Erlang Game Server
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Loïc Hoguin b99ee267ff maps: Fix all the planet lobbies, including field lobbies.
This does not include story missions mid-lobbies though, of course.
2010-05-27 14:03:06 +02:00
conf Updated MOTD. 2010-05-24 11:30:57 +02:00
data game: Initial Your Room work. Loads someone else's room. 2010-05-25 08:50:08 +02:00
ebin Initial commit. Server capable of handling a few lobbies. 2010-05-13 17:05:25 +02:00
include maps: Fix all the planet lobbies, including field lobbies. 2010-05-27 14:03:06 +02:00
p game: Initial Your Room work. Loads someone else's room. 2010-05-25 08:50:08 +02:00
save Initial commit. Server capable of handling a few lobbies. 2010-05-13 17:05:25 +02:00
src game: No need to restrict that much what can be in unused packet variables. 2010-05-26 17:11:11 +02:00
ssl Initial commit. Server capable of handling a few lobbies. 2010-05-13 17:05:25 +02:00
.gitignore Initial commit. Server capable of handling a few lobbies. 2010-05-13 17:05:25 +02:00
Emakefile cron: New module for keepalive packet handling and other cron jobs. 2010-05-20 23:50:56 +02:00
LICENSE.txt Initial commit. Server capable of handling a few lobbies. 2010-05-13 17:05:25 +02:00
Makefile Copyright notice: gasetools -> EGS. Whoops! Thanks. 2010-05-15 01:55:23 +02:00
README Initial commit. Server capable of handling a few lobbies. 2010-05-13 17:05:25 +02:00

EGS is a GPLv3 Erlang Game Server for AOTI. See LICENSE.txt for details.

 * This is a work in progress!
 * Server files are not included.

Use 'make' to compile, 'make run' to run and 'make fclean' to cleanup.