
|
5bd8feb766
|
Script editor undo is now integrated with general undo system.
|
2019-07-24 20:10:34 +02:00 |
|
Daan Vanden Bosch
|
c0e3ac924a
|
Improved global keybind handling. General quest editor undo stack is now disabled when the script editor is focussed.
|
2019-07-24 18:07:32 +02:00 |
|
Daan Vanden Bosch
|
52376193ae
|
Quest editor layout is now persisted.
|
2019-07-24 16:44:17 +02:00 |
|
Daan Vanden Bosch
|
25b7a4869b
|
Fixed bug with golden layout.
|
2019-07-24 15:53:18 +02:00 |
|
Daan Vanden Bosch
|
11c00e1af7
|
Fixed bug that would let the camera pan when pressing arrow keys anywhere.
|
2019-07-24 15:48:39 +02:00 |
|
Daan Vanden Bosch
|
ed41a2398b
|
Put all user settings persistence code in its own module.
|
2019-07-24 14:31:49 +02:00 |
|
Daan Vanden Bosch
|
3fd812012a
|
Tweaked look and feel.
|
2019-07-24 13:48:01 +02:00 |
|
Daan Vanden Bosch
|
350ae884e8
|
Now using golden-layout in quest editor.
|
2019-07-23 18:39:47 +02:00 |
|
Daan Vanden Bosch
|
e4f78a9d82
|
Improved asm editor performance with a web worker.
|
2019-07-23 15:54:42 +02:00 |
|
Daan Vanden Bosch
|
1840bf6575
|
Added assembler worker code.
|
2019-07-23 11:03:35 +02:00 |
|
Daan Vanden Bosch
|
fdebfabbda
|
Changed button text.
|
2019-07-22 23:29:10 +02:00 |
|
Daan Vanden Bosch
|
a9f46ae4f3
|
Added complete assembler error checking to the editor. Improved editor autocompletion. Script asm modifications are now persisted when saving.
|
2019-07-22 22:51:44 +02:00 |
|
Daan Vanden Bosch
|
1408b2ffdc
|
Improved asm editor highlighting.
|
2019-07-22 19:28:12 +02:00 |
|
Daan Vanden Bosch
|
769e6a8619
|
Added basic assembler.
|
2019-07-22 16:03:58 +02:00 |
|
Daan Vanden Bosch
|
cb7f088f22
|
Fixed bug in prs compression code. Improved prs compression performance by about 5x. Instructions are now written as object code in quest bin files.
|
2019-07-22 12:31:20 +02:00 |
|
Daan Vanden Bosch
|
73e199d724
|
Quest script assembly can now be viewed.
|
2019-07-21 20:44:34 +02:00 |
|
Daan Vanden Bosch
|
99d401e785
|
Linting and eliminated mobx warning.
|
2019-07-21 10:44:33 +02:00 |
|
Daan Vanden Bosch
|
14dd8dabff
|
Improved quest script instruction set model.
|
2019-07-21 00:11:26 +02:00 |
|
Daan Vanden Bosch
|
7e5e34d770
|
New quests can now be created. The created quests don't have initialization code yet.
|
2019-07-20 21:18:09 +02:00 |
|
Daan Vanden Bosch
|
402bd0d1ef
|
Linting.
|
2019-07-20 00:15:36 +02:00 |
|
Daan Vanden Bosch
|
15327d1478
|
Huge performance improvement when translating quest entities.
|
2019-07-20 00:14:51 +02:00 |
|
Daan Vanden Bosch
|
f670718637
|
Simplified mesh creation. Some performance improvements. Added debug mode to quest viewer that shows per-section colored area render geometry.
|
2019-07-19 21:49:59 +02:00 |
|
Daan Vanden Bosch
|
a181847647
|
Ninja render geometry is now parsed correctly.
|
2019-07-19 19:34:48 +02:00 |
|
Daan Vanden Bosch
|
8c21ea59c9
|
Quest editor now has undo/redo.
|
2019-07-18 15:39:23 +02:00 |
|
Daan Vanden Bosch
|
7b7daa29ac
|
Refactored entity controls. The selection doesn't change anymore while controlling the camera.
