Erlang Game Server
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2010-07-30 19:31:31 +02:00
data Add tutorial data folder. 2010-06-12 14:38:13 +02:00
ebin Added psu_instance, a process to handle missions and more later. 2010-07-23 21:46:03 +02:00
include psu_game: Add an NPC header file to generate the NPC list. 2010-07-30 19:31:31 +02:00
p psu_game: Add an NPC header file to generate the NPC list. 2010-07-30 19:31:31 +02:00
priv Convert the login server to a supervisor-compatible module. 2010-07-18 12:54:59 +02:00
save Initial commit. Server capable of handling a few lobbies. 2010-05-13 17:05:25 +02:00
src psu_game: Add an NPC header file to generate the NPC list. 2010-07-30 19:31:31 +02:00
.gitignore Initial commit. Server capable of handling a few lobbies. 2010-05-13 17:05:25 +02:00
LICENSE.txt Initial commit. Server capable of handling a few lobbies. 2010-05-13 17:05:25 +02:00
Makefile Use mochiweb's reloader module for automatic code reloading. 2010-07-18 11:48:26 +02:00
README Updated README. 2010-06-14 16:12:45 +02:00
rebar Use rebar for the build system. 2010-07-18 11:25:44 +02:00

EGS is a GPLv3 Erlang Game Server for the game Phantasy Star Universe: AOTI.

This is a community effort toward reviving the now dead western PC servers.
Ultimately the goal is to provide common components for instanced action
RPG game servers, by providing facilities to handle characters, items,
communication aspects, and more. A later goal could be to research a new
and optimized protocol and build an associated client.

This is a very early work in progress. It does not include any data files
yet, meaning one cannot at this point run a server without using the
proprietary files from AOTI.

Use 'make' to compile, 'make run' to run and 'make fclean' to cleanup.