Loïc Hoguin
bcfdc699b5
psu_proto: Moved hit and hits to events.
2010-08-26 14:41:35 +02:00
Loïc Hoguin
0a0a96ad3d
psu_game: Temporary log the game version to make sure it makes sense using it.
2010-08-25 02:02:45 +02:00
Loïc Hoguin
d799215d0d
psu_proto: Move all existing object actions to events.
2010-08-25 01:42:37 +02:00
Loïc Hoguin
83316ddf6f
psu_instance: menu_prompt is in fact a sensor. Renamed it.
2010-08-24 17:21:07 +02:00
Loïc Hoguin
ecef3e3e8b
psu_proto: Move chat (the one sent by the client) to events.
2010-08-23 14:45:47 +02:00
Loïc Hoguin
b52c7ccdac
psu_game: Remove v2.000 support. Was only used by chat.
2010-08-23 13:45:35 +02:00
Loïc Hoguin
8dba561f45
psu_proto: Move item_description_request to events.
2010-08-23 00:10:12 +02:00
Loïc Hoguin
cf50b5a0a0
psu_proto: Move counter_party_options_request.
2010-08-22 23:08:01 +02:00
Loïc Hoguin
30b3155146
psu_game: Don't stop the instance if it doesn't exist.
2010-08-22 23:03:19 +02:00
Loïc Hoguin
c1de8254c4
psu_proto: Move counter_party_info_request to events.
2010-08-22 23:00:43 +02:00
Loïc Hoguin
4b5e83a745
psu_game: Cleanup exports and @todo comments.
2010-08-22 22:34:44 +02:00
Loïc Hoguin
468549fddf
psu_proto: Move npc_shop_enter and npc_shop_leave to events.
2010-08-22 20:33:16 +02:00
Loïc Hoguin
851db3f046
psu_proto: Move npc_shop_request, lumilass_options_request, ppcube_request, player_type_availability_request to events. Fix a few issues with npc_shop_request.
2010-08-22 19:15:08 +02:00
Loïc Hoguin
46fabad441
egs_user_model: Remove the unused counterid introduced earlier today.
2010-08-21 18:42:23 +02:00
Loïc Hoguin
e4b2ab8a75
psu_proto: Move counter_options_request to events.
2010-08-21 18:39:15 +02:00
Loïc Hoguin
cfb14d9901
psu_proto: Move counter_quest_options_request to events.
2010-08-21 18:16:21 +02:00
Loïc Hoguin
98b2e2ba3a
psu_proto: Move mission_abort to events.
2010-08-21 18:08:32 +02:00
Loïc Hoguin
efa743a465
psu_proto: Move lobby_transport_request to events.
2010-08-21 17:59:59 +02:00
Loïc Hoguin
435e075680
psu_proto: Move counter_quest_files_request to events.
2010-08-21 17:42:31 +02:00
Loïc Hoguin
e275cc2c34
psu_proto: Move mission_start to events.
2010-08-21 17:24:38 +02:00
Loïc Hoguin
647bd40b41
psu_game: Remove an obnoxious log.
2010-08-21 17:08:59 +02:00
Loïc Hoguin
dd6a44ef7f
psu_proto: Move npc_invite to events.
2010-08-21 17:08:21 +02:00
Loïc Hoguin
13ace4082f
psu_proto: Move counter_leave to events.
2010-08-21 16:59:01 +02:00
Loïc Hoguin
3ee62e81e8
psu_proto: Move counter_enter to events. Handle prev_area correctly. Handle CounterID correctly.
2010-08-21 16:53:35 +02:00
Loïc Hoguin
fcb3f4d055
psu_proto: Move area_change to events.
2010-08-21 15:40:17 +02:00
Loïc Hoguin
fb07769e44
psu_proto: Move player_death, player_death_return_to_lobby and player_type_capabilities_request to events.
2010-08-21 00:28:02 +02:00
Loïc Hoguin
5672d40ca9
psu_proto: Move unicube_request and unicube_select to events. Now handle EventID on select.
2010-08-20 23:22:24 +02:00
Loïc Hoguin
b29b05546a
psu_parser: A few fixes to make it run on Windows.
2010-08-20 22:40:44 +02:00
Loïc Hoguin
6dd159dc1e
psu_proto: Clean parsing separation. Handle events rather than packets.
...
Lou can now equip a wepon.
2010-08-19 23:43:19 +02:00
Loïc Hoguin
f6305c3c76
Renamed egs_proto into psu_proto.
2010-08-19 01:53:18 +02:00
Loïc Hoguin
18a86f9c6b
Initial party and NPC support. Lou only so far. Many bugs expected.
2010-08-16 18:31:01 +02:00
Loïc Hoguin
c4109a5d11
psu_instance: menu_prompt has a target id.
