Erlang Game Server
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Loïc Hoguin b521233125 Handle other players and their movements.
This does not include making a player appear right after spawning,
making a player disappear after logoff and most lobby actions.
This probably isn't even correct or complete but it works for now.
2010-05-14 23:45:03 +02:00
conf Initial commit. Server capable of handling a few lobbies. 2010-05-13 17:05:25 +02:00
ebin Initial commit. Server capable of handling a few lobbies. 2010-05-13 17:05:25 +02:00
include Handle other players and their movements. 2010-05-14 23:45:03 +02:00
p Handle other players and their movements. 2010-05-14 23:45:03 +02:00
save Initial commit. Server capable of handling a few lobbies. 2010-05-13 17:05:25 +02:00
src Handle other players and their movements. 2010-05-14 23:45:03 +02:00
ssl Initial commit. Server capable of handling a few lobbies. 2010-05-13 17:05:25 +02:00
.gitignore Initial commit. Server capable of handling a few lobbies. 2010-05-13 17:05:25 +02:00
Emakefile Initial commit. Server capable of handling a few lobbies. 2010-05-13 17:05:25 +02:00
LICENSE.txt Initial commit. Server capable of handling a few lobbies. 2010-05-13 17:05:25 +02:00
Makefile Initial commit. Server capable of handling a few lobbies. 2010-05-13 17:05:25 +02:00
README Initial commit. Server capable of handling a few lobbies. 2010-05-13 17:05:25 +02:00

EGS is a GPLv3 Erlang Game Server for AOTI. See LICENSE.txt for details.

 * This is a work in progress!
 * Server files are not included.

Use 'make' to compile, 'make run' to run and 'make fclean' to cleanup.