Erlang Game Server
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2010-07-20 18:08:31 +02:00
data Add tutorial data folder. 2010-06-12 14:38:13 +02:00
ebin Remove egs_cron, use a timer in egs_user_model for cleaning up. 2010-07-19 12:10:35 +02:00
include psu_missions: Added MAG', which doesn't work. 2010-07-20 18:08:31 +02:00
p Convert the patch server to a supervisor-compatible module. 2010-07-18 11:11:39 +02:00
priv Convert the login server to a supervisor-compatible module. 2010-07-18 12:54:59 +02:00
save Initial commit. Server capable of handling a few lobbies. 2010-05-13 17:05:25 +02:00
src psu_missions: Added MAG', which doesn't work. 2010-07-20 18:08:31 +02:00
.gitignore Initial commit. Server capable of handling a few lobbies. 2010-05-13 17:05:25 +02:00
LICENSE.txt Initial commit. Server capable of handling a few lobbies. 2010-05-13 17:05:25 +02:00
Makefile Use mochiweb's reloader module for automatic code reloading. 2010-07-18 11:48:26 +02:00
README Updated README. 2010-06-14 16:12:45 +02:00
rebar Use rebar for the build system. 2010-07-18 11:25:44 +02:00

EGS is a GPLv3 Erlang Game Server for the game Phantasy Star Universe: AOTI.

This is a community effort toward reviving the now dead western PC servers.
Ultimately the goal is to provide common components for instanced action
RPG game servers, by providing facilities to handle characters, items,
communication aspects, and more. A later goal could be to research a new
and optimized protocol and build an associated client.

This is a very early work in progress. It does not include any data files
yet, meaning one cannot at this point run a server without using the
proprietary files from AOTI.

Use 'make' to compile, 'make run' to run and 'make fclean' to cleanup.