Fixed new quest creation.

This commit is contained in:
Daan Vanden Bosch 2019-08-14 18:48:28 +02:00
parent 3a94a94e5d
commit 7454517eb6

View File

@ -86,339 +86,495 @@ function create_default_objects(): ObservableQuestObject[] {
ObjectType.MenuActivation, ObjectType.MenuActivation,
16384, 16384,
0, 0,
1,
0,
0, 0,
10, 10,
new Vec3(-16.313568115234375, 3, -579.5118408203125), new Vec3(-16.313568115234375, 3, -579.5118408203125),
new Vec3(0.0009587526218325454, 0, 0), new Vec3(0.0009587526218325454, 0, 0),
new Vec3(1, 1, 1), new Map([
[[2, 0, 0, 0, 0, 0], [0, 0], [0, 0, 0, 0, 128, 75, 251, 140]], ["property_0", 1],
["property_1", 1],
["property_2", 1],
["property_3", 1],
["property_4", 0],
["property_5", 0],
["property_6", 2365279104],
]),
[[2, 0, 0, 0, 0, 0], [0, 0]],
), ),
new ObservableQuestObject( new ObservableQuestObject(
ObjectType.MenuActivation, ObjectType.MenuActivation,
16385, 16385,
0, 0,
0, 0,
0,
0,
10, 10,
new Vec3(-393.07318115234375, 10, -12.964752197265625), new Vec3(-393.07318115234375, 10, -12.964752197265625),
new Vec3(0, 0, 0), new Vec3(0, 0, 0),
new Vec3(9.183549615799121e-41, 1.0000011920928955, 1), new Map([
[[2, 0, 1, 0, 0, 0], [0, 0], [0, 0, 0, 0, 32, 76, 251, 140]], ["property_0", 9.183549615799121e-41],
["property_1", 1.0000011920928955],
["property_2", 1],
["property_3", 0],
["property_4", 0],
["property_5", 0],
["property_6", 2365279264],
]),
[[2, 0, 1, 0, 0, 0], [0, 0]],
), ),
new ObservableQuestObject( new ObservableQuestObject(
ObjectType.MenuActivation, ObjectType.MenuActivation,
16386, 16386,
0, 0,
2,
65536,
0, 0,
10, 10,
new Vec3(-458.60699462890625, 10, -51.270660400390625), new Vec3(-458.60699462890625, 10, -51.270660400390625),
new Vec3(0, 0, 0), new Vec3(0, 0, 0),
new Vec3(1, 1, 1), new Map([
[[2, 0, 2, 0, 0, 0], [0, 0], [10, 0, 0, 0, 192, 76, 251, 140]], ["property_0", 1],
["property_1", 1],
["property_2", 1],
["property_3", 2],
["property_4", 65536],
["property_5", 10],
["property_6", 2365279424],
]),
[[2, 0, 2, 0, 0, 0], [0, 0]],
), ),
new ObservableQuestObject( new ObservableQuestObject(
ObjectType.MenuActivation, ObjectType.MenuActivation,
16387, 16387,
0, 0,
3,
0,
0, 0,
10, 10,
new Vec3(-430.19696044921875, 10, -24.490447998046875), new Vec3(-430.19696044921875, 10, -24.490447998046875),
new Vec3(0, 0, 0), new Vec3(0, 0, 0),
new Vec3(1, 1, 1), new Map([
[[2, 0, 3, 0, 0, 0], [0, 0], [0, 0, 0, 0, 96, 77, 251, 140]], ["property_0", 1],
["property_1", 1],
["property_2", 1],
["property_3", 3],
["property_4", 0],
["property_5", 0],
["property_6", 2365279584],
]),
[[2, 0, 3, 0, 0, 0], [0, 0]],
), ),
new ObservableQuestObject( new ObservableQuestObject(
ObjectType.PlayerSet, ObjectType.PlayerSet,
16388, 16388,
0, 0,
0, 0,
0,
0,
10, 10,
new Vec3(0.995330810546875, 0, -37.0010986328125), new Vec3(0.995330810546875, 0, -37.0010986328125),
new Vec3(0, 4.712460886831327, 0), new Vec3(0, 4.712460886831327, 0),
new Vec3(0, 1, 1), new Map([
[[2, 0, 4, 0, 0, 0], [0, 0], [0, 0, 0, 0, 0, 78, 251, 140]], ["property_0", 0],
["property_1", 1],
["property_2", 1],
["property_3", 0],
["property_4", 0],
["property_5", 0],
["property_6", 2365279744],
]),
[[2, 0, 4, 0, 0, 0], [0, 0]],
