Commit Graph

489 Commits

Author SHA1 Message Date
Loïc Hoguin
2899a32ea1 Change the license from GPLv3 to Affero GPL, which is based on GPLv3. 2010-09-04 00:09:06 +02:00
Loïc Hoguin
4532169f1e psu_proto: Review send_0d05 and move it to psu_proto. 2010-09-03 23:26:29 +02:00
Loïc Hoguin
116ec3201a psu_game: Don't delete the user on system_key_auth_request failure! This would be usable as a DOS attack against a specific user. 2010-09-03 22:17:47 +02:00
Loïc Hoguin
f4b0b952fc psu_proto: Review and move the system_key_auth_request event to psu_proto. 2010-09-03 22:14:50 +02:00
Loïc Hoguin
1447048dd9 psu_proto: Review send_0202 and move it to psu_proto. 2010-09-03 21:36:38 +02:00
Loïc Hoguin
4e39ebefae psu_game: Fix a small typo. 2010-09-03 19:51:41 +02:00
Loïc Hoguin
7a42e0527e psu_game: Small change to send_1006 based on research. 2010-09-03 18:38:40 +02:00
Loïc Hoguin
c3380cbf95 psu_game: Small fixes to send_1500 based on research. GID shows up properly on own partner card now. 2010-09-03 02:04:09 +02:00
Loïc Hoguin
1d0c9ff960 psu_game: Small change to send_0d01 based on research. 2010-09-03 01:48:02 +02:00
Loïc Hoguin
6ec02be0f4 psu_game: Small change to send_1005 based on research. 2010-09-03 01:45:05 +02:00
Loïc Hoguin
f785b290bb psu_proto: Add a new event: party_remove_member. NPCs can now be removed from the party. 2010-09-02 23:48:27 +02:00
Loïc Hoguin
bab8913645 psu_game: Handle the npc_force_invite event properly. 2010-09-02 21:40:26 +02:00
Loïc Hoguin
2ef6a53f58 psu_game: Fix a GID/NPCid mismatch in the npc_invite event. 2010-09-02 21:37:55 +02:00
Loïc Hoguin
8de811642c psu_proto: Move send_010d to psu_proto. 2010-09-02 19:02:39 +02:00
Loïc Hoguin
dbdc02bcd0 psu_proto: Move send_0201 to psu_proto. 2010-09-02 17:43:25 +02:00
Loïc Hoguin
63b3b0a7b9 psu_game: Small fix to 0402 command handling based on research. 2010-09-02 17:16:15 +02:00
Loïc Hoguin
07299c69c9 psu_game: Small fix to the item_equip event based on research. 2010-09-02 16:49:52 +02:00
Loïc Hoguin
d1a30ecc63 psu_npc: Make sure the NPC level doesn't go below 1 or above 200. 2010-09-02 16:38:01 +02:00
Loïc Hoguin
79d36e5313 psu_game: The chat event now ignore again when FromGID=0, since it shouldn't happen. 2010-09-02 16:34:18 +02:00
Loïc Hoguin
dc6c9b180a psu_game: Fix the sent LID in send_1004. This fixes the tutorial mission. 2010-09-02 16:28:48 +02:00
Loïc Hoguin
8204740117 psu_game: send_022c seems to be related to parties... or NPCs. 2010-09-02 01:05:10 +02:00
Loïc Hoguin
28bb2f92cb psu_game: Small improvements to send_0201 based on research. 2010-09-02 00:58:27 +02:00
Loïc Hoguin
111d37f0a1 psu_game: Small improvements to send_1004 based on research. 2010-09-02 00:52:42 +02:00
Loïc Hoguin
5af19cd663 psu_game: Small improvements to send_1016 based on research. 2010-09-02 00:47:26 +02:00
Loïc Hoguin
a258c388a7 psu_game: Temporarily allow chat to be sent from GID = 0. Prevents disconnection while investigating a bug with the tutorial. 2010-09-02 00:20:03 +02:00
Loïc Hoguin
9f42e24cea psu_characters: Small changes based on research. 2010-09-01 23:54:41 +02:00
Loïc Hoguin
6dd3a05026 psu_proto: Fix a small bug when parsing the player's name in the chat command. 2010-09-01 23:53:26 +02:00
Loïc Hoguin
e2538b45a7 psu_appearance: Replace a few unused values, dependent on race, by their actual defaults on official. 2010-09-01 23:28:31 +02:00