|
2019-07-17 21:59:41 +02:00 |
|
Daan Vanden Bosch
|
8223107921
|
Refactored model loading code.
|
2019-07-17 19:37:48 +02:00 |
|
Daan Vanden Bosch
|
3122c256fb
|
Refactored xj parsing code somewhat.
|
2019-07-16 17:12:57 +02:00 |
|
Daan Vanden Bosch
|
769e0e8377
|
Fixed issues with textures and tweaked lighting and ground color in quest renderer.
|
2019-07-13 21:48:18 +02:00 |
|
Daan Vanden Bosch
|
f23fe0091b
|
Walls are not rendered anymore in the quest editor.
|
2019-07-13 18:58:11 +02:00 |
|
Daan Vanden Bosch
|
7c85081bb0
|
Objects are now rendered with textures in the quest editor.
|
2019-07-13 18:12:09 +02:00 |
|
Daan Vanden Bosch
|
60dcbae9b4
|
Textures are now repeated with mirroring.
|
2019-07-13 17:40:48 +02:00 |
|
Daan Vanden Bosch
|
46eb7cfdd0
|
Textures can now be applied to XJ models in the model viewer.
|
2019-07-13 17:09:28 +02:00 |
|
Daan Vanden Bosch
|
ff40ab7264
|
Using alpha test instead of transparency in npc models.
|
2019-07-13 13:43:18 +02:00 |
|
Daan Vanden Bosch
|
8163cd2299
|
Fixed bug in texture application and tweaked quest renderer camera settings.
|
2019-07-12 23:55:37 +02:00 |
|
Daan Vanden Bosch
|
ac31ea83f6
|
The quest editor now shows most enemies with textures.
|
2019-07-12 21:01:07 +02:00 |
|
Daan Vanden Bosch
|
43ca288221
|
Textures can now be applied to models in the model viewer.
|
2019-07-12 18:52:49 +02:00 |
|
Daan Vanden Bosch
|
81c3668706
|
Fixed bugs in model viewer. Model viewer now automatically pauses when unmounted. NJ texture coordinates are now parsed.
|
2019-07-12 13:10:51 +02:00 |
|
Daan Vanden Bosch
|
cb5e9427f7
|
Upgraded dependency minor/patch versions.
|
2019-07-11 17:40:23 +02:00 |
|
Daan Vanden Bosch
|
36cb131920
|
Added XVM texture viewer.
|
2019-07-11 17:30:23 +02:00 |
|
Daan Vanden Bosch
|
a60c69a3ef
|
Refactored area render geometry code.
|
2019-07-09 20:22:18 +02:00 |
|
Daan Vanden Bosch
|
f1b3df9754
|
Refactored BufferCursor into a hierarchy of cursors and a ResizableBuffer to improve code clarity.
|
2019-07-08 23:56:05 +02:00 |
|
Daan Vanden Bosch
|
4e540acf0c
|
Refactored area collision detection geometry parsing code.
|
2019-07-07 01:16:12 +02:00 |
|
Daan Vanden Bosch
|
9c71c3deb8
|
Clearer naming of NJ types.
|
2019-07-06 21:55:02 +02:00 |
|
Daan Vanden Bosch
|
ee7756487d
|
Put player models in the canonical order.
|
2019-07-04 14:53:39 +02:00 |
|
Daan Vanden Bosch
|
7335042c53
|
The selected class and animation are now highlighted in the model viewer.
|
2019-07-03 14:27:44 +02:00 |
|
Daan Vanden Bosch
|
27fdefe74a
|
Two small bugfixes.
|
2019-07-03 13:29:07 +02:00 |
|
Daan Vanden Bosch
|
f06d6d22e8
|
Added list of standard player animations to model viewer.
|
2019-07-03 12:37:40 +02:00 |
|
Daan Vanden Bosch
|
d982c6b1c9
|
Fixed bug that resulted in vertices being weigthed to the wrong bones.
|
2019-07-03 11:35:57 +02:00 |
|
Daan Vanden Bosch
|
7da5505124
|
Fix light in place so that it doesn't rotate with the camera in model viewer.
