From 7454517eb6a20fdb223beb720b90089db852c314 Mon Sep 17 00:00:00 2001 From: Daan Vanden Bosch Date: Wed, 14 Aug 2019 18:48:28 +0200 Subject: [PATCH] Fixed new quest creation. --- src/quest_editor/stores/quest_creation.ts | 508 +++++++++++++--------- 1 file changed, 308 insertions(+), 200 deletions(-) diff --git a/src/quest_editor/stores/quest_creation.ts b/src/quest_editor/stores/quest_creation.ts index af9abeeb..205e9802 100644 --- a/src/quest_editor/stores/quest_creation.ts +++ b/src/quest_editor/stores/quest_creation.ts @@ -86,339 +86,495 @@ function create_default_objects(): ObservableQuestObject[] { ObjectType.MenuActivation, 16384, 0, - 1, - 0, 0, 10, new Vec3(-16.313568115234375, 3, -579.5118408203125), new Vec3(0.0009587526218325454, 0, 0), - new Vec3(1, 1, 1), - [[2, 0, 0, 0, 0, 0], [0, 0], [0, 0, 0, 0, 128, 75, 251, 140]], + new Map([ + ["property_0", 1], + ["property_1", 1], + ["property_2", 1], + ["property_3", 1], + ["property_4", 0], + ["property_5", 0], + ["property_6", 2365279104], + ]), + [[2, 0, 0, 0, 0, 0], [0, 0]], ), new ObservableQuestObject( ObjectType.MenuActivation, 16385, 0, 0, - 0, - 0, 10, new Vec3(-393.07318115234375, 10, -12.964752197265625), new Vec3(0, 0, 0), - new Vec3(9.183549615799121e-41, 1.0000011920928955, 1), - [[2, 0, 1, 0, 0, 0], [0, 0], [0, 0, 0, 0, 32, 76, 251, 140]], + new Map([ + ["property_0", 9.183549615799121e-41], + ["property_1", 1.0000011920928955], + ["property_2", 1], + ["property_3", 0], + ["property_4", 0], + ["property_5", 0], + ["property_6", 2365279264], + ]), + [[2, 0, 1, 0, 0, 0], [0, 0]], ), new ObservableQuestObject( ObjectType.MenuActivation, 16386, 0, - 2, - 65536, 0, 10, new Vec3(-458.60699462890625, 10, -51.270660400390625), new Vec3(0, 0, 0), - new Vec3(1, 1, 1), - [[2, 0, 2, 0, 0, 0], [0, 0], [10, 0, 0, 0, 192, 76, 251, 140]], + new Map([ + ["property_0", 1], + ["property_1", 1], + ["property_2", 1], + ["property_3", 2], + ["property_4", 65536], + ["property_5", 10], + ["property_6", 2365279424], + ]), + [[2, 0, 2, 0, 0, 0], [0, 0]], ), new ObservableQuestObject( ObjectType.MenuActivation, 16387, 0, - 3, - 0, 0, 10, new Vec3(-430.19696044921875, 10, -24.490447998046875), new Vec3(0, 0, 0), - new Vec3(1, 1, 1), - [[2, 0, 3, 0, 0, 0], [0, 0], [0, 0, 0, 0, 96, 77, 251, 140]], + new Map([ + ["property_0", 1], + ["property_1", 1], + ["property_2", 1], + ["property_3", 3], + ["property_4", 0], + ["property_5", 0], + ["property_6", 2365279584], + ]), + [[2, 0, 3, 0, 0, 0], [0, 0]], ), new ObservableQuestObject( ObjectType.PlayerSet, 16388, 0, 0, - 0, - 0, 10, new Vec3(0.995330810546875, 0, -37.0010986328125), new Vec3(0, 4.712460886831327, 0), - new Vec3(0, 1, 1), - [[2, 0, 4, 0, 0, 0], [0, 0], [0, 0, 0, 0, 0, 78, 251, 140]], + new Map([ + ["property_0", 0], + ["property_1", 1], + ["property_2", 1], + ["property_3", 