Loïc Hoguin
69641cd459 psu_game: Reenable send_022c in npc_invite event. 2010-08-30 15:39:40 +02:00
Loïc Hoguin
0d3cad936e item_equip/unequip: Rename ItemID and PAID into ItemIndex and PAIndex. 2010-08-29 23:09:06 +02:00
Loïc Hoguin
2ba8020f24 Review send_020c and move it to psu_proto. 2010-08-29 22:21:23 +02:00
Loïc Hoguin
f0754543cf Review send_0215 and move it to psu_proto. 2010-08-29 22:15:32 +02:00
Loïc Hoguin
dfb8f691fb Review send_020e and move it to psu_proto. 2010-08-29 19:22:02 +02:00
Loïc Hoguin
597d51c0ee Review send_0205 and move it to psu_proto. 2010-08-29 19:09:01 +02:00
Loïc Hoguin
d9586cfd10 Review send_0a05 and move it to psu_proto. 2010-08-29 18:41:21 +02:00
Loïc Hoguin
9fc62c8130 Review send_0c00 and move it to psu_proto. 2010-08-29 18:31:23 +02:00
Loïc Hoguin
b77e04acf8 psu_proto: Add npc_force_invite to events and do nothing (for now). 2010-08-29 13:41:53 +02:00
Loïc Hoguin
68e9ebdc06 psu_game: Small workaround to allow starting a story mission. 2010-08-29 13:39:03 +02:00
Loïc Hoguin
c0089cef87 psu_game: Command 1601 requires a PartyPos. Fix dumb NPC problem. 2010-08-29 13:38:16 +02:00
Loïc Hoguin
e2248ebfd0 psu_game: Small typo fix. 2010-08-27 23:01:41 +02:00
Loïc Hoguin
f335a1fadf psu_game: Use the area_change event instead of calling area_load directly. 2010-08-27 19:00:27 +02:00
Loïc Hoguin
883c12eea7 psu_game: 12_xx commands must not be sent on area change that stays in the same zone. 2010-08-27 18:54:23 +02:00
Loïc Hoguin
2d8b8ce602 psu_proto: Parse command 0102(2) and then do nothing (for now). 2010-08-27 18:24:53 +02:00
Loïc Hoguin
e21735a289 psu_game: Remove the NPC characters on reload. 2010-08-27 15:05:39 +02:00
Loïc Hoguin
09de3c245e psu_game: Remove the NPC characters and stop the party on quit. 2010-08-27 15:02:53 +02:00
Loïc Hoguin
8db82f8260 psu_game: Don't recreate a party on each NPC invite. 2010-08-27 02:18:39 +02:00
Loïc Hoguin
b7d3c1634f Added many NPC characters. Fixed movement for NPCs other than Lou. 2010-08-27 02:03:58 +02:00
Loïc Hoguin
b28dff2e3a psu_proto: Move player_options_change to events. 2010-08-26 21:27:49 +02:00
Loïc Hoguin
7495f49876 mission_start event: Don't send a counter_background_locations_reply here. 2010-08-26 20:38:54 +02:00
Loïc Hoguin
fe280b93e3 psu_proto: Move counter_background_locations_request to events. 2010-08-26 20:37:53 +02:00
Loïc Hoguin
ac624b34c6 psu_proto: Parse command 1707 and then do nothing (for now). 2010-08-26 19:31:45 +02:00
Loïc Hoguin
b25eb9cb65 psu_proto: Parse command 010b and then do nothing (for now). 2010-08-26 19:21:57 +02:00
Loïc Hoguin
7f5b3af101 psu_proto: Parse and then ignore command 0c0d. 2010-08-26 18:40:59 +02:00
Loïc Hoguin
112b394d0b psu_proto: Parse and then ignore command 0806. 2010-08-26 18:40:38 +02:00
Loïc Hoguin
ad9c8847be psu_proto: Parse and then ignore command 0808. 2010-08-26 18:23:37 +02:00
Loïc Hoguin
d07b6c7cff psu_proto: Parse and then ignore command 080d. 2010-08-26 18:19:14 +02:00
Loïc Hoguin
753d3e843c psu_proto: Parse and then ignore command 0814. 2010-08-26 18:09:53 +02:00
Loïc Hoguin
0a06702683 psu_proto: Parse and then ignore command 0815. 2010-08-26 18:09:27 +02:00
Loïc Hoguin
d5a7336662 psu_proto: Parse and then ignore command 021c. 2010-08-26 18:04:56 +02:00
Loïc Hoguin
ea81ac7f64 psu_login: Reject clients version < 2.009.2. 2010-08-26 17:18:47 +02:00
