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ac624b34c6
psu_proto: Parse command 1707 and then do nothing (for now).
Loïc Hoguin
2010-08-26 19:31:45 +0200
b25eb9cb65
psu_proto: Parse command 010b and then do nothing (for now).
Loïc Hoguin
2010-08-26 19:21:57 +0200
7f5b3af101
psu_proto: Parse and then ignore command 0c0d.
Loïc Hoguin
2010-08-26 18:40:59 +0200
112b394d0b
psu_proto: Parse and then ignore command 0806.
Loïc Hoguin
2010-08-26 18:40:38 +0200
ad9c8847be
psu_proto: Parse and then ignore command 0808.
Loïc Hoguin
2010-08-26 18:23:37 +0200
d07b6c7cff
psu_proto: Parse and then ignore command 080d.
Loïc Hoguin
2010-08-26 18:16:15 +0200
753d3e843c
psu_proto: Parse and then ignore command 0814.
Loïc Hoguin
2010-08-26 18:09:53 +0200
0a06702683
psu_proto: Parse and then ignore command 0815.
Loïc Hoguin
2010-08-26 18:08:07 +0200
d5a7336662
psu_proto: Parse and then ignore command 021c.
Loïc Hoguin
2010-08-26 18:04:56 +0200
ea81ac7f64
psu_login: Reject clients version < 2.009.2.
Loïc Hoguin
2010-08-26 17:18:47 +0200
bd21a5e5db
psu_game: Move object_box_destroy and object_event_trigger to events.
Loïc Hoguin
2010-08-26 14:51:24 +0200
bcfdc699b5
psu_proto: Moved hit and hits to events.
Loïc Hoguin
2010-08-26 14:41:35 +0200
0a0a96ad3d
psu_game: Temporary log the game version to make sure it makes sense using it.
Loïc Hoguin
2010-08-25 02:02:45 +0200
d799215d0d
psu_proto: Move all existing object actions to events.
Loïc Hoguin
2010-08-25 01:42:37 +0200
83316ddf6f
psu_instance: menu_prompt is in fact a sensor. Renamed it.
Loïc Hoguin
2010-08-24 17:21:07 +0200
ecef3e3e8b
psu_proto: Move chat (the one sent by the client) to events.
Loïc Hoguin
2010-08-23 14:45:47 +0200
b52c7ccdac
psu_game: Remove v2.000 support. Was only used by chat.
Loïc Hoguin
2010-08-23 13:45:35 +0200
8dba561f45
psu_proto: Move item_description_request to events.
Loïc Hoguin
2010-08-23 00:10:12 +0200
cf50b5a0a0
psu_proto: Move counter_party_options_request.
Loïc Hoguin
2010-08-22 23:08:01 +0200
30b3155146
psu_game: Don't stop the instance if it doesn't exist.
Loïc Hoguin
2010-08-22 23:03:19 +0200
c1de8254c4
psu_proto: Move counter_party_info_request to events.
Loïc Hoguin
2010-08-22 23:00:43 +0200
4b5e83a745
psu_game: Cleanup exports and @todo comments.
Loïc Hoguin
2010-08-22 22:34:44 +0200
468549fddf
psu_proto: Move npc_shop_enter and npc_shop_leave to events.
Loïc Hoguin
2010-08-22 20:33:16 +0200
851db3f046
psu_proto: Move npc_shop_request, lumilass_options_request, ppcube_request, player_type_availability_request to events. Fix a few issues with npc_shop_request.
Loïc Hoguin
2010-08-22 19:15:08 +0200
46fabad441
egs_user_model: Remove the unused counterid introduced earlier today.
Loïc Hoguin
2010-08-21 18:42:23 +0200
e4b2ab8a75
psu_proto: Move counter_options_request to events.
Loïc Hoguin
2010-08-21 18:39:15 +0200
cfb14d9901
psu_proto: Move counter_quest_options_request to events.
Loïc Hoguin
2010-08-21 18:16:21 +0200
98b2e2ba3a
psu_proto: Move mission_abort to events.
Loïc Hoguin
2010-08-21 18:08:32 +0200
efa743a465
psu_proto: Move lobby_transport_request to events.
Loïc Hoguin
2010-08-21 17:59:59 +0200
435e075680
psu_proto: Move counter_quest_files_request to events.
Loïc Hoguin
2010-08-21 17:42:31 +0200
e275cc2c34
psu_proto: Move mission_start to events.
Loïc Hoguin
2010-08-21 17:24:38 +0200
647bd40b41
psu_game: Remove an obnoxious log.
Loïc Hoguin
2010-08-21 17:08:59 +0200
dd6a44ef7f
psu_proto: Move npc_invite to events.
Loïc Hoguin
2010-08-21 17:08:21 +0200
13ace4082f
psu_proto: Move counter_leave to events.