0], + ["property_4", 0], + ["property_5", 0], + ["property_6", 2365279744], + ]), + [[2, 0, 4, 0, 0, 0], [0, 0]], ), new ObservableQuestObject( ObjectType.PlayerSet, 16389, 0, 0, - 0, - 0, 10, new Vec3(3.0009307861328125, 0, -23.99688720703125), new Vec3(0, 4.859725289544806, 0), - new Vec3(1.000000238418579, 1, 1), - [[2, 0, 5, 0, 0, 0], [0, 0], [0, 0, 0, 0, 160, 78, 251, 140]], + new Map([ + ["property_0", 1.000000238418579], + ["property_1", 1], + ["property_2", 1], + ["property_3", 0], + ["property_4", 0], + ["property_5", 0], + ["property_6", 2365279904], + ]), + [[2, 0, 5, 0, 0, 0], [0, 0]], ), new ObservableQuestObject( ObjectType.PlayerSet, 16390, 0, 0, - 0, - 0, 10, new Vec3(2.0015106201171875, 0, -50.00386047363281), new Vec3(0, 4.565196484117848, 0), - new Vec3(2.000002384185791, 1, 1), - [[2, 0, 6, 0, 0, 0], [0, 0], [0, 0, 0, 0, 64, 79, 251, 140]], + new Map([ + ["property_0", 2.000002384185791], + ["property_1", 1], + ["property_2", 1], + ["property_3", 0], + ["property_4", 0], + ["property_5", 0], + ["property_6", 2365280064], + ]), + [[2, 0, 6, 0, 0, 0], [0, 0]], ), new ObservableQuestObject( ObjectType.PlayerSet, 16391, 0, - 65536, - 10, 0, 10, new Vec3(4.9973907470703125, 0, -61.99664306640625), new Vec3(0, 4.368843947166543, 0), - new Vec3(3.0000007152557373, 1, 1), - [[2, 0, 7, 0, 0, 0], [0, 0], [0, 0, 0, 0, 224, 79, 251, 140]], + new Map([ + ["property_0", 3.0000007152557373], + ["property_1", 1], + ["property_2", 1], + ["property_3", 65536], + ["property_4", 10], + ["property_5", 0], + ["property_6", 2365280224], + ]), + [[2, 0, 7, 0, 0, 0], [0, 0]], ), new ObservableQuestObject( ObjectType.MainRagolTeleporter, 18264, 0, - 1, - 0, 0, 10, new Vec3(132.00314331054688, 1.000000238418579, -265.002197265625), new Vec3(0, 0.49088134237826325, 0), - new Vec3(1.000000238418579, 1, 1), - [[0, 0, 87, 7, 0, 0], [0, 0], [0, 0, 0, 0, 208, 128, 250, 140]], + new Map([ + ["property_0", 1.000000238418579], + ["property_1", 1], + ["property_2", 1], + ["property_3", 1], + ["property_4", 0], + ["property_5", 0], + ["property_6", 2365227216], + ]), + [[0, 0, 87, 7, 0, 0], [0, 0]], ), new ObservableQuestObject( ObjectType.PrincipalWarp, 16393, 0, 0, - 65536, - 0, 10, new Vec3(-228, 0, -2020.99951171875), new Vec3(0, 2.9452880542695796, 0), - new Vec3(-10.000004768371582, 0, -30.000030517578125), - [[2, 0, 9, 0, 0, 0], [0, 0], [0, 0, 1, 0, 176, 81, 251, 140]], + new Map([ + ["property_0", -10.000004768371582], + ["property_1", 0], + ["property_2", -30.000030517578125], + ["property_3", 0], + ["property_4", 65536], + ["property_5", 65536], + ["property_6", 2365280688], + ]), + [[2, 0, 9, 0, 0, 0], [0, 0]], ), new ObservableQuestObject( ObjectType.MenuActivation, 16394, 0, - 4, - 0, 0, 10, new Vec3(-41.000030517578125, 0, 42.37322998046875), new Vec3(0, 0, 0), - new Vec3(1, 1, 1), - [[2, 0, 10, 0, 