), ),
new ObservableQuestObject( new ObservableQuestObject(
ObjectType.PlayerSet, ObjectType.PlayerSet,
16389, 16389,
0, 0,
0, 0,
0,
0,
10, 10,
new Vec3(3.0009307861328125, 0, -23.99688720703125), new Vec3(3.0009307861328125, 0, -23.99688720703125),
new Vec3(0, 4.859725289544806, 0), new Vec3(0, 4.859725289544806, 0),
new Vec3(1.000000238418579, 1, 1), new Map([
[[2, 0, 5, 0, 0, 0], [0, 0], [0, 0, 0, 0, 160, 78, 251, 140]], ["property_0", 1.000000238418579],
["property_1", 1],
["property_2", 1],
["property_3", 0],
["property_4", 0],
["property_5", 0],
["property_6", 2365279904],
]),
[[2, 0, 5, 0, 0, 0], [0, 0]],
), ),
new ObservableQuestObject( new ObservableQuestObject(
ObjectType.PlayerSet, ObjectType.PlayerSet,
16390, 16390,
0, 0,
0, 0,
0,
0,
10, 10,
new Vec3(2.0015106201171875, 0, -50.00386047363281), new Vec3(2.0015106201171875, 0, -50.00386047363281),
new Vec3(0, 4.565196484117848, 0), new Vec3(0, 4.565196484117848, 0),
new Vec3(2.000002384185791, 1, 1), new Map([
[[2, 0, 6, 0, 0, 0], [0, 0], [0, 0, 0, 0, 64, 79, 251, 140]], ["property_0", 2.000002384185791],
["property_1", 1],
["property_2", 1],
["property_3", 0],
["property_4", 0],
["property_5", 0],
["property_6", 2365280064],
]),
[[2, 0, 6, 0, 0, 0], [0, 0]],
), ),
new ObservableQuestObject( new ObservableQuestObject(
ObjectType.PlayerSet, ObjectType.PlayerSet,
16391, 16391,
0, 0,
65536,
10,
0, 0,
10, 10,
new Vec3(4.9973907470703125, 0, -61.99664306640625), new Vec3(4.9973907470703125, 0, -61.99664306640625),
new Vec3(0, 4.368843947166543, 0), new Vec3(0, 4.368843947166543, 0),
new Vec3(3.0000007152557373, 1, 1), new Map([
[[2, 0, 7, 0, 0, 0], [0, 0], [0, 0, 0, 0, 224, 79, 251, 140]], ["property_0", 3.0000007152557373],
["property_1", 1],
["property_2", 1],
["property_3", 65536],
["property_4", 10],
["property_5", 0],
["property_6", 2365280224],
]),
[[2, 0, 7, 0, 0, 0], [0, 0]],
), ),
new ObservableQuestObject( new ObservableQuestObject(
ObjectType.MainRagolTeleporter, ObjectType.MainRagolTeleporter,
18264, 18264,
0, 0,
1,
0,
0, 0,
10, 10,
new Vec3(132.00314331054688, 1.000000238418579, -265.002197265625), new Vec3(132.00314331054688, 1.000000238418579, -265.002197265625),
new Vec3(0, 0.49088134237826325, 0), new Vec3(0, 0.49088134237826325, 0),
new Vec3(1.000000238418579, 1, 1), new Map([
[[0, 0, 87, 7, 0, 0], [0, 0], [0, 0, 0, 0, 208, 128, 250, 140]], ["property_0", 1.000000238418579],
["property_1", 1],
["property_2", 1],
["property_3", 1],
["property_4", 0],
["property_5", 0],
["property_6", 2365227216],
]),
[[0, 0, 87, 7, 0, 0], [0, 0]],
), ),
new ObservableQuestObject( new ObservableQuestObject(
ObjectType.PrincipalWarp, ObjectType.PrincipalWarp,
16393, 16393,
0, 0,
0, 0,
65536,
0,
10, 10,
new Vec3(-228, 0, -2020.99951171875), new Vec3(-228, 0, -2020.99951171875),
new Vec3(0, 2.9452880542695796, 0), new Vec3(0, 2.9452880542695796, 0),
new Vec3(-10.000004768371582, 0, -30.000030517578125), new Map([
[[2, 0, 9, 0, 0, 0], [0, 0], [0, 0, 1, 0, 176, 81, 251, 140]], ["property_0", -10.000004768371582],
["property_1", 0],
["property_2", -30.000030517578125],
["property_3", 0],
["property_4", 65536],
["property_5", 65536],
["property_6", 2365280688],