Loïc Hoguin
bd21a5e5db psu_game: Move object_box_destroy and object_event_trigger to events. 2010-08-26 14:51:24 +02:00
Loïc Hoguin
bcfdc699b5 psu_proto: Moved hit and hits to events. 2010-08-26 14:41:35 +02:00
Loïc Hoguin
0a0a96ad3d psu_game: Temporary log the game version to make sure it makes sense using it. 2010-08-25 02:02:45 +02:00
Loïc Hoguin
d799215d0d psu_proto: Move all existing object actions to events. 2010-08-25 01:42:37 +02:00
Loïc Hoguin
83316ddf6f psu_instance: menu_prompt is in fact a sensor. Renamed it. 2010-08-24 17:21:07 +02:00
Loïc Hoguin
ecef3e3e8b psu_proto: Move chat (the one sent by the client) to events. 2010-08-23 14:45:47 +02:00
Loïc Hoguin
b52c7ccdac psu_game: Remove v2.000 support. Was only used by chat. 2010-08-23 13:45:35 +02:00
Loïc Hoguin
8dba561f45 psu_proto: Move item_description_request to events. 2010-08-23 00:10:12 +02:00
Loïc Hoguin
cf50b5a0a0 psu_proto: Move counter_party_options_request. 2010-08-22 23:08:01 +02:00
Loïc Hoguin
30b3155146 psu_game: Don't stop the instance if it doesn't exist. 2010-08-22 23:03:19 +02:00
Loïc Hoguin
c1de8254c4 psu_proto: Move counter_party_info_request to events. 2010-08-22 23:00:43 +02:00
Loïc Hoguin
4b5e83a745 psu_game: Cleanup exports and @todo comments. 2010-08-22 22:34:44 +02:00
Loïc Hoguin
468549fddf psu_proto: Move npc_shop_enter and npc_shop_leave to events. 2010-08-22 20:33:16 +02:00
Loïc Hoguin
851db3f046 psu_proto: Move npc_shop_request, lumilass_options_request, ppcube_request, player_type_availability_request to events. Fix a few issues with npc_shop_request. 2010-08-22 19:15:08 +02:00
Loïc Hoguin
46fabad441 egs_user_model: Remove the unused counterid introduced earlier today. 2010-08-21 18:42:23 +02:00
Loïc Hoguin
e4b2ab8a75 psu_proto: Move counter_options_request to events. 2010-08-21 18:39:15 +02:00
Loïc Hoguin
cfb14d9901 psu_proto: Move counter_quest_options_request to events. 2010-08-21 18:16:21 +02:00
Loïc Hoguin
98b2e2ba3a psu_proto: Move mission_abort to events. 2010-08-21 18:08:32 +02:00
Loïc Hoguin
efa743a465 psu_proto: Move lobby_transport_request to events. 2010-08-21 17:59:59 +02:00
Loïc Hoguin
435e075680 psu_proto: Move counter_quest_files_request to events. 2010-08-21 17:42:31 +02:00
Loïc Hoguin
e275cc2c34 psu_proto: Move mission_start to events. 2010-08-21 17:24:38 +02:00
Loïc Hoguin
647bd40b41 psu_game: Remove an obnoxious log. 2010-08-21 17:08:59 +02:00
Loïc Hoguin
dd6a44ef7f psu_proto: Move npc_invite to events. 2010-08-21 17:08:21 +02:00
Loïc Hoguin
13ace4082f psu_proto: Move counter_leave to events. 2010-08-21 16:59:01 +02:00
Loïc Hoguin
3ee62e81e8 psu_proto: Move counter_enter to events. Handle prev_area correctly. Handle CounterID correctly. 2010-08-21 16:53:35 +02:00
Loïc Hoguin
fcb3f4d055 psu_proto: Move area_change to events. 2010-08-21 15:40:17 +02:00
Loïc Hoguin
fb07769e44 psu_proto: Move player_death, player_death_return_to_lobby and player_type_capabilities_request to events. 2010-08-21 00:28:02 +02:00
Loïc Hoguin
5672d40ca9 psu_proto: Move unicube_request and unicube_select to events. Now handle EventID on select. 2010-08-20 23:22:24 +02:00
Loïc Hoguin
b29b05546a psu_parser: A few fixes to make it run on Windows. 2010-08-20 22:40:44 +02:00
Loïc Hoguin
6dd159dc1e psu_proto: Clean parsing separation. Handle events rather than packets.