Loïc Hoguin
2010-08-21 16:59:01 +0200
3ee62e81e8
psu_proto: Move counter_enter to events. Handle prev_area correctly. Handle CounterID correctly.
Loïc Hoguin
2010-08-21 16:52:09 +0200
fcb3f4d055
psu_proto: Move area_change to events.
Loïc Hoguin
2010-08-21 15:40:17 +0200
fb07769e44
psu_proto: Move player_death, player_death_return_to_lobby and player_type_capabilities_request to events.
Loïc Hoguin
2010-08-21 00:23:17 +0200
5672d40ca9
psu_proto: Move unicube_request and unicube_select to events. Now handle EventID on select.
Loïc Hoguin
2010-08-20 23:22:24 +0200
b29b05546a
psu_parser: A few fixes to make it run on Windows.
Loïc Hoguin
2010-08-20 22:40:44 +0200
27b0a8c318
maps: Remove an useless @todo.
Loïc Hoguin
2010-08-20 16:34:59 +0200
6dd159dc1e
psu_proto: Clean parsing separation. Handle events rather than packets.
Loïc Hoguin
2010-08-19 23:43:19 +0200
f6305c3c76
Renamed egs_proto into psu_proto.
Loïc Hoguin
2010-08-19 01:53:18 +0200
18a86f9c6b
Initial party and NPC support. Lou only so far. Many bugs expected.
Loïc Hoguin
2010-08-16 18:31:01 +0200
c4109a5d11
psu_instance: menu_prompt has a target id.
Loïc Hoguin
2010-08-13 23:56:36 +0200
26ed4cbf54
Remove egs_db. Rename the ids table to counters. Update it directly.
Loïc Hoguin
2010-07-31 21:32:08 +0200
7b542e1dda
psu_game: Move the room packets into their own functions.
Loïc Hoguin
2010-07-31 18:28:31 +0200
d3ba85a8c3
psu_game: Handle the list of universes properly.
Loïc Hoguin
2010-07-31 18:04:39 +0200
859cd1aad2
psu_game: Small improvements for future NPC invite code.
Loïc Hoguin
2010-07-31 15:20:25 +0200
cc5b621e35
psu_game: Correctly check for the return value of ssl_accept. Also enable reuseaddr.
Loïc Hoguin
2010-07-31 13:55:54 +0200
7025a89cee
Move a few PSU-only files into the psu folder.
Loïc Hoguin
2010-07-31 13:44:50 +0200
ec8a989ce5
maps: Add sets info to seed form purge.
Loïc Hoguin
2010-07-31 13:43:54 +0200
8495048240
psu_game: Remove boring blank lines.
Loïc Hoguin
2010-07-30 23:05:13 +0200
b3bcdad6ca
psu_game: Add code to add an NPC to the party (forced and from menu). NPC doesn't appear yet.
Loïc Hoguin
2010-07-30 22:09:09 +0200
e70bb0cc3b
psu_game: Add an NPC header file to generate the NPC list.
Loïc Hoguin
2010-07-30 19:31:31 +0200
42a8964069
psu_parser: Add a new object.
Loïc Hoguin
2010-07-27 14:02:50 +0200
fa621c2a42
psu_parser: Replace a unix command call by its erlang equivalent.
Loïc Hoguin
2010-07-26 23:39:15 +0200
64a69cd952
maps: Added Airboard Rally. Initial vehicles support.
Loïc Hoguin
2010-07-26 19:37:50 +0200
9da8fc19a8
psu_parser: Named a few unknown objects.
Loïc Hoguin
2010-07-25 00:56:34 +0200
e10b871c08
psu_parser: Rename hidden_minimap_section into colored_minimap_section.
Loïc Hoguin
2010-07-24 21:52:11 +0200
3e97dd50a3
psu_parser: Make it work on all zone files, even lobbies. Many unknowns.
Loïc Hoguin
2010-07-24 21:50:43 +0200
799583f4eb
maps: Added Photon Eraser Return, commented out since it's missing.
Loïc Hoguin
2010-07-24 19:00:28 +0200
3b314b535c
maps: Added Dark Crystal Seeker. Not working.
Loïc Hoguin
2010-07-24 18:50:50 +0200
acb3affefe
maps: Added Gifts from Beyond+. Mostly non-working.
Loïc Hoguin
2010-07-24 18:27:33 +0200
d6c572511a
maps: Added Dark God bosses back. They're not really working yet though.
Loïc Hoguin
2010-07-24 18:11:47 +0200
81e4805004
maps: Added Phantom Ruins back.
Loïc Hoguin
2010-07-24 13:00:03 +0200
761f053ade
psu_game: Don't try to load a set file that doesn't exist.
Loïc Hoguin
2010-07-24 12:51:51 +0200
d62a6bdacd
psu_instance: Add floor_button to make MAG' work better. Fix TargetID issues.