]),
[[2, 0, 9, 0, 0, 0], [0, 0]],
), ),
new ObservableQuestObject( new ObservableQuestObject(
ObjectType.MenuActivation, ObjectType.MenuActivation,
16394, 16394,
0, 0,
4,
0,
0, 0,
10, 10,
new Vec3(-41.000030517578125, 0, 42.37322998046875), new Vec3(-41.000030517578125, 0, 42.37322998046875),
new Vec3(0, 0, 0), new Vec3(0, 0, 0),
new Vec3(1, 1, 1), new Map([
[[2, 0, 10, 0, 0, 0], [1, 0], [0, 0, 0, 0, 224, 82, 251, 140]], ["property_0", 1],
["property_1", 1],
["property_2", 1],
["property_3", 4],
["property_4", 0],
["property_5", 0],
["property_6", 2365280992],
]),
[[2, 0, 10, 0, 0, 0], [1, 0]],
), ),
new ObservableQuestObject( new ObservableQuestObject(
ObjectType.MenuActivation, ObjectType.MenuActivation,
16395, 16395,
0, 0,
5,
0,
0, 0,
10, 10,
new Vec3(-479.21673583984375, 8.781256675720215, -322.465576171875), new Vec3(-479.21673583984375, 8.781256675720215, -322.465576171875),
new Vec3(6.28328118244177, 0.0009587526218325454, 0), new Vec3(6.28328118244177, 0.0009587526218325454, 0),
new Vec3(1, 1, 1), new Map([
[[2, 0, 11, 0, 0, 0], [0, 0], [0, 0, 0, 0, 128, 83, 251, 140]], ["property_0", 1],
["property_1", 1],
["property_2", 1],
["property_3", 5],
["property_4", 0],
["property_5", 0],
["property_6", 2365281152],
]),
[[2, 0, 11, 0, 0, 0], [0, 0]],
), ),
new ObservableQuestObject( new ObservableQuestObject(
ObjectType.PrincipalWarp, ObjectType.PrincipalWarp,
16396, 16396,
0, 0,
32768,
0,
0, 0,
10, 10,
new Vec3(-228, 0, -351.0015869140625), new Vec3(-228, 0, -351.0015869140625),
new Vec3(0, 0, 0), new Vec3(0, 0, 0),
new Vec3(10.000006675720215, 0, -1760.0010986328125), new Map([
[[2, 0, 12, 0, 0, 0], [0, 0], [0, 0, 0, 0, 32, 84, 251, 140]], ["property_0", 10.000006675720215],
["property_1", 0],
["property_2", -1760.0010986328125],
["property_3", 32768],
["property_4", 0],
["property_5", 0],
["property_6", 2365281312],
]),
[[2, 0, 12, 0, 0, 0], [0, 0]],
), ),
new ObservableQuestObject( new ObservableQuestObject(
ObjectType.TelepipeLocation, ObjectType.TelepipeLocation,
16397, 16397,
0, 0,
0, 0,
0,
0,
10, 10,
new Vec3(-561.88232421875, 0, -406.8829345703125), new Vec3(-561.88232421875, 0, -406.8829345703125),
new Vec3(0, 0, 0), new Vec3(0, 0, 0),
new Vec3(1, 1, 1), new Map([
[[2, 0, 13, 0, 0, 0], [0, 0], [0, 0, 0, 0, 80, 85, 251, 140]], ["property_0", 1],
["property_1", 1],
["property_2", 1],
["property_3", 0],
["property_4", 0],
["property_5", 0],
["property_6", 2365281616],
]),
[[2, 0, 13, 0, 0, 0], [0, 0]],
), ),
new ObservableQuestObject( new ObservableQuestObject(
ObjectType.TelepipeLocation, ObjectType.TelepipeLocation,
16398, 16398,
0, 0,
1,
0,
0, 0,
10, 10,
new Vec3(-547.8557739257812, 0, -444.8822326660156), new Vec3(-547.8557739257812, 0, -444.8822326660156),
new Vec3(0, 0, 0), new Vec3(0, 0, 0),
new Vec3(1, 1, 1), new Map([
[[2, 0, 14, 0, 0, 0], [0, 0], [0, 0, 0, 0, 16, 86, 251, 140]], ["property_0", 1],
["property_1", 1],
["property_2", 1],
["property_3", 1],
["property_4", 0],
["property_5", 0],
["property_6", 2365281808],
]),
[[2, 0, 14, 0, 0, 0], [0, 0]],
), ),
new ObservableQuestObject( new ObservableQuestObject(
ObjectType.TelepipeLocation, ObjectType.TelepipeLocation,
16399, 16399,