|
2019-07-03 10:53:22 +02:00 |
|
Daan Vanden Bosch
|
81c4d03325
|
Improved idle performance by not rendering at all when there's no user interaction or animation running in any of the renderers. Fixed memory leak. Fixed issues with current frame display and manual frame change in model viewer.
|
2019-07-03 00:43:17 +02:00 |
|
Daan Vanden Bosch
|
3c8f7ba01e
|
Added lint task and enforced code style in static_generation and test.
|
2019-07-02 21:20:11 +02:00 |
|
Daan Vanden Bosch
|
19681d69a3
|
Enforced stricter eslint rules.
|
2019-07-02 20:56:33 +02:00 |
|
Daan Vanden Bosch
|
3498a10385
|
Added prettier and unleashed on the code base.
|
2019-07-02 18:08:06 +02:00 |
|
Daan Vanden Bosch
|
37690ef1e6
|
Code style consistency.
|
2019-07-02 17:00:24 +02:00 |
|
Daan Vanden Bosch
|
3c398d6133
|
Small tweaks.
|
2019-07-02 13:59:45 +02:00 |
|
Daan Vanden Bosch
|
017eb3e3e0
|
PSO v2 NJM files can now be parsed.
|
2019-07-01 21:20:09 +02:00 |
|
Daan Vanden Bosch
|
f19f2df2d2
|
Added various improvements.
|
2019-07-01 15:01:40 +02:00 |
|
Daan Vanden Bosch
|
e8226d94be
|
Bugfix: respect the original bone's rotation order in animation keyframes.
|
2019-07-01 13:05:58 +02:00 |
|
Daan Vanden Bosch
|
6579a53d62
|
Added some functionality to the model viewer to aid in debugging.
|
2019-07-01 12:13:05 +02:00 |
|
Daan Vanden Bosch
|
43a4c7503d
|
Refactored binary data format code.
|
2019-07-01 08:53:16 +02:00 |
|
Daan Vanden Bosch
|
8d9016bb30
|
Added all standard player models to the model viewer.
|
2019-06-30 23:55:28 +02:00 |
|
Daan Vanden Bosch
|
342ca81045
|
Fixed bug in model viewer that prevented animations from playing after changing the model.
|
2019-06-30 20:03:37 +02:00 |
|
Daan Vanden Bosch
|
a162b6ae62
|
Added model viewer and refactored the renderer into two separate renderers.
|
2019-06-30 19:55:30 +02:00 |
|
Daan Vanden Bosch
|
d2d83c82cb
|
Bone weights are now extracted from nj files.
|
2019-06-30 02:07:59 +02:00 |
|
Daan Vanden Bosch
|
6b1e2e15c3
|
Models now use skeletons for animation.
|
2019-06-30 01:28:10 +02:00 |
|
Daan Vanden Bosch
|
3203e0a649
|
Improved ninja parsing and animation.
|
2019-06-29 23:18:52 +02:00 |
|
Daan Vanden Bosch
|
a36e177eef
|
Extracting more data from njm files.
|
2019-06-29 19:09:38 +02:00 |
|
Daan Vanden Bosch
|
de3de9256b
|
Started working on animation support in model viewer.
|
2019-06-27 18:50:22 +02:00 |
|
Daan Vanden Bosch
|
a639eb683f
|
Some renaming.
|
2019-06-26 17:47:53 +02:00 |
|
Daan Vanden Bosch
|
056eb50b04
|
Added support for several formats and PRC decryption.
|
2019-06-26 17:21:05 +02:00 |
|
Daan Vanden Bosch
|
ab9a6afd54
|
Fixed bug in quest parsing code.
|
2019-06-23 02:45:56 +02:00 |
|
Daan Vanden Bosch
|
2ec99ea005
|
Improved the way npc flags are handled in dat files.
|
2019-06-22 20:41:26 +02:00 |
|
Daan Vanden Bosch
|
a21d31ce3a
|
Fixed detection of barbarous wolves, pouilly slimes, sinow golds, yowies and kondrieu.
|
2019-06-22 20:29:16 +02:00 |
|
Daan Vanden Bosch
|
fe3859b782
|
Hunt methods are now sortable.
