egs/src
Loïc Hoguin 43d2516d02 psu_missions: Initial objects and proper missions handling. See below.
* Create objects in the memory database.
* Enemies aren't created in the database yet.
* Player now has its HP working correctly.
* Boxes are now destroyed.
* Temporarily set the initial spawn point to the LL counter.
2010-07-09 18:59:14 +02:00
..
egs_cron.erl db: Cleanup users who didn't reach game after login every 5 minutes. 2010-05-20 23:53:02 +02:00
egs_db.erl psu_missions: Initial objects and proper missions handling. See below. 2010-07-09 18:59:14 +02:00
egs_game.erl psu_missions: Initial objects and proper missions handling. See below. 2010-07-09 18:59:14 +02:00
egs_login.erl game: Rename all source packet variables to Orig. Packet is for output. 2010-06-04 00:09:08 +02:00
egs_patch.erl Isolate child processes to prevent crashing the whole thing. 2010-05-21 09:12:11 +02:00
egs_proto.erl game: Pattern match the command header only once. 2010-06-27 19:59:16 +02:00
egs.erl psu_missions: Initial objects and proper missions handling. See below. 2010-07-09 18:59:14 +02:00
psu_appearance.erl game: Initial support for character stats and other information. 2010-07-01 21:26:26 +02:00
psu_characters.erl characters: Fix issues when loading idle characters. 2010-07-02 23:12:46 +02:00
psu_missions.erl psu_missions: Initial objects and proper missions handling. See below. 2010-07-09 18:59:14 +02:00