0, 0,
3,
0,
0, 0,
10, 10,
new Vec3(-486.441650390625, 0, -497.4501647949219), new Vec3(-486.441650390625, 0, -497.4501647949219),
new Vec3(0, 0, 0), new Vec3(0, 0, 0),
new Vec3(9.183549615799121e-41, 1.0000011920928955, 1), new Map([
[[2, 0, 15, 0, 0, 0], [0, 0], [0, 0, 0, 0, 208, 86, 251, 140]], ["property_0", 9.183549615799121e-41],
["property_1", 1.0000011920928955],
["property_2", 1],
["property_3", 3],
["property_4", 0],
["property_5", 0],
["property_6", 2365282000],
]),
[[2, 0, 15, 0, 0, 0], [0, 0]],
), ),
new ObservableQuestObject( new ObservableQuestObject(
ObjectType.TelepipeLocation, ObjectType.TelepipeLocation,
16400, 16400,
0, 0,
2,
65536,
0, 0,
10, 10,
new Vec3(-522.4052734375, 0, -474.1882629394531), new Vec3(-522.4052734375, 0, -474.1882629394531),
new Vec3(0, 0, 0), new Vec3(0, 0, 0),
new Vec3(1, 1, 1), new Map([
[[2, 0, 16, 0, 0, 0], [0, 0], [10, 0, 0, 0, 144, 87, 251, 140]], ["property_0", 1],
["property_1", 1],
["property_2", 1],
["property_3", 2],
["property_4", 65536],
["property_5", 10],
["property_6", 2365282192],
]),
[[2, 0, 16, 0, 0, 0], [0, 0]],
), ),
new ObservableQuestObject( new ObservableQuestObject(
ObjectType.MedicalCenterDoor, ObjectType.MedicalCenterDoor,
16401, 16401,
0, 0,
1,
0,
0, 0,
10, 10,
new Vec3(-34.49853515625, 0, -384.4951171875), new Vec3(-34.49853515625, 0, -384.4951171875),
new Vec3(0, 5.497871034636549, 0), new Vec3(0, 5.497871034636549, 0),
new Vec3(3.0000007152557373, 1, 1), new Map([
[[2, 0, 17, 0, 0, 0], [0, 0], [0, 0, 0, 0, 80, 88, 251, 140]], ["property_0", 3.0000007152557373],
["property_1", 1],
["property_2", 1],
["property_3", 1],
["property_4", 0],
["property_5", 0],
["property_6", 2365282384],
]),
[[2, 0, 17, 0, 0, 0], [0, 0]],
), ),
new ObservableQuestObject( new ObservableQuestObject(
ObjectType.ShopDoor, ObjectType.ShopDoor,
16402, 16402,
0, 0,
1,
0,
0, 0,
10, 10,
new Vec3(-393.0031433105469, 0, -143.49981689453125), new Vec3(-393.0031433105469, 0, -143.49981689453125),
new Vec3(0, 3.141640591220885, 0), new Vec3(0, 3.141640591220885, 0),
new Vec3(3.0000007152557373, 1, 1), new Map([
[[2, 0, 18, 0, 0, 0], [0, 0], [0, 0, 0, 0, 80, 89, 251, 140]], ["property_0", 3.0000007152557373],
["property_1", 1],
["property_2", 1],
["property_3", 1],
["property_4", 0],
["property_5", 0],
["property_6", 2365282640],
]),
[[2, 0, 18, 0, 0, 0], [0, 0]],
), ),
new ObservableQuestObject( new ObservableQuestObject(
ObjectType.MenuActivation, ObjectType.MenuActivation,
16403, 16403,
0, 0,
6,
0,
0, 0,
10, 10,
new Vec3(-355.17462158203125, 0, -43.15193176269531), new Vec3(-355.17462158203125, 0, -43.15193176269531),
new Vec3(0, 0, 0), new Vec3(0, 0, 0),
new Vec3(1.000000238418579, 1, 1), new Map([
[[2, 0, 19, 0, 0, 0], [0, 0], [0, 0, 0, 0, 80, 90, 251, 140]], ["property_0", 1.000000238418579],
["property_1", 1],
["property_2", 1],
["property_3", 6],
["property_4", 0],
["property_5", 0],
["property_6", 2365282896],
]),
[[2, 0, 19, 0, 0, 0], [0, 0]],
), ),
new ObservableQuestObject( new ObservableQuestObject(
ObjectType.HuntersGuildDoor, ObjectType.HuntersGuildDoor,
16404, 16404,
0, 0,
1,
0,
0, 0,
10, 10,
new Vec3(-43.00239562988281, 0, -118.00120544433594), new Vec3(-43.00239562988281, 0, -118.00120544433594),