0, 0], [1, 0], [0, 0, 0, 0, 224, 82, 251, 140]], + new Map([ + ["property_0", 1], + ["property_1", 1], + ["property_2", 1], + ["property_3", 4], + ["property_4", 0], + ["property_5", 0], + ["property_6", 2365280992], + ]), + [[2, 0, 10, 0, 0, 0], [1, 0]], ), new ObservableQuestObject( ObjectType.MenuActivation, 16395, 0, - 5, - 0, 0, 10, new Vec3(-479.21673583984375, 8.781256675720215, -322.465576171875), new Vec3(6.28328118244177, 0.0009587526218325454, 0), - new Vec3(1, 1, 1), - [[2, 0, 11, 0, 0, 0], [0, 0], [0, 0, 0, 0, 128, 83, 251, 140]], + new Map([ + ["property_0", 1], + ["property_1", 1], + ["property_2", 1], + ["property_3", 5], + ["property_4", 0], + ["property_5", 0], + ["property_6", 2365281152], + ]), + [[2, 0, 11, 0, 0, 0], [0, 0]], ), new ObservableQuestObject( ObjectType.PrincipalWarp, 16396, 0, - 32768, - 0, 0, 10, new Vec3(-228, 0, -351.0015869140625), new Vec3(0, 0, 0), - new Vec3(10.000006675720215, 0, -1760.0010986328125), - [[2, 0, 12, 0, 0, 0], [0, 0], [0, 0, 0, 0, 32, 84, 251, 140]], + new Map([ + ["property_0", 10.000006675720215], + ["property_1", 0], + ["property_2", -1760.0010986328125], + ["property_3", 32768], + ["property_4", 0], + ["property_5", 0], + ["property_6", 2365281312], + ]), + [[2, 0, 12, 0, 0, 0], [0, 0]], ), new ObservableQuestObject( ObjectType.TelepipeLocation, 16397, 0, 0, - 0, - 0, 10, new Vec3(-561.88232421875, 0, -406.8829345703125), new Vec3(0, 0, 0), - new Vec3(1, 1, 1), - [[2, 0, 13, 0, 0, 0], [0, 0], [0, 0, 0, 0, 80, 85, 251, 140]], + new Map([ + ["property_0", 1], + ["property_1", 1], + ["property_2", 1], + ["property_3", 0], + ["property_4", 0], + ["property_5", 0], + ["property_6", 2365281616], + ]), + [[2, 0, 13, 0, 0, 0], [0, 0]], ), new ObservableQuestObject( ObjectType.TelepipeLocation, 16398, 0, - 1, - 0, 0, 10, new Vec3(-547.8557739257812, 0, -444.8822326660156), new Vec3(0, 0, 0), - new Vec3(1, 1, 1), - [[2, 0, 14, 0, 0, 0], [0, 0], [0, 0, 0, 0, 16, 86, 251, 140]], + new Map([ + ["property_0", 1], + ["property_1", 1], + ["property_2", 1], + ["property_3", 1], + ["property_4", 0], + ["property_5", 0], + ["property_6", 2365281808], + ]), + [[2, 0, 14, 0, 0, 0], [0, 0]], ), new ObservableQuestObject( ObjectType.TelepipeLocation, 16399, 0, - 3, - 0, 0, 10, new Vec3(-486.441650390625, 0, -497.4501647949219), new Vec3(0, 0, 0), - new Vec3(9.183549615799121e-41, 1.0000011920928955, 1), - [[2, 0, 15, 0, 0, 0], [0, 0], [0, 0, 0, 0, 208, 86, 251, 140]], + new Map([ + ["property_0", 9.183549615799121e-41], + ["property_1", 1.0000011920928955], + ["property_2", 1], + ["property_3", 3], + ["property_4", 0], + ["property_5", 0], + ["property_6", 2365282000], + ]), + [[2, 0, 15, 0, 0, 0], [0, 0]], ), new ObservableQuestObject( ObjectType.TelepipeLocation, 16400, 0, - 2, - 65536, 0, 10, new Vec3(-522.4052734375, 0, -474.1882629394531), new