Commit Graph

328 Commits

Author SHA1 Message Date
Loïc Hoguin
473f7f1ae6 Added psu_instance, a process to handle missions and more later. 2010-07-23 21:46:03 +02:00
Loïc Hoguin
1b9d275b83 psu_missions: Added MAG', which doesn't work. 2010-07-20 18:08:31 +02:00
Loïc Hoguin
10d1f4f85b psu_game Improve exit handling. 2010-07-20 10:15:19 +02:00
Loïc Hoguin
04265d71dc egs_user_model: Authenticated users shouldn't be cleaned up. 2010-07-20 01:38:00 +02:00
Loïc Hoguin
f86aeb8f17 psu_game: Disable character creation validation temporarily. 2010-07-19 20:45:09 +02:00
Loïc Hoguin
cd6766dbc6 psu_missions: Added The Dark God. 2010-07-19 19:27:12 +02:00
Loïc Hoguin
1677cb726c Added a few info reports when starting processes. 2010-07-19 12:38:12 +02:00
Loïc Hoguin
f40d271226 Remove egs_cron, use a timer in egs_user_model for cleaning up. 2010-07-19 12:10:35 +02:00
Loïc Hoguin
bc66480d8e Move the db user code into its own gen_server, egs_user_model. 2010-07-19 02:11:31 +02:00
Loïc Hoguin
ac4a19dab9 Use a timer instead of egs_cron for keepalive packets. 2010-07-18 17:54:28 +02:00
Loïc Hoguin
5109ccf337 Separate the game process exit monitoring into its own general-purpose module. 2010-07-18 15:41:26 +02:00
Loïc Hoguin
ef9b3aa03b Converted the game server into a supervisor-compatible module. 2010-07-18 14:08:11 +02:00
Loïc Hoguin
b85826c06a Convert the login server to a supervisor-compatible module. 2010-07-18 12:54:59 +02:00
Loïc Hoguin
982b821415 Use mochiweb's reloader module for automatic code reloading. 2010-07-18 11:48:26 +02:00
Loïc Hoguin
37a5811135 Convert the patch server to a supervisor-compatible module. 2010-07-18 11:11:39 +02:00
Loïc Hoguin
f46ba0e1f9 Start work on making the EGS server OTP-compliant. Add egs_app and egs_sup. 2010-07-18 01:44:19 +02:00
Loïc Hoguin
49016cafaa psu_missions: Added The Black Nest. Slightly better traps handling.
Not much is working there though.
2010-07-17 19:05:29 +02:00
Loïc Hoguin
a6184ed532 psu_missions: Handle small spawns object. Fix DS b3/4 and SA b3. 2010-07-17 15:34:49 +02:00
Loïc Hoguin
1f9ac7b1f6 psu_missions: Add True Darkness. Boss gate handling. Boss partially working. 2010-07-17 14:50:03 +02:00
Loïc Hoguin
f46b276047 maps: Added SEED Awakening. 2010-07-16 22:57:48 +02:00
Loïc Hoguin
d54d77ed01 game: Save the right coordinates when receiving movement, as seen in send_0503. 2010-07-16 18:49:15 +02:00
Loïc Hoguin
c258833714 psu_missions: Fix warp object handling. 2nd warp in Dark Satellite B2 now works. 2010-07-16 18:48:02 +02:00
Loïc Hoguin
db3a10188b psu_missions: Handle warps. Correctly handle coords, direction. Add Dark Satellite.
Currently only Dark Satellite B1 and B2 work.
There might be a regression about the sit state of others when connecting.
2010-07-16 16:25:31 +02:00
Loïc Hoguin
9546237ea5 psu_missions: Add Fight for Food, fix key handling for gates with N>1 keys and many gates per block. 2010-07-15 13:00:06 +02:00
Loïc Hoguin
51c2c1ad3e psu_parser: Generate missions data when compiling the server.
Currently generates the mission data for all Unsafe Passage quests.