new Vec3(0, 3.141640591220885, 0), new Vec3(0, 3.141640591220885, 0),
new Vec3(3.0000007152557373, 1, 1), new Map([
[[2, 0, 20, 0, 0, 0], [0, 0], [0, 0, 0, 0, 240, 90, 251, 140]], ["property_0", 3.0000007152557373],
["property_1", 1],
["property_2", 1],
["property_3", 1],
["property_4", 0],
["property_5", 0],
["property_6", 2365283056],
]),
[[2, 0, 20, 0, 0, 0], [0, 0]],
), ),
new ObservableQuestObject( new ObservableQuestObject(
ObjectType.TeleporterDoor, ObjectType.TeleporterDoor,
16405, 16405,
0, 0,
1,
0,
0, 0,
10, 10,
new Vec3(26.000823974609375, 0, -265.99810791015625), new Vec3(26.000823974609375, 0, -265.99810791015625),
new Vec3(0, 3.141640591220885, 0), new Vec3(0, 3.141640591220885, 0),
new Vec3(3.0000007152557373, 1, 1), new Map([
[[2, 0, 21, 0, 0, 0], [0, 0], [0, 0, 0, 0, 240, 91, 251, 140]], ["property_0", 3.0000007152557373],
["property_1", 1],
["property_2", 1],
["property_3", 1],
["property_4", 0],
["property_5", 0],
["property_6", 2365283312],
]),
[[2, 0, 21, 0, 0, 0], [0, 0]],
), ),
new ObservableQuestObject( new ObservableQuestObject(
ObjectType.PlayerSet, ObjectType.PlayerSet,
16406, 16406,
0, 0,
1,
0,
0, 0,
10, 10,
new Vec3(57.81005859375, 0, -268.5472412109375), new Vec3(57.81005859375, 0, -268.5472412109375),
new Vec3(0, 4.712460886831327, 0), new Vec3(0, 4.712460886831327, 0),
new Vec3(0, 1, 1), new Map([
[[2, 0, 22, 0, 0, 0], [0, 0], [0, 0, 0, 0, 240, 92, 251, 140]], ["property_0", 0],
["property_1", 1],
["property_2", 1],
["property_3", 1],
["property_4", 0],
["property_5", 0],
["property_6", 2365283568],
]),
[[2, 0, 22, 0, 0, 0], [0, 0]],
), ),
new ObservableQuestObject( new ObservableQuestObject(
ObjectType.PlayerSet, ObjectType.PlayerSet,
16407, 16407,
0, 0,
1,
0,
0, 0,
10, 10,
new Vec3(66.769287109375, 0, -252.3748779296875), new Vec3(66.769287109375, 0, -252.3748779296875),
new Vec3(0, 4.712460886831327, 0), new Vec3(0, 4.712460886831327, 0),
new Vec3(1.000000238418579, 1, 1), new Map([
[[2, 0, 23, 0, 0, 0], [0, 0], [0, 0, 0, 0, 144, 93, 251, 140]], ["property_0", 1.000000238418579],
["property_1", 1],
["property_2", 1],
["property_3", 1],
["property_4", 0],
["property_5", 0],
["property_6", 2365283728],
]),
[[2, 0, 23, 0, 0, 0], [0, 0]],
), ),
new ObservableQuestObject( new ObservableQuestObject(
ObjectType.PlayerSet, ObjectType.PlayerSet,
16408, 16408,
0, 0,
1,
0,
0, 0,
10, 10,
new Vec3(67.36819458007812, 0, -284.9297180175781), new Vec3(67.36819458007812, 0, -284.9297180175781),
new Vec3(0, 4.712460886831327, 0), new Vec3(0, 4.712460886831327, 0),
new Vec3(2.000000476837158, 1, 1), new Map([
[[2, 0, 24, 0, 0, 0], [0, 0], [0, 0, 0, 0, 48, 94, 251, 140]], ["property_0", 2.000000476837158],
["property_1", 1],
["property_2", 1],
["property_3", 1],
["property_4", 0],
["property_5", 0],
["property_6", 2365283888],
]),
[[2, 0, 24, 0, 0, 0], [0, 0]],
), ),
new ObservableQuestObject( new ObservableQuestObject(
ObjectType.PlayerSet, ObjectType.PlayerSet,
16409, 16409,
0, 0,
1,
0,
0, 0,
10, 10,
new Vec3(77.10488891601562, 0, -269.2830505371094), new Vec3(77.10488891601562, 0, -269.2830505371094),
new Vec3(0, 4.712460886831327, 0), new Vec3(0, 4.712460886831327, 0),