Lou can now equip a wepon.
2010-08-19 23:43:19 +02:00
Loïc Hoguin
f6305c3c76 Renamed egs_proto into psu_proto. 2010-08-19 01:53:18 +02:00
Loïc Hoguin
18a86f9c6b Initial party and NPC support. Lou only so far. Many bugs expected. 2010-08-16 18:31:01 +02:00
Loïc Hoguin
c4109a5d11 psu_instance: menu_prompt has a target id. 2010-08-13 23:56:36 +02:00
Loïc Hoguin
26ed4cbf54 Remove egs_db. Rename the ids table to counters. Update it directly. 2010-07-31 21:32:08 +02:00
Loïc Hoguin
7b542e1dda psu_game: Move the room packets into their own functions. 2010-07-31 18:28:31 +02:00
Loïc Hoguin
d3ba85a8c3 psu_game: Handle the list of universes properly. 2010-07-31 18:04:39 +02:00
Loïc Hoguin
859cd1aad2 psu_game: Small improvements for future NPC invite code. 2010-07-31 15:20:25 +02:00
Loïc Hoguin
cc5b621e35 psu_game: Correctly check for the return value of ssl_accept. Also enable reuseaddr. 2010-07-31 13:55:54 +02:00
Loïc Hoguin
7025a89cee Move a few PSU-only files into the psu folder. 2010-07-31 13:45:49 +02:00
Loïc Hoguin
8495048240 psu_game: Remove boring blank lines. 2010-07-30 23:05:13 +02:00
Loïc Hoguin
b3bcdad6ca psu_game: Add code to add an NPC to the party (forced and from menu). NPC doesn't appear yet. 2010-07-30 22:09:30 +02:00
Loïc Hoguin
e70bb0cc3b psu_game: Add an NPC header file to generate the NPC list. 2010-07-30 19:31:31 +02:00
Loïc Hoguin
42a8964069 psu_parser: Add a new object. 2010-07-27 14:02:50 +02:00
Loïc Hoguin
fa621c2a42 psu_parser: Replace a unix command call by its erlang equivalent. 2010-07-26 23:39:15 +02:00
Loïc Hoguin
64a69cd952 maps: Added Airboard Rally. Initial vehicles support. 2010-07-26 19:37:50 +02:00
Loïc Hoguin
9da8fc19a8 psu_parser: Named a few unknown objects. 2010-07-25 00:56:34 +02:00
Loïc Hoguin
e10b871c08 psu_parser: Rename hidden_minimap_section into colored_minimap_section. 2010-07-24 21:52:11 +02:00
Loïc Hoguin
3e97dd50a3 psu_parser: Make it work on all zone files, even lobbies. Many unknowns. 2010-07-24 21:50:43 +02:00
Loïc Hoguin
acb3affefe maps: Added Gifts from Beyond+. Mostly non-working. 2010-07-24 18:27:33 +02:00
Loïc Hoguin
761f053ade psu_game: Don't try to load a set file that doesn't exist. 2010-07-24 12:51:51 +02:00
Loïc Hoguin
d62a6bdacd psu_instance: Add floor_button to make MAG' work better. Fix TargetID issues.
Temporarily disable the Dark God boss zone files because they're wrong in the data.