Vec3(0, 0, 0), - new Vec3(1, 1, 1), - [[2, 0, 16, 0, 0, 0], [0, 0], [10, 0, 0, 0, 144, 87, 251, 140]], + new Map([ + ["property_0", 1], + ["property_1", 1], + ["property_2", 1], + ["property_3", 2], + ["property_4", 65536], + ["property_5", 10], + ["property_6", 2365282192], + ]), + [[2, 0, 16, 0, 0, 0], [0, 0]], ), new ObservableQuestObject( ObjectType.MedicalCenterDoor, 16401, 0, - 1, - 0, 0, 10, new Vec3(-34.49853515625, 0, -384.4951171875), new Vec3(0, 5.497871034636549, 0), - new Vec3(3.0000007152557373, 1, 1), - [[2, 0, 17, 0, 0, 0], [0, 0], [0, 0, 0, 0, 80, 88, 251, 140]], + new Map([ + ["property_0", 3.0000007152557373], + ["property_1", 1], + ["property_2", 1], + ["property_3", 1], + ["property_4", 0], + ["property_5", 0], + ["property_6", 2365282384], + ]), + [[2, 0, 17, 0, 0, 0], [0, 0]], ), new ObservableQuestObject( ObjectType.ShopDoor, 16402, 0, - 1, - 0, 0, 10, new Vec3(-393.0031433105469, 0, -143.49981689453125), new Vec3(0, 3.141640591220885, 0), - new Vec3(3.0000007152557373, 1, 1), - [[2, 0, 18, 0, 0, 0], [0, 0], [0, 0, 0, 0, 80, 89, 251, 140]], + new Map([ + ["property_0", 3.0000007152557373], + ["property_1", 1], + ["property_2", 1], + ["property_3", 1], + ["property_4", 0], + ["property_5", 0], + ["property_6", 2365282640], + ]), + [[2, 0, 18, 0, 0, 0], [0, 0]], ), new ObservableQuestObject( ObjectType.MenuActivation, 16403, 0, - 6, - 0, 0, 10, new Vec3(-355.17462158203125, 0, -43.15193176269531), new Vec3(0, 0, 0), - new Vec3(1.000000238418579, 1, 1), - [[2, 0, 19, 0, 0, 0], [0, 0], [0, 0, 0, 0, 80, 90, 251, 140]], + new Map([ + ["property_0", 1.000000238418579], + ["property_1", 1], + ["property_2", 1], + ["property_3", 6], + ["property_4", 0], + ["property_5", 0], + ["property_6", 2365282896], + ]), + [[2, 0, 19, 0, 0, 0], [0, 0]], ), new ObservableQuestObject( ObjectType.HuntersGuildDoor, 16404, 0, - 1, - 0, 0, 10, new Vec3(-43.00239562988281, 0, -118.00120544433594), new Vec3(0, 3.141640591220885, 0), - new Vec3(3.0000007152557373, 1, 1), - [[2, 0, 20, 0, 0, 0], [0, 0], [0, 0, 0, 0, 240, 90, 251, 140]], + new Map([ + ["property_0", 3.0000007152557373], + ["property_1", 1], + ["property_2", 1], + ["property_3", 1], + ["property_4", 0], + ["property_5", 0], + ["property_6", 2365283056], + ]), + [[2, 0, 20, 0, 0, 0], [0, 0]], ), new ObservableQuestObject( ObjectType.TeleporterDoor, 16405, 0, - 1, - 0, 0, 10, new Vec3(26.000823974609375, 0, -265.99810791015625), new Vec3(0, 3.141640591220885, 0), - new Vec3(3.0000007152557373, 1, 1), - [[2, 0, 21, 0, 0, 0], [0, 0], [0, 0, 0, 0, 240, 91, 251, 140]], + new Map([ + ["property_0", 3.0000007152557373], + ["property_1", 1], + ["property_2", 1], + ["property_3", 1], + ["property_4", 0], + ["property_5", 0], + ["property_6", 2365283312], + ]), + [[2, 0, 21, 0, 0, 0], [0, 0]], ), new ObservableQuestObject( ObjectType.PlayerSet, 