135 lines
3.9 KiB
Python
135 lines
3.9 KiB
Python
"""
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MIT License
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Copyright (c) 2020 Benjamin Collins (kion @ dashgl.com)
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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"""
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import struct
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class NinjaFace:
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def __init__(self):
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self.mat_index = -1
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self.index = ( 0, 0, 0 )
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self.color = (
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{ 'r' : 255, 'g' : 255, 'b' : 255, 'a' : 255 },
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{ 'r' : 255, 'g' : 255, 'b' : 255, 'a' : 255 },
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{ 'r' : 255, 'g' : 255, 'b' : 255, 'a' : 255 }
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)
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self.norm = (
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{ 'x' : 0.0, 'y' : 0.0, 'z' : 0.0 },
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{ 'x' : 0.0, 'y' : 0.0, 'z' : 0.0 },
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{ 'x' : 0.0, 'y' : 0.0, 'z' : 0.0 }
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)
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self.diffuse_uv = (
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{ 'u' : 0.0, 'v' : 0.0 },
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{ 'u' : 0.0, 'v' : 0.0 },
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{ 'u' : 0.0, 'v' : 0.0 }
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)
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return None
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def setMatIndex(self, index):
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self.mat_index = index
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return None
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def setIndexes(self, a, b, c):
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self.index = ( a, b, c )
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return None
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def setNormals(self, a, b, c):
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self.norm = ( a, b, c )
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return None
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def setColors(self, a, b, c):
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self.color = (a, b, c)
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return None
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def setDiffuseUv(self, a, b, c):
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self.diffuse_uv = ( a, b, c )
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return None
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def __repr__(self):
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return "Material Id: %d, Indices: %d %d %d" % (
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self.mat_index,
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self.index[0],
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self.index[1],
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self.index[2]
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)
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def createDmfEntry(self, file):
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#Material Index
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file.write(struct.pack('HH', self.mat_index, 0))
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#Index ABC
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file.write(struct.pack('I', self.index[0]))
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file.write(struct.pack('I', self.index[1]))
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file.write(struct.pack('I', self.index[2]))
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# Color A
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file.write(struct.pack('B', self.color[0]['r']))
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file.write(struct.pack('B', self.color[0]['g']))
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file.write(struct.pack('B', self.color[0]['b']))
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file.write(struct.pack('B', self.color[0]['a']))
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# Color B
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file.write(struct.pack('B', self.color[1]['r']))
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file.write(struct.pack('B', self.color[1]['g']))
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file.write(struct.pack('B', self.color[1]['b']))
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file.write(struct.pack('B', self.color[1]['a']))
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# Color C
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file.write(struct.pack('B', self.color[2]['r']))
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file.write(struct.pack('B', self.color[2]['g']))
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file.write(struct.pack('B', self.color[2]['b']))
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file.write(struct.pack('B', self.color[2]['a']))
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# Normal A
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file.write(struct.pack('f', self.norm[0]['x']))
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file.write(struct.pack('f', self.norm[0]['y']))
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file.write(struct.pack('f', self.norm[0]['z']))
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# Normal B
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file.write(struct.pack('f', self.norm[1]['x']))
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file.write(struct.pack('f', self.norm[1]['y']))
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file.write(struct.pack('f', self.norm[1]['z']))
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# Normal C
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file.write(struct.pack('f', self.norm[2]['x']))
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file.write(struct.pack('f', self.norm[2]['y']))
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file.write(struct.pack('f', self.norm[2]['z']))
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# Diffuse Map A
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file.write(struct.pack('f', self.diffuse_uv[0]['u']))
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file.write(struct.pack('f', self.diffuse_uv[0]['v']))
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# Diffuse Map B
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file.write(struct.pack('f', self.diffuse_uv[1]['u']))
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file.write(struct.pack('f', self.diffuse_uv[1]['v']))
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# Diffuse Map C
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file.write(struct.pack('f', self.diffuse_uv[2]['u']))
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file.write(struct.pack('f', self.diffuse_uv[2]['v']))
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return None
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