2010-07-24 00:53:01 +02:00
Loïc Hoguin
473f7f1ae6 Added psu_instance, a process to handle missions and more later. 2010-07-23 21:46:03 +02:00
Loïc Hoguin
1b9d275b83 psu_missions: Added MAG', which doesn't work. 2010-07-20 18:08:31 +02:00
Loïc Hoguin
10d1f4f85b psu_game Improve exit handling. 2010-07-20 10:15:19 +02:00
Loïc Hoguin
04265d71dc egs_user_model: Authenticated users shouldn't be cleaned up. 2010-07-20 01:38:00 +02:00
Loïc Hoguin
f86aeb8f17 psu_game: Disable character creation validation temporarily. 2010-07-19 20:45:09 +02:00
Loïc Hoguin
cd6766dbc6 psu_missions: Added The Dark God. 2010-07-19 19:27:12 +02:00
Loïc Hoguin
1677cb726c Added a few info reports when starting processes. 2010-07-19 12:38:12 +02:00
Loïc Hoguin
f40d271226 Remove egs_cron, use a timer in egs_user_model for cleaning up. 2010-07-19 12:10:35 +02:00
Loïc Hoguin
bc66480d8e Move the db user code into its own gen_server, egs_user_model. 2010-07-19 02:11:31 +02:00
Loïc Hoguin
ac4a19dab9 Use a timer instead of egs_cron for keepalive packets. 2010-07-18 17:54:28 +02:00
Loïc Hoguin
5109ccf337 Separate the game process exit monitoring into its own general-purpose module. 2010-07-18 15:41:26 +02:00
Loïc Hoguin
ef9b3aa03b Converted the game server into a supervisor-compatible module. 2010-07-18 14:08:11 +02:00
Loïc Hoguin
b85826c06a Convert the login server to a supervisor-compatible module. 2010-07-18 12:54:59 +02:00
Loïc Hoguin
982b821415 Use mochiweb's reloader module for automatic code reloading. 2010-07-18 11:48:26 +02:00
Loïc Hoguin
37a5811135 Convert the patch server to a supervisor-compatible module. 2010-07-18 11:11:39 +02:00
Loïc Hoguin
f46ba0e1f9 Start work on making the EGS server OTP-compliant. Add egs_app and egs_sup. 2010-07-18 01:44:19 +02:00
Loïc Hoguin
49016cafaa psu_missions: Added The Black Nest. Slightly better traps handling.
Not much is working there though.
2010-07-17 19:05:29 +02:00
Loïc Hoguin
a6184ed532 psu_missions: Handle small spawns object. Fix DS b3/4 and SA b3. 2010-07-17 15:34:49 +02:00
Loïc Hoguin
1f9ac7b1f6 psu_missions: Add True Darkness. Boss gate handling. Boss partially working. 2010-07-17 14:50:03 +02:00
Loïc Hoguin
f46b276047 maps: Added SEED Awakening. 2010-07-16 22:57:48 +02:00
Loïc Hoguin
d54d77ed01 game: Save the right coordinates when receiving movement, as seen in send_0503. 2010-07-16 18:49:15 +02:00
Loïc Hoguin
c258833714 psu_missions: Fix warp object handling. 2nd warp in Dark Satellite B2 now works. 2010-07-16 18:48:02 +02:00
Loïc Hoguin
db3a10188b psu_missions: Handle warps. Correctly handle coords, direction. Add Dark Satellite.
Currently only Dark Satellite B1 and B2 work.
There might be a regression about the sit state of others when connecting.
2010-07-16 16:25:31 +02:00
Loïc Hoguin
9546237ea5 psu_missions: Add Fight for Food, fix key handling for gates with N>1 keys and many gates per block. 2010-07-15 13:00:06 +02:00
Loïc Hoguin
51c2c1ad3e psu_parser: Generate missions data when compiling the server.
Currently generates the mission data for all Unsafe Passage quests.
2010-07-14 19:31:27 +02:00
Loïc Hoguin
4a043ba91d game: Revive the player on death. Like scapes, except no scape available. 2010-07-10 22:27:59 +02:00
Loïc Hoguin
11d8188893 game: Send the player back to lobby on death+red screen. Better 0111 handling. 2010-07-10 22:18:28 +02:00
Loïc Hoguin
5f4a1f8877 game: Fix 3rd Unsafe Passage C block 2 and 3! 2010-07-10 21:34:59 +02:00
Loïc Hoguin
457926fea5 game: Delete another useless io:format. 2010-07-09 21:26:59 +02:00
Loïc Hoguin
4aacaa6913 game: Default brightness set to 4. 2010-07-09 20:40:44 +02:00
Loïc Hoguin
8b9de54a7a psu_appearance: Fix eye color validation for metal heads. 2010-07-09 20:37:09 +02:00
Loïc Hoguin
8e3086832f psu_missions: Supprime un io:format inutile. 2010-07-09 19:40:53 +02:00
Loïc Hoguin
43d2516d02 psu_missions: Initial objects and proper missions handling. See below.