16406, 0, - 1, - 0, 0, 10, new Vec3(57.81005859375, 0, -268.5472412109375), new Vec3(0, 4.712460886831327, 0), - new Vec3(0, 1, 1), - [[2, 0, 22, 0, 0, 0], [0, 0], [0, 0, 0, 0, 240, 92, 251, 140]], + new Map([ + ["property_0", 0], + ["property_1", 1], + ["property_2", 1], + ["property_3", 1], + ["property_4", 0], + ["property_5", 0], + ["property_6", 2365283568], + ]), + [[2, 0, 22, 0, 0, 0], [0, 0]], ), new ObservableQuestObject( ObjectType.PlayerSet, 16407, 0, - 1, - 0, 0, 10, new Vec3(66.769287109375, 0, -252.3748779296875), new Vec3(0, 4.712460886831327, 0), - new Vec3(1.000000238418579, 1, 1), - [[2, 0, 23, 0, 0, 0], [0, 0], [0, 0, 0, 0, 144, 93, 251, 140]], + new Map([ + ["property_0", 1.000000238418579], + ["property_1", 1], + ["property_2", 1], + ["property_3", 1], + ["property_4", 0], + ["property_5", 0], + ["property_6", 2365283728], + ]), + [[2, 0, 23, 0, 0, 0], [0, 0]], ), new ObservableQuestObject( ObjectType.PlayerSet, 16408, 0, - 1, - 0, 0, 10, new Vec3(67.36819458007812, 0, -284.9297180175781), new Vec3(0, 4.712460886831327, 0), - new Vec3(2.000000476837158, 1, 1), - [[2, 0, 24, 0, 0, 0], [0, 0], [0, 0, 0, 0, 48, 94, 251, 140]], + new Map([ + ["property_0", 2.000000476837158], + ["property_1", 1], + ["property_2", 1], + ["property_3", 1], + ["property_4", 0], + ["property_5", 0], + ["property_6", 2365283888], + ]), + [[2, 0, 24, 0, 0, 0], [0, 0]], ), new ObservableQuestObject( ObjectType.PlayerSet, 16409, 0, - 1, - 0, 0, 10, new Vec3(77.10488891601562, 0, -269.2830505371094), new Vec3(0, 4.712460886831327, 0), - new Vec3(3.0000007152557373, 1, 1), - [[2, 0, 25, 0, 0, 0], [0, 0], [0, 0, 0, 0, 208, 94, 251, 140]], + new Map([ + ["property_0", 3.0000007152557373], + ["property_1", 1], + ["property_2", 1], + ["property_3", 1], + ["property_4", 0], + ["property_5", 0], + ["property_6", 2365284048], + ]), + [[2, 0, 25, 0, 0, 0], [0, 0]], ), ]; } @@ -428,258 +584,210 @@ function create_default_npcs(): ObservableQuestNpc[] { new ObservableQuestNpc( NpcType.GuildLady, 29, + 1011.0010986328125, + 850, 0, 0, 10, new Vec3(-49.0010986328125, 0, 50.996429443359375), new Vec3(0, 2.3562304434156633, 0), new Vec3(0, 0, 0), - [ - [0, 0, 7, 86, 0, 0, 0, 0, 23, 87], - [0, 0, 0, 0, 0, 0], - [18, 192, 124, 68, 0, 128, 84, 68], - [128, 238, 223, 176], - ], + [[0, 0, 7, 86, 0, 0, 0, 0, 23, 87], [0, 0, 0, 0, 0, 0], [128, 238, 223, 176]], ), new ObservableQuestNpc( NpcType.FemaleFat, 4, + 1016.0010986328125, + 100, 1, 0, 20, new Vec3(167.99769592285156, 0, 83.99686431884766), new Vec3(0, 3.927050739026106, 0), new Vec3(24.000009536743164, 0, 0), - [ - [0, 0, 7, 88, 0, 0, 0, 0, 23, 89], - [0, 0, 0, 0, 0, 0], - [18, 0, 126, 68, 6, 0, 200, 66], - [128, 238, 232, 48], - ], + [[0, 0, 7, 88, 0, 0, 0, 0, 23, 89], [0, 0, 0, 0, 0, 0], [128, 238, 232, 48]], ), new ObservableQuestNpc( NpcType.MaleDwarf, 