2010-07-14 19:31:27 +02:00
Loïc Hoguin
4a043ba91d game: Revive the player on death. Like scapes, except no scape available. 2010-07-10 22:27:59 +02:00
Loïc Hoguin
11d8188893 game: Send the player back to lobby on death+red screen. Better 0111 handling. 2010-07-10 22:18:28 +02:00
Loïc Hoguin
5f4a1f8877 game: Fix 3rd Unsafe Passage C block 2 and 3! 2010-07-10 21:34:59 +02:00
Loïc Hoguin
457926fea5 game: Delete another useless io:format. 2010-07-09 21:26:59 +02:00
Loïc Hoguin
4aacaa6913 game: Default brightness set to 4. 2010-07-09 20:40:44 +02:00
Loïc Hoguin
8b9de54a7a psu_appearance: Fix eye color validation for metal heads. 2010-07-09 20:37:09 +02:00
Loïc Hoguin
8e3086832f psu_missions: Supprime un io:format inutile. 2010-07-09 19:40:53 +02:00
Loïc Hoguin
43d2516d02 psu_missions: Initial objects and proper missions handling. See below.
* Create objects in the memory database.
* Enemies aren't created in the database yet.
* Player now has its HP working correctly.
* Boxes are now destroyed.
* Temporarily set the initial spawn point to the LL counter.
2010-07-09 18:59:14 +02:00
Loïc Hoguin
80fb6573de db: Remove an useless call. The server can now start without an fclean. 2010-07-09 10:54:00 +02:00
Loïc Hoguin
86d50bb2c7 characters: Fix issues when loading idle characters. 2010-07-02 23:12:46 +02:00
Loïc Hoguin
64457ce2ad game: Add send_0210 (send current unix timestamp). 2010-07-02 20:06:13 +02:00
Loïc Hoguin
7dd80e0faf characters: Small findings and improvements. TNL currently broken though. 2010-07-02 19:15:45 +02:00
Loïc Hoguin
3ccea942cd characters: add TNL. game: add 010d command. 2010-07-02 02:43:10 +02:00
Loïc Hoguin
f4e8300fb1 game: Initial EXP support. 2010-07-01 22:47:02 +02:00
Loïc Hoguin
1ea1009a37 game: Initial support for character stats and other information. 2010-07-01 21:26:26 +02:00
Loïc Hoguin
14c9ab7666 psu_characters: Parse and validate character options. 2010-06-30 18:02:00 +02:00
Loïc Hoguin
c894ebe84a game: Fix warping and rename some related variables. 2010-06-30 14:02:52 +02:00
Loïc Hoguin
0e05b01ce5 game: Save the GID before the "auth success" log. 2010-06-30 12:11:50 +02:00
Loïc Hoguin
b85c189279 game: Fix and strenghten the supervisor.
When closing the connection, delete from the database sooner rather than later.
Do most of what we can in process_init rather than accept.
Link to the supervisor directly from the process_init function.
2010-06-30 12:09:02 +02:00
Loïc Hoguin
c4e2dccb97 psu_appearance: Parse and validate character creation appearance data. 2010-06-30 02:52:53 +02:00
Loïc Hoguin
7cda96f7e0 game: Make send_0c08 use booleans rather than ok/error. 2010-06-28 12:36:56 +02:00
Loïc Hoguin
3b2ed1c242 game: Remvoe send_spawn. 2010-06-28 12:10:31 +02:00
Loïc Hoguin
a8c88776f8 game: Add an header function to create the packet header. 2010-06-28 02:22:42 +02:00
Loïc Hoguin
7ac9776f30 game: Add CSocket, GID and Version into the process dictionary. 2010-06-28 01:33:31 +02:00
Loïc Hoguin
be0aedc62e game: The universe name now uses a string instead of integers... 2010-06-27 22:07:03 +02:00
Loïc Hoguin
e063590094 game: Use pattern match instead of many lines of binding variables in send_0201. 2010-06-27 20:03:35 +02:00
Loïc Hoguin
9d130db310 game: Pattern match the command header only once. 2010-06-27 19:59:16 +02:00
Loïc Hoguin
0b8ecb3971 game: Remove the temporary code for improvised Sonic's Birthday event. 2010-06-27 19:11:09 +02:00
Loïc Hoguin
f3d5b5f099 game: Use pattern matching to simplify build_0233_contents. 2010-06-27 18:59:27 +02:00
Loïc Hoguin
cd30e60262 game: Remove a bunch of useless @todo. 2010-06-21 03:51:35 +02:00
Loïc Hoguin
58041fa3e2 game: Handle different enemy layouts. 2010-06-19 23:54:58 +02:00
Loïc Hoguin
10eb51f7c4 game: Better weapon equip handling. Mostly temporary though. 2010-06-19 22:04:42 +02:00
Loïc Hoguin
95bf192071 game: Sonic's Birthday event code. Mostly temporary for now. 2010-06-18 19:51:46 +02:00
Loïc Hoguin
243a22058c game: Add crystal event number. 2010-06-18 18:57:10 +02:00
Loïc Hoguin
370a5488b8 game: Initial mission events, keys, crystals support.