new Vec3(3.0000007152557373, 1, 1), new Map([
[[2, 0, 25, 0, 0, 0], [0, 0], [0, 0, 0, 0, 208, 94, 251, 140]], ["property_0", 3.0000007152557373],
["property_1", 1],
["property_2", 1],
["property_3", 1],
["property_4", 0],
["property_5", 0],
["property_6", 2365284048],
]),
[[2, 0, 25, 0, 0, 0], [0, 0]],
), ),
]; ];
} }
@ -428,258 +584,210 @@ function create_default_npcs(): ObservableQuestNpc[] {
new ObservableQuestNpc( new ObservableQuestNpc(
NpcType.GuildLady, NpcType.GuildLady,
29, 29,
1011.0010986328125,
850,
0, 0,
0, 0,
10, 10,
new Vec3(-49.0010986328125, 0, 50.996429443359375), new Vec3(-49.0010986328125, 0, 50.996429443359375),
new Vec3(0, 2.3562304434156633, 0), new Vec3(0, 2.3562304434156633, 0),
new Vec3(0, 0, 0), new Vec3(0, 0, 0),
[ [[0, 0, 7, 86, 0, 0, 0, 0, 23, 87], [0, 0, 0, 0, 0, 0], [128, 238, 223, 176]],
[0, 0, 7, 86, 0, 0, 0, 0, 23, 87],
[0, 0, 0, 0, 0, 0],
[18, 192, 124, 68, 0, 128, 84, 68],
[128, 238, 223, 176],
],
), ),
new ObservableQuestNpc( new ObservableQuestNpc(
NpcType.FemaleFat, NpcType.FemaleFat,
4, 4,
1016.0010986328125,
100,
1, 1,
0, 0,
20, 20,
new Vec3(167.99769592285156, 0, 83.99686431884766), new Vec3(167.99769592285156, 0, 83.99686431884766),
new Vec3(0, 3.927050739026106, 0), new Vec3(0, 3.927050739026106, 0),
new Vec3(24.000009536743164, 0, 0), new Vec3(24.000009536743164, 0, 0),
[ [[0, 0, 7, 88, 0, 0, 0, 0, 23, 89], [0, 0, 0, 0, 0, 0], [128, 238, 232, 48]],
[0, 0, 7, 88, 0, 0, 0, 0, 23, 89],
[0, 0, 0, 0, 0, 0],
[18, 0, 126, 68, 6, 0, 200, 66],
[128, 238, 232, 48],
],
), ),
new ObservableQuestNpc( new ObservableQuestNpc(
NpcType.MaleDwarf, NpcType.MaleDwarf,
10, 10,
1015.0010986328125,
90,
1, 1,
0, 0,
20, 20,
new Vec3(156.0028839111328, 0, -49.99967575073242), new Vec3(156.0028839111328, 0, -49.99967575073242),
new Vec3(0, 5.497871034636549, 0), new Vec3(0, 5.497871034636549, 0),
new Vec3(30.000009536743164, 0, 0), new Vec3(30.000009536743164, 0, 0),
[ [[0, 0, 7, 89, 0, 0, 0, 0, 23, 90], [0, 0, 0, 0, 0, 0], [128, 238, 236, 176]],
[0, 0, 7, 89, 0, 0, 0, 0, 23, 90],
[0, 0, 0, 0, 0, 0],
[18, 192, 125, 68, 6, 0, 180, 66],
[128, 238, 236, 176],
],
), ),
new ObservableQuestNpc( new ObservableQuestNpc(
NpcType.RedSoldier, NpcType.RedSoldier,
26, 26,
1020.0010986328125,
130,
0, 0,
0, 0,
20, 20,
new Vec3(237.9988250732422, 0, -14.0001220703125), new Vec3(237.9988250732422, 0, -14.0001220703125),
new Vec3(0, 5.497871034636549, 0), new Vec3(0, 5.497871034636549, 0),
new Vec3(0, 0, 0), new Vec3(0, 0, 0),
[ [[0, 0, 7, 90, 0, 0, 0, 0, 23, 91], [0, 0, 0, 0, 0, 0], [128, 238, 241, 48]],
[0, 0, 7, 90, 0, 0, 0, 0, 23, 91],
[0, 0, 0, 0, 0, 0],
[18, 0, 127, 68, 6, 0, 2, 67],
[128, 238, 241, 48],
],
), ),
new ObservableQuestNpc( new ObservableQuestNpc(
NpcType.BlueSoldier, NpcType.BlueSoldier,
25, 25,
1019.0010986328125,
120,
0, 0,
0, 0,
20, 20,
new Vec3(238.00379943847656, 0, 63.00413513183594), new Vec3(238.00379943847656, 0, 63.00413513183594),
new Vec3(0, 3.927050739026106, 0), new Vec3(0, 3.927050739026106, 0),
new Vec3(0, 0, 0), new Vec3(0, 0, 0),
[ [[0, 0, 7, 91, 0, 0, 0, 0, 23, 92], [0, 0, 0, 0, 0, 0], [128, 238, 245, 176]],
[0, 0, 7, 91, 0, 0, 0, 0, 23, 92],
