Erlang Game Server
Go to file
2011-02-13 00:35:05 +01:00
c_src egs_prs: The Erlang include file was a full path preventing compilation on most systems. 2011-01-01 15:20:40 +01:00
data Remove the counters folder from data/ now that they're all converted. 2010-10-30 01:43:16 +02:00
docs/protocol docs: Add command 1214: enable/disable season. 2011-01-01 15:20:17 +01:00
ebin Use rebar.config to also compile lib/. Move ebin/egs.app to src/egs.app.src. 2010-10-09 23:51:59 +02:00
include egs_users: Rename id into gid inside the users record. 2011-02-13 00:35:05 +01:00
p psu_proto: Review and move send_1005 to psu_proto. 2010-10-21 18:20:43 +02:00
priv patch: Add a fully working patch server and replace the old hack with it. 2010-12-27 22:16:06 +01:00
save Initial commit. Server capable of handling a few lobbies. 2010-05-13 17:05:25 +02:00
src egs_users: Rename id into gid inside the users record. 2011-02-13 00:35:05 +01:00
.gitignore Initial commit. Server capable of handling a few lobbies. 2010-05-13 17:05:25 +02:00
LICENSE.txt Change the license from GPLv3 to Affero GPL, which is based on GPLv3. 2010-09-04 00:09:06 +02:00
Makefile Makefile: Don't delete the generated lexer/parser after all. 2010-12-11 16:29:37 +01:00
README The server now requires Erlang R14B to run. 2010-11-17 21:31:33 +01:00
rebar rebar: Update to today's git. Fix clean issues. 2011-01-27 01:07:32 +01:00

EGS is a GNU AGPL Erlang Game Server for the game Phantasy Star Universe: AOTI.

This is a community effort toward reviving the now dead western PC servers.
Ultimately the goal is to provide common components for instanced action
RPG game servers, by providing facilities to handle characters, items,
communication aspects, and more. A later goal could be to research a new
and optimized protocol and build an associated client.

This is a very early work in progress. It does not include any data files
yet, meaning one cannot at this point run a server without using the
proprietary files from AOTI.

The server requires Erlang R14B to compile and run.

Use 'make' to compile, 'make run' to run and 'make fclean' to cleanup.