Some values are hardcoded for now. This enables the first block of the
3rd Unsafe Passage layout. Missions are mostly figured out but will require
more work to make them work everywhere.
2010-06-18 18:33:13 +02:00
Loïc Hoguin
46cf099949 game: Fix season date, Easter had 22 days instead of 21. 2010-06-17 12:35:47 +02:00
Loïc Hoguin
b89519c58a game: Add initial seasons support, triggered automatically according to the current UTC date. 2010-06-17 04:03:48 +02:00
Loïc Hoguin
3ac49e431e game: Don't validate 0503 so tightly, prevent wrongful disconnects. 2010-06-17 01:57:11 +02:00
Loïc Hoguin
55cd90530f game: Print ignored action for 0105 handler. 2010-06-14 16:36:53 +02:00
Loïc Hoguin
276b6431b6 game: Ignore type change until characters are handled. 2010-06-14 16:20:45 +02:00
Loïc Hoguin
704996a302 game: Remove player_unspawn, use send_0204 directly until more is known. 2010-06-14 16:16:13 +02:00
Loïc Hoguin
8017f2fc79 game: Handle item descriptions. 2010-06-14 15:53:51 +02:00
Loïc Hoguin
214350b033 game: Improved object event handler. 2010-06-14 15:38:57 +02:00
Loïc Hoguin
16bbe2e308 game: Make sure the supervisor process doesn't die. 2010-06-13 23:45:30 +02:00
Loïc Hoguin
02983da6f7 game: Initial type menu handling. 2010-06-13 23:42:56 +02:00
Loïc Hoguin
dd26d4f1e5 game: Fix permanent ghosts. Supervisor cleans up after crashes and normal exits. 2010-06-13 19:05:28 +02:00
Loïc Hoguin
81f04979d4 game: Small consistency change in chat. 2010-06-13 12:15:58 +02:00
Loïc Hoguin
ccec120037 game: Ignore the name sent by client chat commands. Use the db one always. 2010-06-13 03:46:25 +02:00
Loïc Hoguin
61cd2fd64f game: Force reloading the character when changing uni. 2010-06-13 03:38:25 +02:00
Loïc Hoguin
8d119e1934 game: Consolidate myroom_load into area_load. See below.
* Remove myroom_load.
* Add room map information to the maps include.
* Add the beginning of the tutorial to check changes correctness.
* Reload characters all the time when entering or leaving the room quest.
2010-06-12 21:26:37 +02:00
Loïc Hoguin
a4a2eb3c8b game: Move the counter command replies into their own functions. 2010-06-11 17:42:58 +02:00
Loïc Hoguin
e6297c4d6d game: Small improvements for the transport reply. 2010-06-11 17:17:51 +02:00
Loïc Hoguin
2eb80c2edf game: Cleanup the 0c01 reply into their own functions. 2010-06-11 16:55:32 +02:00
Loïc Hoguin
2aa4d317e2 game: Move counter command replies into their own functions. 2010-06-11 16:41:23 +02:00
Loïc Hoguin
1327ab5b9f game: Separate the dialog commands into their own send functions. 2010-06-11 16:34:46 +02:00
Loïc Hoguin
4d867449a4 game: Add number of players to the universe cube. 2010-06-11 01:02:46 +02:00
Loïc Hoguin
a0442e1139 game: Correctly handle mission aborting. Warp the player OUT. 2010-06-11 00:34:55 +02:00
Loïc Hoguin
8a94ae7771 game: Use the existing 1006 function for abort mission.
Also remove an already done @todo.
2010-06-10 22:50:32 +02:00
Loïc Hoguin
5c71263d0c Don't assume we know the protocol. Use send_xxxx with xxxx the command instead of attempts at real function names. 2010-06-10 19:34:43 +02:00
Loïc Hoguin
779125d2c5 game: Consolidate mission_load into lobby_load, renamed to area_load. 2010-06-09 18:58:44 +02:00
Loïc Hoguin
fcc249589d game: Fix crash when going from mission to lobby. 2010-06-09 00:10:26 +02:00
Loïc Hoguin
f8b6f01dde game: Don't resend quest or zone files when they didn't change.