* Create objects in the memory database.
* Enemies aren't created in the database yet.
* Player now has its HP working correctly.
* Boxes are now destroyed.
* Temporarily set the initial spawn point to the LL counter.
2010-07-09 18:59:14 +02:00
Loïc Hoguin
80fb6573de db: Remove an useless call. The server can now start without an fclean. 2010-07-09 10:54:00 +02:00
Loïc Hoguin
86d50bb2c7 characters: Fix issues when loading idle characters. 2010-07-02 23:12:46 +02:00
Loïc Hoguin
64457ce2ad game: Add send_0210 (send current unix timestamp). 2010-07-02 20:06:13 +02:00
Loïc Hoguin
7dd80e0faf characters: Small findings and improvements. TNL currently broken though. 2010-07-02 19:15:45 +02:00
Loïc Hoguin
3ccea942cd characters: add TNL. game: add 010d command. 2010-07-02 02:43:10 +02:00
Loïc Hoguin
f4e8300fb1 game: Initial EXP support. 2010-07-01 22:47:02 +02:00
Loïc Hoguin
1ea1009a37 game: Initial support for character stats and other information. 2010-07-01 21:26:26 +02:00
Loïc Hoguin
14c9ab7666 psu_characters: Parse and validate character options. 2010-06-30 18:02:00 +02:00
Loïc Hoguin
c894ebe84a game: Fix warping and rename some related variables. 2010-06-30 14:02:52 +02:00
Loïc Hoguin
0e05b01ce5 game: Save the GID before the "auth success" log. 2010-06-30 12:11:50 +02:00
Loïc Hoguin
b85c189279 game: Fix and strenghten the supervisor.
When closing the connection, delete from the database sooner rather than later.
Do most of what we can in process_init rather than accept.
Link to the supervisor directly from the process_init function.
2010-06-30 12:09:02 +02:00
Loïc Hoguin
c4e2dccb97 psu_appearance: Parse and validate character creation appearance data. 2010-06-30 02:52:53 +02:00
Loïc Hoguin
7cda96f7e0 game: Make send_0c08 use booleans rather than ok/error. 2010-06-28 12:36:56 +02:00
Loïc Hoguin
3b2ed1c242 game: Remvoe send_spawn. 2010-06-28 12:10:31 +02:00
Loïc Hoguin
a8c88776f8 game: Add an header function to create the packet header. 2010-06-28 02:22:42 +02:00
Loïc Hoguin
7ac9776f30 game: Add CSocket, GID and Version into the process dictionary. 2010-06-28 01:33:31 +02:00
Loïc Hoguin
be0aedc62e game: The universe name now uses a string instead of integers... 2010-06-27 22:07:03 +02:00
Loïc Hoguin
e063590094 game: Use pattern match instead of many lines of binding variables in send_0201. 2010-06-27 20:03:35 +02:00
Loïc Hoguin
9d130db310 game: Pattern match the command header only once. 2010-06-27 19:59:16 +02:00
Loïc Hoguin
0b8ecb3971 game: Remove the temporary code for improvised Sonic's Birthday event. 2010-06-27 19:11:09 +02:00
Loïc Hoguin
f3d5b5f099 game: Use pattern matching to simplify build_0233_contents. 2010-06-27 18:59:27 +02:00
Loïc Hoguin
cd30e60262 game: Remove a bunch of useless @todo. 2010-06-21 03:51:35 +02:00
Loïc Hoguin
58041fa3e2 game: Handle different enemy layouts. 2010-06-19 23:54:58 +02:00
Loïc Hoguin
10eb51f7c4 game: Better weapon equip handling. Mostly temporary though. 2010-06-19 22:04:42 +02:00
Loïc Hoguin
95bf192071 game: Sonic's Birthday event code. Mostly temporary for now. 2010-06-18 19:51:46 +02:00
Loïc Hoguin
243a22058c game: Add crystal event number. 2010-06-18 18:57:10 +02:00
Loïc Hoguin
370a5488b8 game: Initial mission events, keys, crystals support.
Some values are hardcoded for now. This enables the first block of the
3rd Unsafe Passage layout. Missions are mostly figured out but will require
more work to make them work everywhere.