[0, 0, 0, 0, 0, 0],
[18, 192, 126, 68, 11, 0, 240, 66],
[128, 238, 245, 176],
],
), ),
new ObservableQuestNpc( new ObservableQuestNpc(
NpcType.FemaleMacho, NpcType.FemaleMacho,
5, 5,
1014.0010986328125,
80,
1, 1,
0, 0,
20, 20,
new Vec3(-2.001882553100586, 0, 35.0036506652832), new Vec3(-2.001882553100586, 0, 35.0036506652832),
new Vec3(0, 3.141640591220885, 0), new Vec3(0, 3.141640591220885, 0),
new Vec3(26.000009536743164, 0, 0), new Vec3(26.000009536743164, 0, 0),
[ [[0, 0, 7, 92, 0, 0, 0, 0, 23, 93], [0, 0, 0, 0, 0, 0], [128, 238, 250, 48]],
[0, 0, 7, 92, 0, 0, 0, 0, 23, 93],
[0, 0, 0, 0, 0, 0],
[18, 128, 125, 68, 9, 0, 160, 66],
[128, 238, 250, 48],
],
), ),
new ObservableQuestNpc( new ObservableQuestNpc(
NpcType.Scientist, NpcType.Scientist,
30, 30,
1013.0010986328125,
70,
1, 1,
0, 0,
20, 20,
new Vec3(-147.0000457763672, 0, -7.996537208557129), new Vec3(-147.0000457763672, 0, -7.996537208557129),
new Vec3(0, 2.577127047485882, 0), new Vec3(0, 2.577127047485882, 0),
new Vec3(30.000009536743164, 0, 0), new Vec3(30.000009536743164, 0, 0),
[ [[0, 0, 7, 93, 0, 0, 0, 0, 23, 94], [0, 0, 0, 0, 0, 0], [128, 238, 254, 176]],
[0, 0, 7, 93, 0, 0, 0, 0, 23, 94],
[0, 0, 0, 0, 0, 0],
[18, 64, 125, 68, 8, 0, 140, 66],
[128, 238, 254, 176],
],
), ),
new ObservableQuestNpc( new ObservableQuestNpc(
NpcType.MaleOld, NpcType.MaleOld,
13, 13,
1012.0010986328125,
60,
1, 1,
0, 0,
20, 20,
new Vec3(-219.99710083007812, 0, -100.0008316040039), new Vec3(-219.99710083007812, 0, -100.0008316040039),
new Vec3(0, 0, 0), new Vec3(0, 0, 0),
new Vec3(30.000011444091797, 0, 0), new Vec3(30.000011444091797, 0, 0),
[ [[0, 0, 7, 94, 0, 0, 0, 0, 23, 95], [0, 0, 0, 0, 0, 0], [128, 239, 3, 48]],
[0, 0, 7, 94, 0, 0, 0, 0, 23, 95],
[0, 0, 0, 0, 0, 0],
[18, 0, 125, 68, 15, 0, 112, 66],
[128, 239, 3, 48],
],
), ),
new ObservableQuestNpc( new ObservableQuestNpc(
NpcType.GuildLady, NpcType.GuildLady,
29, 29,
1010.0010986328125,
840,
0, 0,
0, 0,
20, 20,
new Vec3(-262.5099792480469, 0, -24.53999900817871), new Vec3(-262.5099792480469, 0, -24.53999900817871),
new Vec3(0, 1.963525369513053, 0), new Vec3(0, 1.963525369513053, 0),
new Vec3(0, 0, 0), new Vec3(0, 0, 0),
[ [[0, 0, 7, 95, 0, 0, 0, 0, 23, 106], [0, 0, 0, 0, 0, 0], [128, 239, 100, 192]],
[0, 0, 7, 95, 0, 0, 0, 0, 23, 106],
[0, 0, 0, 0, 0, 0],
[18, 128, 124, 68, 0, 0, 82, 68],
[128, 239, 100, 192],
],
), ),
new ObservableQuestNpc( new ObservableQuestNpc(
NpcType.Tekker, NpcType.Tekker,
28, 28,
1009,
830,
0, 0,
0, 0,
30, 30,
new Vec3(-43.70983123779297, 2.5999999046325684, -52.78248596191406), new Vec3(-43.70983123779297, 2.5999999046325684, -52.78248596191406),
new Vec3(0, 0.7854101478052212, 0), new Vec3(0, 0.7854101478052212, 0),
new Vec3(0, 0, 0), new Vec3(0, 0, 0),
[ [[0, 0, 7, 97, 0, 0, 0, 0, 23, 98], [0, 0, 0, 0, 0, 0], [128, 239, 16, 176]],
[0, 0, 7, 97, 0, 0, 0, 0, 23, 98],
[0, 0, 0, 0, 0, 0],
[0, 64, 124, 68, 0, 128, 79, 68],
[128, 239, 16, 176],
],
), ),
new ObservableQuestNpc( new ObservableQuestNpc(
NpcType.MaleMacho, NpcType.MaleMacho,
12, 12,
1006,
800,
0, 0,
0, 0,
30, 30,
new Vec3(0.33990478515625, 2.5999999046325684, -84.71995544433594), new Vec3(0.33990478515625, 2.5999999046325684, -84.71995544433594),