This fixes the lack of weapons and enemies when reaching B2 in a mission.
2010-06-08 21:52:13 +02:00
Loïc Hoguin
82c08317f6 game: Improved mission start handling. 2010-06-08 19:09:54 +02:00
Loïc Hoguin
9807ceda46 game: Separate character loading from room loading. 2010-06-08 17:21:25 +02:00
Loïc Hoguin
88996760f1 game: Rename char_load to data_load. 2010-06-08 17:04:54 +02:00
Loïc Hoguin
1cc1164656 maps: Add all the colony counters. 2010-06-07 01:16:37 +02:00
Loïc Hoguin
ec065686bd game: Fix counter loading with different backgrounds. Add 5th floor counter. 2010-06-06 20:13:59 +02:00
Loïc Hoguin
b6c000dd4f game: Save the questid and zoneid when entering a counter. 2010-06-06 03:23:51 +02:00
Loïc Hoguin
36304a5554 maps: Separate the concept of quests, zones and maps. 2010-06-06 03:10:53 +02:00
Loïc Hoguin
8ac0e60d2f Rename location identifiers appropriately: QuestID, ZoneID, MapID and EntryID. 2010-06-06 02:28:35 +02:00
Loïc Hoguin
c7f356142b game: Simplify counter handling. 2010-06-06 02:05:35 +02:00
Loïc Hoguin
d4622e29e2 game: Add space docks counter. Fix loading of other counters than LL. 2010-06-06 01:51:18 +02:00
Loïc Hoguin
43b4f6b263 game: Counter options are data and should be separated (mission visible/not). 2010-06-05 20:27:07 +02:00
Loïc Hoguin
b1f76e4bc8 game: Correct lobby pack file selection support.
This makes all other counters disconnect you because they don't exist!
2010-06-05 18:15:40 +02:00
Loïc Hoguin
b8baa0d461 game: Correct handling for command 0c06. 2010-06-05 17:57:48 +02:00
Loïc Hoguin
78a0830a7d game: Mission loader now send packets 0215. 2010-06-05 13:20:51 +02:00
Loïc Hoguin
33145b3c8c game: Consolidate spaceport_load into lobby_load. 2010-06-05 13:11:17 +02:00
Loïc Hoguin
b54b867907 game: Add command 0a06 to spaceport loading. 2010-06-05 12:51:57 +02:00
Loïc Hoguin
1d0ba967b5 game: Initial mission start (for real) and abort support. 2010-06-05 12:46:04 +02:00
Loïc Hoguin
006ac0a9c0 game: Enable flags and make lobby transport work.
Flags will have to be checked individually and handled correctly later.
2010-06-05 03:28:30 +02:00
Loïc Hoguin
190d79777c game: Add working Leave Counter function. Also fix leaving Lumilass. 2010-06-05 02:25:51 +02:00
Loïc Hoguin
ca250eb246 game: Add reply to command 170b with sane values. 2010-06-05 01:42:32 +02:00
Loïc Hoguin
7d38ce4d01 game: Add 0a06 to counter loading and add a note in a @todo in proto. 2010-06-05 01:22:38 +02:00
Loïc Hoguin
0c6c56fcae game: Counter and missions now send packets 1202 1204 1206 and 1207. 2010-06-05 01:15:50 +02:00
Loïc Hoguin
204ac86b9d game: Send commands 0215 when loading counters. 2010-06-04 23:14:54 +02:00
Loïc Hoguin
7e67dfbc6d game: Counter doesn't seem to send the location IDs.
This makes Leave Counter send a command 0812, which is halfway fixing it.
