Added all known NPC-specific properties.

This commit is contained in:
Daan Vanden Bosch 2020-09-27 17:41:28 +02:00
parent 6d9e7120d8
commit 99f6a68312
2 changed files with 286 additions and 3 deletions

File diff suppressed because it is too large Load Diff

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@ -163,7 +163,90 @@ exports[`Renders correctly with an entity selected.: should render a table of ed
</table>
<table
class="quest_editor_EntityInfoView_specific_props"
/>
>
<tr>
<th>
Movement distance:
</th>
<td>
<span
class="core_NumberInput core_Input"
>
<input
class="core_NumberInput_inner core_Input_inner"
step="any"
type="number"
/>
</span>
</td>
</tr>
<tr>
<th>
Hide register:
</th>
<td>
<span
class="core_NumberInput core_Input"
>
<input
class="core_NumberInput_inner core_Input_inner"
step="any"
type="number"
/>
</span>
</td>
</tr>
<tr>
<th>
Character ID:
</th>
<td>
<span
class="core_NumberInput core_Input"
>
<input
class="core_NumberInput_inner core_Input_inner"
step="any"
type="number"
/>
</span>
</td>
</tr>
<tr>
<th>
Script label:
</th>
<td>
<span
class="core_NumberInput core_Input"
>
<input
class="core_NumberInput_inner core_Input_inner"
step="any"
type="number"
/>
</span>
</td>
</tr>
<tr>
<th>
Movement flag:
</th>
<td>
<span
class="core_NumberInput core_Input"
>
<input
class="core_NumberInput_inner core_Input_inner"
max="2147483647"
min="-2147483648"
step="any"
type="number"
/>
</span>
</td>
</tr>
</table>
<div
class="quest_editor_UnavailableView"
hidden=""