%% This file is part of EGS. %% %% EGS is free software: you can redistribute it and/or modify %% it under the terms of the GNU Affero General Public License as %% published by the Free Software Foundation, either version 3 of the %% License, or (at your option) any later version. %% %% EGS is distributed in the hope that it will be useful, %% but WITHOUT ANY WARRANTY; without even the implied warranty of %% MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the %% GNU Affero General Public License for more details. %% %% You should have received a copy of the GNU Affero General Public License %% along with EGS. If not, see . %% Network configuration. %% Note that changing these options generally requires restarting the server. %% @doc Ports to listen to for the patch server. %% 11030 is the JP port; 11230 is the US port. {patch_ports, [11030, 11230]}. %% @doc Ports to listen to for the login server. %% 12030 and 12031 are the JP ports, one per entrance; 12230 is the US port. {login_ports, [12030, 12031, 12230]}. %% @doc Game server IP address and port. %% They can be modified freely without problem. %% Note that the port should be available and above 1024. {game_server, {<< 91, 121, 75, 204 >>, 12061}}. %% Caps and limitations. %% @doc Maximum level players can reach. {level_cap, 200}. %% Flags. %% @todo doc {value_flags, [ "EGS_VALUE_FLAG" ]}. %% @todo doc {bool_flags, [ "EGS_BOOL_FLAG" ]}. %% @todo doc {temp_flags, [ "EGS_TEMP_FLAG" ]}.