|
2019-06-22 17:05:42 +02:00 |
|
Daan Vanden Bosch
|
5f7a4d5c1d
|
Filter out more quests that don't drop items.
|
2019-06-22 14:58:57 +02:00 |
|
Daan Vanden Bosch
|
15e652a5f4
|
Visual bug fix and improved help text for hunt optimizer.
|
2019-06-22 12:23:24 +02:00 |
|
Daan Vanden Bosch
|
2cec75224e
|
Visual bug fix.
|
2019-06-22 12:08:03 +02:00 |
|
Daan Vanden Bosch
|
adaa36031e
|
Hunt method times can now be customized by the user.
|
2019-06-22 01:12:39 +02:00 |
|
Daan Vanden Bosch
|
71feaf7867
|
Quests are now loaded from a json file generated from quest files.
|
2019-06-22 00:27:04 +02:00 |
|
Daan Vanden Bosch
|
4a91cb2a29
|
Added log library.
|
2019-06-21 20:06:55 +02:00 |
|
Daan Vanden Bosch
|
4b3695dd6f
|
Basic damage calculations are done for DPS calculator.
|
2019-06-20 18:20:04 +02:00 |
|
Daan Vanden Bosch
|
3bc50a1e63
|
Now extracting shield and armor stats from ItemPMT for Ephinea.
|
2019-06-20 18:11:36 +02:00 |
|
Daan Vanden Bosch
|
a684bb65c8
|
Renamed ItemKind to ItemType for consistency with NpcType.
|
2019-06-20 14:06:11 +02:00 |
|
Daan Vanden Bosch
|
4a3f5991ed
|
Now using ItemPMT.bin and unitxt_j.prs for item kind list.
|
2019-06-19 22:14:48 +02:00 |
|
Daan Vanden Bosch
|
d973a31b35
|
Added server selector so users see only Ephinea is supported.
|
2019-06-16 20:48:13 +02:00 |
|
Daan Vanden Bosch
|
d35b2356e7
|
Started working on DPS calculator.
|
2019-06-16 20:31:48 +02:00 |
|
Daan Vanden Bosch
|
d6f422335d
|
Make sure section ids icons overflow nicely in hunt optimizer.
|
2019-06-16 13:02:40 +02:00 |
|
Daan Vanden Bosch
|
00c6dc804a
|
Removed unnecessary import.
|
2019-06-16 12:57:17 +02:00 |
|
Daan Vanden Bosch
|
a71457642c
|
Added section ID icons to hunt optimizer.
|
2019-06-16 12:55:49 +02:00 |
|
Daan Vanden Bosch
|
414c34221b
|
Added help text to hunt optimizer.
|
2019-06-16 12:28:44 +02:00 |
|
Daan Vanden Bosch
|
30464680cb
|
Items in the optimization result are now shown in the same order as the wanted list.
|
2019-06-16 11:43:10 +02:00 |
|
Daan Vanden Bosch
|
a6cb937485
|
All valid section IDs are now shown in the hunt optimization results instead of just one random one.
|
2019-06-15 23:00:46 +02:00 |
|
Daan Vanden Bosch
|
58b8c66a89
|
Fixed bug that made DataTable background and border dissappear while antd animates dropdowns in Chrome.
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2019-06-13 13:41:15 +02:00 |
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Daan Vanden Bosch
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16ff2645a3
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Method times can now be edited in-memory if some code is uncommented.
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2019-06-12 19:53:03 +02:00 |
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Daan Vanden Bosch
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f169f72002
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Quest editor should be the default tool.
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2019-06-12 10:49:18 +02:00 |
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Daan Vanden Bosch
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e183cb4751
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Formatted time nicely.
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2019-06-12 10:24:27 +02:00 |
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Daan Vanden Bosch
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0060f0c2e9
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Small UI tweak.
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2019-06-12 10:07:50 +02:00 |
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Daan Vanden Bosch
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ce2d8e10cf
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Added DataTable wrapper for MultiGrid and refactored code to use DataTable.
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2019-06-12 10:06:06 +02:00 |
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Daan Vanden Bosch
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e2b1cc9282
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Added unstyled methods table to hunt optimizer.
