93 lines
3.8 KiB
Plaintext
93 lines
3.8 KiB
Plaintext
%% This file is part of EGS.
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%%
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%% EGS is free software: you can redistribute it and/or modify
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%% it under the terms of the GNU Affero General Public License as
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%% published by the Free Software Foundation, either version 3 of the
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%% License, or (at your option) any later version.
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%%
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%% EGS is distributed in the hope that it will be useful,
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%% but WITHOUT ANY WARRANTY; without even the implied warranty of
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%% MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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%% GNU Affero General Public License for more details.
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%%
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%% You should have received a copy of the GNU Affero General Public License
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%% along with EGS. If not, see <http://www.gnu.org/licenses/>.
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%% Neudaiz lobbies.
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{questid, 1102000}.
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%% @todo Default to {1, 6} if missing?
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{party_size, {1, 6}}.
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%% @todo Those should probably default to those values if unspecified (lobbies).
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{cursor, {0, 0}}.
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{icon, 65535}.
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%% @todo Default enemy_level to 1 if unspecified (lobbies).
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%% @todo Default sets to [100] if unspecified (lobbies).
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{zones, [
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[{zoneid, 0}, {areaid, 4}, {enemy_level, 1}, {sets, [100]}, {maps, [1]}],
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[{zoneid, 1}, {areaid, 4}, {enemy_level, 1}, {sets, [100]}, {maps, [9000]}],
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[{zoneid, 2}, {areaid, 4}, {enemy_level, 1}, {sets, [100]}, {maps, [9010]}],
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[{zoneid, 3}, {areaid, 4}, {enemy_level, 1}, {sets, [100]}, {maps, [9100]}],
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[{zoneid, 4}, {areaid, 4}, {enemy_level, 1}, {sets, [100]}, {maps, [9120]}],
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[{zoneid, 7}, {areaid, 4}, {enemy_level, 1}, {sets, [100]}, {maps, [9300, 9301, 9302, 9305]}],
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[{zoneid, 11}, {areaid, 4}, {enemy_level, 1}, {sets, [100]}, {maps, [3, 100, 200]}],
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[{zoneid, 12}, {areaid, 4}, {enemy_level, 1}, {sets, [100]}, {maps, [100]}],
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[{zoneid, 13}, {areaid, 4}, {enemy_level, 1}, {sets, [100]}, {maps, [100]}]
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]}.
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{temp_flags, []}.
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{value_flags, ["SV_WK_LC_RETURN"]}.
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{bool_flags, [
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"SV_FLG_PASS_NZ", "SV_FLG_PASS_OT", "SV_FLG_CTRL_OT", "SVFLG_WENT_OTCT",
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"SVFLG_WENT_OT_G", "SVFLG_WENT_YOME", "MV_PASS_FL_NZ01", "MV_PASS_FL_NZ02",
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"MV_PASS_FL_NZ03", "MV_PASS_FL_NZ04", "MV_PASS_FL_NZ05", "MV_PASS_FL_NZ06",
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"MV_PASS_FL_NZ07", "MV_PASS_FL_NZ08", "MV_PASS_FL_NZ09"
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]}.
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{items, [
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%% @todo ItemID defaults to ffffffff if missing?
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%% @todo nb_items defaults to 1 if missing?
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%% @todo type 5 for lobbies, what else?
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[{index, 1}, {itemid, 16#ffffffff}, {nb_items, 1}, {type, 5}, {money, 200}],
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[{index, 2}, {itemid, 16#ffffffff}, {nb_items, 1}, {type, 5}, {money, 400}],
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[{index, 3}, {itemid, 16#ffffffff}, {nb_items, 1}, {type, 5}, {money, 600}],
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[{index, 4}, {itemid, 16#ffffffff}, {nb_items, 1}, {type, 5}, {money, 800}]
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]}.
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%% @todo if is questid then defaults to ffffffff.
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%% @todo Default to full ffff if missing.
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{enter_warp, {1102000, 0, 1, 0}}.
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{exit_warp, {1102000, 65535, 65535, 65535}}.
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{fail_warp, {1102000, 65535, 65535, 65535}}.
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%% @doc Current -> next. Values are the area and the exit/entrance entryid.
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%% @todo if is questid then defaults to ffffffff.
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{warps, [
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{{1102000, 0, 4, 2}, {1102000, 11, 200, 0}},
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{{1102000, 0, 1, 1}, {1102000, 11, 3, 0}},
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{{1102000, 11, 200, 10}, {1102000, 0, 4, 2}},
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{{1102000, 0, 1, 2}, {1102000, 11, 200, 0}},
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{{1102000, 11, 100, 0}, {1102000, 0, 1, 3}},
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{{1102000, 0, 4, 0}, {1104000, 0, 900, 0}},
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{{1102000, 0, 1, 3}, {1102000, 11, 100, 0}},
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{{1102000, 11, 3, 0}, {1102000, 0, 1, 1}},
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{{1102000, 11, 3, 10}, {1102000, 0, 4, 1}},
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{{1102000, 0, 1, 4}, {1102000, 12, 100, 1}},
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{{1102000, 13, 100, 12}, {1102000, 0, 4, 5}},
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{{1102000, 11, 200, 0}, {1102000, 0, 1, 2}},
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{{1102000, 0, 1, 5}, {1102000, 13, 100, 2}},
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{{1102000, 13, 100, 2}, {1102000, 0, 1, 5}},
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{{1102000, 0, 4, 5}, {1102000, 13, 100, 2}},
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{{1102000, 12, 100, 11}, {1102000, 0, 4, 4}},
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{{1102000, 0, 4, 3}, {1102000, 11, 100, 0}},
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{{1102000, 0, 4, 4}, {1102000, 12, 100, 1}},
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{{1102000, 11, 100, 10}, {1102000, 0, 4, 3}},
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{{1102000, 12, 100, 1}, {1102000, 0, 1, 4}},
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{{1102000, 0, 1, 0}, {1104000, 0, 900, 0}},
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{{1102000, 0, 4, 1}, {1102000, 11, 3, 0}}
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]}.
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