Loïc Hoguin
2010-07-24 00:53:01 +0200
473f7f1ae6
Added psu_instance, a process to handle missions and more later.
Loïc Hoguin
2010-07-23 21:46:03 +0200
1b9d275b83
psu_missions: Added MAG', which doesn't work.
Loïc Hoguin
2010-07-20 18:08:31 +0200
10d1f4f85b
psu_game Improve exit handling.
Loïc Hoguin
2010-07-20 10:15:19 +0200
04265d71dc
egs_user_model: Authenticated users shouldn't be cleaned up.
Loïc Hoguin
2010-07-20 01:38:00 +0200
f86aeb8f17
psu_game: Disable character creation validation temporarily.
Loïc Hoguin
2010-07-19 20:45:09 +0200
cd6766dbc6
psu_missions: Added The Dark God.
Loïc Hoguin
2010-07-19 19:27:12 +0200
1677cb726c
Added a few info reports when starting processes.
Loïc Hoguin
2010-07-19 12:38:12 +0200
f40d271226
Remove egs_cron, use a timer in egs_user_model for cleaning up.
Loïc Hoguin
2010-07-19 12:10:35 +0200
bc66480d8e
Move the db user code into its own gen_server, egs_user_model.
Loïc Hoguin
2010-07-19 02:11:31 +0200
ac4a19dab9
Use a timer instead of egs_cron for keepalive packets.
Loïc Hoguin
2010-07-18 17:54:28 +0200
5109ccf337
Separate the game process exit monitoring into its own general-purpose module.
Loïc Hoguin
2010-07-18 15:41:26 +0200
ef9b3aa03b
Converted the game server into a supervisor-compatible module.
Loïc Hoguin
2010-07-18 14:08:11 +0200
b85826c06a
Convert the login server to a supervisor-compatible module.
Loïc Hoguin
2010-07-18 12:54:59 +0200
982b821415
Use mochiweb's reloader module for automatic code reloading.
Loïc Hoguin
2010-07-18 11:48:12 +0200
ea5706acb7
Use rebar for the build system.
Loïc Hoguin
2010-07-18 11:25:44 +0200
37a5811135
Convert the patch server to a supervisor-compatible module.
Loïc Hoguin
2010-07-18 10:51:08 +0200
f46ba0e1f9
Start work on making the EGS server OTP-compliant. Add egs_app and egs_sup.
Loïc Hoguin
2010-07-18 01:44:19 +0200
49016cafaa
psu_missions: Added The Black Nest. Slightly better traps handling.
Loïc Hoguin
2010-07-17 19:05:29 +0200
a6184ed532
psu_missions: Handle small spawns object. Fix DS b3/4 and SA b3.
Loïc Hoguin
2010-07-17 15:34:49 +0200
1f9ac7b1f6
psu_missions: Add True Darkness. Boss gate handling. Boss partially working.
Loïc Hoguin
2010-07-17 14:50:03 +0200
f46b276047
maps: Added SEED Awakening.
Loïc Hoguin
2010-07-16 22:57:48 +0200
d54d77ed01
game: Save the right coordinates when receiving movement, as seen in send_0503.
Loïc Hoguin
2010-07-16 18:49:15 +0200
c258833714
psu_missions: Fix warp object handling. 2nd warp in Dark Satellite B2 now works.
Loïc Hoguin
2010-07-16 18:48:02 +0200
db3a10188b
psu_missions: Handle warps. Correctly handle coords, direction. Add Dark Satellite.
Loïc Hoguin
2010-07-16 16:25:31 +0200
9546237ea5
psu_missions: Add Fight for Food, fix key handling for gates with N>1 keys and many gates per block.
Loïc Hoguin
2010-07-15 13:00:06 +0200
51c2c1ad3e
psu_parser: Generate missions data when compiling the server.
Loïc Hoguin
2010-07-14 19:31:27 +0200
6bcbb75638
maps: Temp. disable all non-working missions from the Linear Line counter.
Loïc Hoguin
2010-07-10 22:30:04 +0200
4a043ba91d
game: Revive the player on death. Like scapes, except no scape available.
Loïc Hoguin
2010-07-10 22:27:59 +0200
11d8188893
game: Send the player back to lobby on death+red screen. Better 0111 handling.
Loïc Hoguin
2010-07-10 22:18:28 +0200
5f4a1f8877
game: Fix 3rd Unsafe Passage C block 2 and 3!
Loïc Hoguin
2010-07-10 21:34:59 +0200
457926fea5
game: Delete another useless io:format.
Loïc Hoguin
2010-07-09 21:26:59 +0200
4aacaa6913
game: Default brightness set to 4.
Loïc Hoguin
2010-07-09 20:40:44 +0200
8b9de54a7a
psu_appearance: Fix eye color validation for metal heads.
Loïc Hoguin
2010-07-09 20:37:09 +0200