Updated features/bugs list.

This commit is contained in:
Daan Vanden Bosch 2021-04-16 22:17:46 +02:00
parent 0112281b1a
commit ecdf7cafb8

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@ -46,14 +46,15 @@ Features that are in ***bold italics*** are planned but not yet implemented.
- Area geometry
- Collision geometry (c.rel)
- ***Rendering geometry (n.rel)***
- ***Textures***
- Rendering geometry (n.rel)
- Textures
- ***Hide roofs and walls***
- NPC/object geometry
- Textures
- Transparency
- ***Order independent transparency***
- ***Mini-map***
- ***Top-down view (orthogonal view might suffice?)***
- ***Top-down, simplified view (orthogonal view might suffice?)***
- ***Add "shadow" to entities to more easily see where floating entities are positioned***
- ***MVP: a single line***
- ***Show positions and radii from the relevant script instructions***
@ -80,15 +81,15 @@ Features that are in ***bold italics*** are planned but not yet implemented.
- Add events
- Delete event
- ***Delete coupled NPCs if requested***
- ***Add parent-child relationship***
- ***Remove parent-child relationship***
- ***Easy navigations to parent and child events***
- Edit event delay
- ***Go to related event via entity view***
### Event Actions
- Add/Delete
- Lock/unlock doors
- ***Spawn NPCs***
- Spawn NPCs
- ***Reorder actions***
## Script Byte Code
@ -103,6 +104,7 @@ Features that are in ***bold italics*** are planned but not yet implemented.
- Strings
- Labels
- Interpret code called from NPCs and objects as code
- ***Interpret segments of unknown type as code if possible***
## Script Assembly Editor
@ -157,22 +159,23 @@ Features that are in ***bold italics*** are planned but not yet implemented.
## Bugs
- When a modal dialog is open, global keybindings should be disabled
- Wen right-click dragging from the 3D-view and releasing the mouse button outside the 3D-view, the
default context menu pops up
- The ASM editor is slow with big scripts, e.g. Seat of the Heart (#27)
- Improve the default camera target for Crater Interior
- The 3D doesn't update when a different variant is configured with a map designate instruction for
the current area
- Entities with rendering issues:
- Caves 4 Button door
- Pofuilly Slime
- Pouilly Slime
- Easter Egg
- Christmas Tree
- Halloween Pumpkin
- 21st Century
- Light rays - used in forest and CCA
- Big CCA Door Switch
- Laser Detect - used in CCA
- Wide Glass Wall (breakable) - used in Seabed
- item box cca
- Desert Fixed Type Box (Breakable Crystals)
- Merissa A
- Merissa AA
- Caves 4 Button door
- Pofuilly Slime
- Pouilly Slime
- Easter Egg
- Christmas Tree
- Halloween Pumpkin
- 21st Century
- Light rays - used in forest and CCA
- Big CCA Door Switch
- Laser Detect - used in CCA
- Wide Glass Wall (breakable) - used in Seabed
- item box cca
- Desert Fixed Type Box (Breakable Crystals)
- Merissa A
- Merissa AA