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2019-06-11 23:04:28 +02:00 |
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Daan Vanden Bosch
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76620f612c
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Converted drop tables to json.
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2019-06-11 14:34:57 +02:00 |
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Daan Vanden Bosch
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f78de96ef5
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Store items in json format. Fixed bug in HuntOptimizerStore.
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2019-06-11 13:37:46 +02:00 |
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Daan Vanden Bosch
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e3c47d73c9
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Store wanted items in localStorage.
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2019-06-11 13:13:54 +02:00 |
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Daan Vanden Bosch
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ee42d6bf5b
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Added totals row to hunt optimizer results table.
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2019-06-06 21:40:12 +02:00 |
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Daan Vanden Bosch
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308352ed27
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Added support for splitting pan arms in the hunt optimizer. Fixed a bug.
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2019-06-06 20:30:14 +02:00 |
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Daan Vanden Bosch
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92ee40de65
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Hunt optimizer now takes rare enemies into account.
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2019-06-06 15:42:02 +02:00 |
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Daan Vanden Bosch
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db6f8371b1
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More hunt optimizer UI improvements.
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2019-06-06 12:47:19 +02:00 |
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Daan Vanden Bosch
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ccbc040576
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Improved hunt optimizer UI.
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2019-06-06 02:24:21 +02:00 |
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Daan Vanden Bosch
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45c9df039a
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Hunt optimizer is working but isn't very user-friendly yet.
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2019-06-05 16:49:00 +02:00 |
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Daan Vanden Bosch
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63a703e708
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Fixed bug in LP solver call.
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2019-06-04 17:04:20 +02:00 |
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Daan Vanden Bosch
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72ecdac71d
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Set up basic LP algorithm to optimize hunts. Fixed errors in data.
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2019-06-04 17:01:51 +02:00 |
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Daan Vanden Bosch
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734ed1016d
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Added Loadable and PerServer. Refactored code to make data loading and per-server data simpler.
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2019-06-03 21:41:18 +02:00 |
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Daan Vanden Bosch
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6cfcb6fac0
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Customized antd theme.
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2019-06-01 17:57:27 +02:00 |
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Daan Vanden Bosch
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0c9218be16
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Hunt methods are now loaded for ephinea.
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2019-06-01 16:02:06 +02:00 |
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Daan Vanden Bosch
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0dc55b5eb7
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Removed blueprintjs and added antd, refactored all code to use antd. Added list of wanted items to hunt optimizer.
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2019-05-31 23:20:13 +02:00 |
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Daan Vanden Bosch
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f324886240
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Added script for downloading ephinea drop table in TSV format. Added HuntOptimizer component and error boundary.
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2019-05-30 17:57:31 +02:00 |
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Daan Vanden Bosch
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f31570d5f5
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Refactored code so that new tools can now be added easily.
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2019-05-29 21:43:06 +02:00 |
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Daan Vanden Bosch
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15883a13e1
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BluePrint React components are now used everywhere instead of css classes. Styling is now done in css files instead of setting the style prop.
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2019-05-29 17:59:47 +02:00 |
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Daan Vanden Bosch
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eed7b5d68e
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All state changes now happen via mobx actions. Fixed bug that allowed users to save .qst files with names that are too long (and thus corrupting the file).
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2019-05-29 17:04:06 +02:00 |
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Daan Vanden Bosch
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ea2896bb74
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All code now conforms to typical TypeScript conventions.
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2019-05-29 14:46:29 +02:00 |
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Daan Vanden Bosch
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ad5372fa98
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Reformatted most of the code to comply to TypeScript conventions.
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2019-05-29 01:37:00 +02:00 |
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Daan Vanden Bosch
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119b2cb71a
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Converted all tests to TypeScript.
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2019-05-28 22:24:28 +02:00 |
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Daan Vanden Bosch
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77486f8bd4
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Converted Phantasmal Quest Editor code to TypeScript.
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2019-05-28 18:40:29 +02:00 |
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Daan Vanden Bosch
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94239000fd
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Initial commit from Create React App
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2019-05-28 13:44:17 +02:00 |
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