2010-06-04 23:02:45 +02:00
Loïc Hoguin
f93b469b64 game: Zone initialisation packet 0200 is same for counters and missions. 2010-06-04 22:34:12 +02:00
Loïc Hoguin
cda5b51597 game: Add command 0230 when using the uni cube. 2010-06-04 21:05:04 +02:00
Loïc Hoguin
3b9d546fc4 game: Room got broken after a previous change, fix it back. 2010-06-04 20:29:56 +02:00
Loïc Hoguin
b758c6a5d5 proto: Conformance for 0236. 2010-06-04 19:51:31 +02:00
Loïc Hoguin
945217010e proto: Conformance for send_loading_end, 0208. 2010-06-04 19:49:52 +02:00
Loïc Hoguin
fe126f4bb5 game: Add a @todo. 2010-06-04 19:46:17 +02:00
Loïc Hoguin
a2ffa3adb6 proto: Fix 1212 for conformance. 2010-06-04 19:42:58 +02:00
Loïc Hoguin
c9f75dfd29 game: Add 020c to area changes. 2010-06-04 19:36:56 +02:00
Loïc Hoguin
91d6426722 proto: Add a @todo. 2010-06-04 19:29:56 +02:00
Loïc Hoguin
11a15f6d90 proto: Fix send_map for conformance. It doesn't need the quest id either. 2010-06-04 19:21:59 +02:00
Loïc Hoguin
7e17c02ad3 proto: Fix send_zone (020f) for conformance. 2010-06-04 18:55:16 +02:00
Loïc Hoguin
0ddb729e09 game: Add command 0111 on area changes. 2010-06-04 18:44:41 +02:00
Loïc Hoguin
8835c9928b game: Add command 0a05 to area loading. 2010-06-04 18:30:57 +02:00
Loïc Hoguin
6d699a22e9 proto: Update send_quest for conformance. 2010-06-04 18:25:17 +02:00
Loïc Hoguin
4994f6e161 game: Add command 021b at character loading. 2010-06-04 18:02:26 +02:00
Loïc Hoguin
e5dc6f82ee proto: Commands 021b and 021c aren't keepalive. Just send an empty packet for now. 2010-06-04 17:56:18 +02:00
Loïc Hoguin
37a5a5a944 game: Send an empty blacklist too. 2010-06-04 17:02:13 +02:00
Loïc Hoguin
df451b843b game: Explicitly send an empty partner card list. 2010-06-04 16:53:32 +02:00
Loïc Hoguin
2c025532b7 proto: Better conformance for command 1500. 2010-06-04 16:47:42 +02:00
Loïc Hoguin
570c8eaf73 game: Small conformance change to 0222. 2010-06-04 16:35:56 +02:00
Loïc Hoguin
73e8a1d575 game: Small conformance change to 1006. 2010-06-04 16:32:34 +02:00
Loïc Hoguin
8128ea20da game: Add initial packet 1006 handling to character loading. 2010-06-04 16:25:38 +02:00
Loïc Hoguin
67913401dc proto: Small fixes on character selection to be closer to the PSU protocol. 2010-06-04 16:06:35 +02:00
Loïc Hoguin
2f4bd53b44 game: Don't reload the character everytime a lobby is entered. 2010-06-04 15:01:04 +02:00
Loïc Hoguin
66616e1692 game: Add missing @doc. 2010-06-04 12:23:28 +02:00
Loïc Hoguin
2dc9d30660 proto: Remove parse_chat. 2010-06-04 12:18:12 +02:00
Loïc Hoguin
8aa3a9f2e0 proto: Remove parse_options_change. 2010-06-04 12:08:10 +02:00
Loïc Hoguin
529dc5cf08 proto: Remove parse_lobby_change. 2010-06-04 12:07:30 +02:00
Loïc Hoguin
9d2115fa3d proto: Remove parse_game_auth. 2010-06-04 12:04:37 +02:00
Loïc Hoguin
e151343737 proto: Remove parse_character_select. 2010-06-04 12:03:37 +02:00
Loïc Hoguin
6d98ce6d73 proto: Remove parse_character_create. 2010-06-04 12:02:10 +02:00
Loïc Hoguin
b2cd15d055 proto: Fix send_npc_info, schoolboy error. 2010-06-04 11:36:52 +02:00
Loïc Hoguin
f41935dae2 proto: Remove parse_platform_info. 2010-06-04 11:26:22 +02:00
Loïc Hoguin
1db610f42e proto: Remove parse_uni_select. 2010-06-04 11:23:15 +02:00
Loïc Hoguin
2afaa28c05 proto: Send all working NPCs cards to everyone. 2010-06-04 02:03:43 +02:00
Loïc Hoguin
dd743a9b6d proto: Remove a write_file leftover. 2010-06-04 00:52:30 +02:00
Loïc Hoguin
e2e4a1411b game: Remove a done @todo. 2010-06-04 00:24:15 +02:00
Loïc Hoguin
152da2848e game: Silently ignore 0b05 in dispatch rather than in its own handler. 2010-06-04 00:10:54 +02:00
Loïc Hoguin
92f1d15729 game: Rename all source packet variables to Orig. Packet is for output. 2010-06-04 00:09:08 +02:00