new Vec3(0, 0, 0), new Vec3(0, 0, 0),
new Vec3(0, 0, 0), new Vec3(0, 0, 0),
[ [[0, 0, 7, 98, 0, 0, 0, 0, 23, 99], [0, 0, 0, 0, 0, 0], [128, 239, 21, 48]],
[0, 0, 7, 98, 0, 0, 0, 0, 23, 99],
[0, 0, 0, 0, 0, 0],
[0, 128, 123, 68, 0, 0, 72, 68],
[128, 239, 21, 48],
],
), ),
new ObservableQuestNpc( new ObservableQuestNpc(
NpcType.FemaleMacho, NpcType.FemaleMacho,
5, 5,
1008,
820,
0, 0,
0, 0,
30, 30,
new Vec3(43.87113952636719, 2.5999996662139893, -74.80299377441406), new Vec3(43.87113952636719, 2.5999996662139893, -74.80299377441406),
new Vec3(0, -0.5645135437350027, 0), new Vec3(0, -0.5645135437350027, 0),
new Vec3(0, 0, 0), new Vec3(0, 0, 0),
[ [[0, 0, 7, 99, 0, 0, 0, 0, 23, 100], [0, 0, 0, 0, 0, 0], [128, 239, 25, 176]],
[0, 0, 7, 99, 0, 0, 0, 0, 23, 100],
[0, 0, 0, 0, 0, 0],
[0, 0, 124, 68, 0, 0, 77, 68],
[128, 239, 25, 176],
],
), ),
new ObservableQuestNpc( new ObservableQuestNpc(
NpcType.MaleFat, NpcType.MaleFat,
11, 11,
1007.0010986328125,
810,
0, 0,
0, 0,
30, 30,
new Vec3(75.88380432128906, 2.5999996662139893, -42.69328308105469), new Vec3(75.88380432128906, 2.5999996662139893, -42.69328308105469),
new Vec3(0, -1.0308508189943528, 0), new Vec3(0, -1.0308508189943528, 0),
new Vec3(0, 0, 0), new Vec3(0, 0, 0),
[ [[0, 0, 7, 100, 0, 0, 0, 0, 23, 101], [0, 0, 0, 0, 0, 0], [128, 239, 30, 48]],
[0, 0, 7, 100, 0, 0, 0, 0, 23, 101],
[0, 0, 0, 0, 0, 0],
[18, 192, 123, 68, 0, 128, 74, 68],
[128, 239, 30, 48],
],
), ),
new ObservableQuestNpc( new ObservableQuestNpc(
NpcType.FemaleTall, NpcType.FemaleTall,
7, 7,
1021.0010986328125,
140,
1, 1,
0, 0,
30, 30,
new Vec3(16.003997802734375, 0, 5.995697021484375), new Vec3(16.003997802734375, 0, 5.995697021484375),
new Vec3(0, -1.1781152217078317, 0), new Vec3(0, -1.1781152217078317, 0),
new Vec3(22.000009536743164, 0, 0), new Vec3(22.000009536743164, 0, 0),
[ [[0, 0, 7, 101, 0, 0, 0, 0, 23, 102], [0, 0, 0, 0, 0, 0], [128, 239, 34, 176]],
[0, 0, 7, 101, 0, 0, 0, 0, 23, 102],
[0, 0, 0, 0, 0, 0],
[18, 64, 127, 68, 4, 0, 12, 67],
[128, 239, 34, 176],
],
), ),
new ObservableQuestNpc( new ObservableQuestNpc(
NpcType.Nurse, NpcType.Nurse,
31, 31,
1017,
860,
0, 0,
0, 0,
40, 40,
new Vec3(0.3097381591796875, 3, -105.3865966796875), new Vec3(0.3097381591796875, 3, -105.3865966796875),
new Vec3(0, 0, 0), new Vec3(0, 0, 0),
new Vec3(0, 0, 0), new Vec3(0, 0, 0),
[ [[0, 0, 7, 102, 0, 0, 0, 0, 23, 103], [0, 0, 0, 0, 0, 0], [128, 239, 39, 48]],
[0, 0, 7, 102, 0, 0, 0, 0, 23, 103],
[0, 0, 0, 0, 0, 0],
[0, 64, 126, 68, 0, 0, 87, 68],
[128, 239, 39, 48],
],
), ),
new ObservableQuestNpc( new ObservableQuestNpc(
NpcType.Nurse, NpcType.Nurse,
31, 31,
1018.0010986328125,
110,
1, 1,
0, 0,
40, 40,
new Vec3(53.499176025390625, 0, -26.496688842773438), new Vec3(53.499176025390625, 0, -26.496688842773438),
new Vec3(0, 5.497871034636549, 0), new Vec3(0, 5.497871034636549, 0),
new Vec3(18.000009536743164, 0, 0), new Vec3(18.000009536743164, 0, 0),
[ [[0, 0, 7, 103, 0, 0, 0, 0, 23, 104], [0, 0, 0, 0, 0, 0], [128, 239, 43, 176]],
[0, 0, 7, 103, 0, 0, 0, 0, 23, 104],
[0, 0, 0, 0, 0, 0],
[18, 128, 126, 68, 7, 0, 220, 66],
[128, 239, 43, 176],
],
), ),
]; ];
} }