10, + 1015.0010986328125, + 90, 1, 0, 20, new Vec3(156.0028839111328, 0, -49.99967575073242), new Vec3(0, 5.497871034636549, 0), new Vec3(30.000009536743164, 0, 0), - [ - [0, 0, 7, 89, 0, 0, 0, 0, 23, 90], - [0, 0, 0, 0, 0, 0], - [18, 192, 125, 68, 6, 0, 180, 66], - [128, 238, 236, 176], - ], + [[0, 0, 7, 89, 0, 0, 0, 0, 23, 90], [0, 0, 0, 0, 0, 0], [128, 238, 236, 176]], ), new ObservableQuestNpc( NpcType.RedSoldier, 26, + 1020.0010986328125, + 130, 0, 0, 20, new Vec3(237.9988250732422, 0, -14.0001220703125), new Vec3(0, 5.497871034636549, 0), new Vec3(0, 0, 0), - [ - [0, 0, 7, 90, 0, 0, 0, 0, 23, 91], - [0, 0, 0, 0, 0, 0], - [18, 0, 127, 68, 6, 0, 2, 67], - [128, 238, 241, 48], - ], + [[0, 0, 7, 90, 0, 0, 0, 0, 23, 91], [0, 0, 0, 0, 0, 0], [128, 238, 241, 48]], ), new ObservableQuestNpc( NpcType.BlueSoldier, 25, + 1019.0010986328125, + 120, 0, 0, 20, new Vec3(238.00379943847656, 0, 63.00413513183594), new Vec3(0, 3.927050739026106, 0), new Vec3(0, 0, 0), - [ - [0, 0, 7, 91, 0, 0, 0, 0, 23, 92], - [0, 0, 0, 0, 0, 0], - [18, 192, 126, 68, 11, 0, 240, 66], - [128, 238, 245, 176], - ], + [[0, 0, 7, 91, 0, 0, 0, 0, 23, 92], [0, 0, 0, 0, 0, 0], [128, 238, 245, 176]], ), new ObservableQuestNpc( NpcType.FemaleMacho, 5, + 1014.0010986328125, + 80, 1, 0, 20, new Vec3(-2.001882553100586, 0, 35.0036506652832), new Vec3(0, 3.141640591220885, 0), new Vec3(26.000009536743164, 0, 0), - [ - [0, 0, 7, 92, 0, 0, 0, 0, 23, 93], - [0, 0, 0, 0, 0, 0], - [18, 128, 125, 68, 9, 0, 160, 66], - [128, 238, 250, 48], - ], + [[0, 0, 7, 92, 0, 0, 0, 0, 23, 93], [0, 0, 0, 0, 0, 0], [128, 238, 250, 48]], ), new ObservableQuestNpc( NpcType.Scientist, 30, + 1013.0010986328125, + 70, 1, 0, 20, new Vec3(-147.0000457763672, 0, -7.996537208557129), new Vec3(0, 2.577127047485882, 0), new Vec3(30.000009536743164, 0, 0), - [ - [0, 0, 7, 93, 0, 0, 0, 0, 23, 94], - [0, 0, 0, 0, 0, 0], - [18, 64, 125, 68, 8, 0, 140, 66], - [128, 238, 254, 176], - ], + [[0, 0, 7, 93, 0, 0, 0, 0, 23, 94], [0, 0, 0, 0, 0, 0], [128, 238, 254, 176]], ), new ObservableQuestNpc( NpcType.MaleOld, 13, + 1012.0010986328125, + 60, 1, 0, 20, new Vec3(-219.99710083007812, 0, -100.0008316040039), new Vec3(0, 0, 0), new Vec3(30.000011444091797, 0, 0), - [ - [0, 0, 7, 94, 0, 0, 0, 0, 23, 95], - [0, 0, 0, 0, 0, 0], - [18, 0, 125, 68, 15, 0, 112, 66], - [128, 239, 3, 48], - ], + [[0, 0, 7, 94, 0, 0, 0, 0, 23, 95], [0, 0, 0, 0, 0, 0], [128, 239, 3, 48]], ), new ObservableQuestNpc( NpcType.GuildLady, 29, + 1010.0010986328125, + 840, 0, 0, 20, new Vec3(-262.5099792480469, 0, -24.53999900817871), new Vec3(0, 1.963525369513053, 0), new Vec3(0, 0, 0), - [ - [0, 0, 7, 95, 0, 0, 0, 0, 23, 106], - [0, 0, 0, 0, 0, 0], - [18, 128, 124, 68, 0, 0, 82, 68], - [128, 239, 100, 192], - ], + [[0, 0, 7, 95, 0, 0, 0, 0, 23, 106], [0, 0, 0, 0, 0, 0], [128, 239, 100, 192]], ), new