2010-06-18 18:33:13 +02:00
Loïc Hoguin
46cf099949 game: Fix season date, Easter had 22 days instead of 21. 2010-06-17 12:35:47 +02:00
Loïc Hoguin
b89519c58a game: Add initial seasons support, triggered automatically according to the current UTC date. 2010-06-17 04:03:48 +02:00
Loïc Hoguin
3ac49e431e game: Don't validate 0503 so tightly, prevent wrongful disconnects. 2010-06-17 01:57:11 +02:00
Loïc Hoguin
55cd90530f game: Print ignored action for 0105 handler. 2010-06-14 16:36:53 +02:00
Loïc Hoguin
276b6431b6 game: Ignore type change until characters are handled. 2010-06-14 16:20:45 +02:00
Loïc Hoguin
704996a302 game: Remove player_unspawn, use send_0204 directly until more is known. 2010-06-14 16:16:13 +02:00
Loïc Hoguin
8017f2fc79 game: Handle item descriptions. 2010-06-14 15:53:51 +02:00
Loïc Hoguin
214350b033 game: Improved object event handler. 2010-06-14 15:38:57 +02:00
Loïc Hoguin
16bbe2e308 game: Make sure the supervisor process doesn't die. 2010-06-13 23:45:30 +02:00
Loïc Hoguin
02983da6f7 game: Initial type menu handling. 2010-06-13 23:42:56 +02:00
Loïc Hoguin
dd26d4f1e5 game: Fix permanent ghosts. Supervisor cleans up after crashes and normal exits. 2010-06-13 19:05:28 +02:00
Loïc Hoguin
81f04979d4 game: Small consistency change in chat. 2010-06-13 12:15:58 +02:00
Loïc Hoguin
ccec120037 game: Ignore the name sent by client chat commands. Use the db one always. 2010-06-13 03:46:25 +02:00
Loïc Hoguin
61cd2fd64f game: Force reloading the character when changing uni. 2010-06-13 03:38:25 +02:00
Loïc Hoguin
8d119e1934 game: Consolidate myroom_load into area_load. See below.
* Remove myroom_load.
* Add room map information to the maps include.
* Add the beginning of the tutorial to check changes correctness.
* Reload characters all the time when entering or leaving the room quest.
2010-06-12 21:26:37 +02:00
Loïc Hoguin
a4a2eb3c8b game: Move the counter command replies into their own functions. 2010-06-11 17:42:58 +02:00
Loïc Hoguin
e6297c4d6d game: Small improvements for the transport reply. 2010-06-11 17:17:51 +02:00
Loïc Hoguin
2eb80c2edf game: Cleanup the 0c01 reply into their own functions. 2010-06-11 16:55:32 +02:00
Loïc Hoguin
2aa4d317e2 game: Move counter command replies into their own functions. 2010-06-11 16:41:23 +02:00
Loïc Hoguin
1327ab5b9f game: Separate the dialog commands into their own send functions. 2010-06-11 16:34:46 +02:00
Loïc Hoguin
4d867449a4 game: Add number of players to the universe cube. 2010-06-11 01:02:46 +02:00
Loïc Hoguin
a0442e1139 game: Correctly handle mission aborting. Warp the player OUT. 2010-06-11 00:34:55 +02:00
Loïc Hoguin
8a94ae7771 game: Use the existing 1006 function for abort mission.
Also remove an already done @todo.
2010-06-10 22:50:32 +02:00
Loïc Hoguin
5c71263d0c Don't assume we know the protocol. Use send_xxxx with xxxx the command instead of attempts at real function names. 2010-06-10 19:34:43 +02:00
Loïc Hoguin
779125d2c5 game: Consolidate mission_load into lobby_load, renamed to area_load. 2010-06-09 18:58:44 +02:00
Loïc Hoguin
fcc249589d game: Fix crash when going from mission to lobby. 2010-06-09 00:10:26 +02:00
Loïc Hoguin
f8b6f01dde game: Don't resend quest or zone files when they didn't change.
This fixes the lack of weapons and enemies when reaching B2 in a mission.
2010-06-08 21:52:13 +02:00
Loïc Hoguin
82c08317f6 game: Improved mission start handling. 2010-06-08 19:09:54 +02:00
Loïc Hoguin
9807ceda46 game: Separate character loading from room loading. 2010-06-08 17:21:25 +02:00