ObservableQuestNpc( NpcType.Tekker, 28, + 1009, + 830, 0, 0, 30, new Vec3(-43.70983123779297, 2.5999999046325684, -52.78248596191406), new Vec3(0, 0.7854101478052212, 0), new Vec3(0, 0, 0), - [ - [0, 0, 7, 97, 0, 0, 0, 0, 23, 98], - [0, 0, 0, 0, 0, 0], - [0, 64, 124, 68, 0, 128, 79, 68], - [128, 239, 16, 176], - ], + [[0, 0, 7, 97, 0, 0, 0, 0, 23, 98], [0, 0, 0, 0, 0, 0], [128, 239, 16, 176]], ), new ObservableQuestNpc( NpcType.MaleMacho, 12, + 1006, + 800, 0, 0, 30, new Vec3(0.33990478515625, 2.5999999046325684, -84.71995544433594), new Vec3(0, 0, 0), new Vec3(0, 0, 0), - [ - [0, 0, 7, 98, 0, 0, 0, 0, 23, 99], - [0, 0, 0, 0, 0, 0], - [0, 128, 123, 68, 0, 0, 72, 68], - [128, 239, 21, 48], - ], + [[0, 0, 7, 98, 0, 0, 0, 0, 23, 99], [0, 0, 0, 0, 0, 0], [128, 239, 21, 48]], ), new ObservableQuestNpc( NpcType.FemaleMacho, 5, + 1008, + 820, 0, 0, 30, new Vec3(43.87113952636719, 2.5999996662139893, -74.80299377441406), new Vec3(0, -0.5645135437350027, 0), new Vec3(0, 0, 0), - [ - [0, 0, 7, 99, 0, 0, 0, 0, 23, 100], - [0, 0, 0, 0, 0, 0], - [0, 0, 124, 68, 0, 0, 77, 68], - [128, 239, 25, 176], - ], + [[0, 0, 7, 99, 0, 0, 0, 0, 23, 100], [0, 0, 0, 0, 0, 0], [128, 239, 25, 176]], ), new ObservableQuestNpc( NpcType.MaleFat, 11, + 1007.0010986328125, + 810, 0, 0, 30, new Vec3(75.88380432128906, 2.5999996662139893, -42.69328308105469), new Vec3(0, -1.0308508189943528, 0), new Vec3(0, 0, 0), - [ - [0, 0, 7, 100, 0, 0, 0, 0, 23, 101], - [0, 0, 0, 0, 0, 0], - [18, 192, 123, 68, 0, 128, 74, 68], - [128, 239, 30, 48], - ], + [[0, 0, 7, 100, 0, 0, 0, 0, 23, 101], [0, 0, 0, 0, 0, 0], [128, 239, 30, 48]], ), new ObservableQuestNpc( NpcType.FemaleTall, 7, + 1021.0010986328125, + 140, 1, 0, 30, new Vec3(16.003997802734375, 0, 5.995697021484375), new Vec3(0, -1.1781152217078317, 0), new Vec3(22.000009536743164, 0, 0), - [ - [0, 0, 7, 101, 0, 0, 0, 0, 23, 102], - [0, 0, 0, 0, 0, 0], - [18, 64, 127, 68, 4, 0, 12, 67], - [128, 239, 34, 176], - ], + [[0, 0, 7, 101, 0, 0, 0, 0, 23, 102], [0, 0, 0, 0, 0, 0], [128, 239, 34, 176]], ), new ObservableQuestNpc( NpcType.Nurse, 31, + 1017, + 860, 0, 0, 40, new Vec3(0.3097381591796875, 3, -105.3865966796875), new Vec3(0, 0, 0), new Vec3(0, 0, 0), - [ - [0, 0, 7, 102, 0, 0, 0, 0, 23, 103], - [0, 0, 0, 0, 0, 0], - [0, 64, 126, 68, 0, 0, 87, 68], - [128, 239, 39, 48], - ], + [[0, 0, 7, 102, 0, 0, 0, 0, 23, 103], [0, 0, 0, 0, 0, 0], [128, 239, 39, 48]], ), new ObservableQuestNpc( NpcType.Nurse, 31, + 1018.0010986328125, + 110, 1, 0, 40, new Vec3(53.499176025390625, 0, -26.496688842773438), new Vec3(0, 5.497871034636549, 0), new Vec3(18.000009536743164, 0, 0), - [ - [0, 0, 7, 103, 0, 0, 0, 0, 23, 104], - [0, 0, 0, 0, 0, 0], - [18, 128, 126, 68, 7, 0, 220, 66], - [128, 239, 43, 176], - ], + [[0, 0, 7, 103, 0, 0, 0, 0, 23, 104], [0, 0, 0, 0, 0, 0], [128, 239, 43, 176]], ), ]; }