2010-08-13 23:56:36 +02:00
Loïc Hoguin
26ed4cbf54
Remove egs_db. Rename the ids table to counters. Update it directly.
2010-07-31 21:32:08 +02:00
Loïc Hoguin
7b542e1dda
psu_game: Move the room packets into their own functions.
2010-07-31 18:28:31 +02:00
Loïc Hoguin
d3ba85a8c3
psu_game: Handle the list of universes properly.
2010-07-31 18:04:39 +02:00
Loïc Hoguin
859cd1aad2
psu_game: Small improvements for future NPC invite code.
2010-07-31 15:20:25 +02:00
Loïc Hoguin
cc5b621e35
psu_game: Correctly check for the return value of ssl_accept. Also enable reuseaddr.
2010-07-31 13:55:54 +02:00
Loïc Hoguin
7025a89cee
Move a few PSU-only files into the psu folder.
2010-07-31 13:45:49 +02:00
Loïc Hoguin
8495048240
psu_game: Remove boring blank lines.
2010-07-30 23:05:13 +02:00
Loïc Hoguin
b3bcdad6ca
psu_game: Add code to add an NPC to the party (forced and from menu). NPC doesn't appear yet.
2010-07-30 22:09:30 +02:00
Loïc Hoguin
e70bb0cc3b
psu_game: Add an NPC header file to generate the NPC list.
2010-07-30 19:31:31 +02:00
Loïc Hoguin
42a8964069
psu_parser: Add a new object.
2010-07-27 14:02:50 +02:00
Loïc Hoguin
fa621c2a42
psu_parser: Replace a unix command call by its erlang equivalent.
2010-07-26 23:39:15 +02:00
Loïc Hoguin
64a69cd952
maps: Added Airboard Rally. Initial vehicles support.
2010-07-26 19:37:50 +02:00
Loïc Hoguin
9da8fc19a8
psu_parser: Named a few unknown objects.
2010-07-25 00:56:34 +02:00
Loïc Hoguin
e10b871c08
psu_parser: Rename hidden_minimap_section into colored_minimap_section.
2010-07-24 21:52:11 +02:00
Loïc Hoguin
3e97dd50a3
psu_parser: Make it work on all zone files, even lobbies. Many unknowns.
2010-07-24 21:50:43 +02:00
Loïc Hoguin
acb3affefe
maps: Added Gifts from Beyond+. Mostly non-working.
2010-07-24 18:27:33 +02:00
Loïc Hoguin
761f053ade
psu_game: Don't try to load a set file that doesn't exist.
2010-07-24 12:51:51 +02:00
Loïc Hoguin
d62a6bdacd
psu_instance: Add floor_button to make MAG' work better. Fix TargetID issues.
...
Temporarily disable the Dark God boss zone files because they're wrong in the data.
2010-07-24 00:53:01 +02:00
Loïc Hoguin
473f7f1ae6
Added psu_instance, a process to handle missions and more later.
2010-07-23 21:46:03 +02:00
Loïc Hoguin
1b9d275b83
psu_missions: Added MAG', which doesn't work.
2010-07-20 18:08:31 +02:00
Loïc Hoguin
10d1f4f85b
psu_game Improve exit handling.
2010-07-20 10:15:19 +02:00
Loïc Hoguin
04265d71dc
egs_user_model: Authenticated users shouldn't be cleaned up.
2010-07-20 01:38:00 +02:00
Loïc Hoguin
f86aeb8f17
psu_game: Disable character creation validation temporarily.
2010-07-19 20:45:09 +02:00
Loïc Hoguin
cd6766dbc6
psu_missions: Added The Dark God.
2010-07-19 19:27:12 +02:00
Loïc Hoguin
1677cb726c
Added a few info reports when starting processes.
2010-07-19 12:38:12 +02:00
Loïc Hoguin
f40d271226
Remove egs_cron, use a timer in egs_user_model for cleaning up.
2010-07-19 12:10:35 +02:00
Loïc Hoguin
bc66480d8e
Move the db user code into its own gen_server, egs_user_model.
2010-07-19 02:11:31 +02:00
Loïc Hoguin
ac4a19dab9
Use a timer instead of egs_cron for keepalive packets.
2010-07-18 17:54:28 +02:00
Loïc Hoguin
5109ccf337
Separate the game process exit monitoring into its own general-purpose module.
2010-07-18 15:41:26 +02:00
Loïc Hoguin
ef9b3aa03b
Converted the game server into a supervisor-compatible module.
2010-07-18 14:08:11 +02:00
Loïc Hoguin
b85826c06a
Convert the login server to a supervisor-compatible module.
2010-07-18 12:54:59 +02:00
Loïc Hoguin
982b821415
Use mochiweb's reloader module for automatic code reloading.
2010-07-18 11:48:26 +02:00
Loïc Hoguin
37a5811135
Convert the patch server to a supervisor-compatible module.
2010-07-18 11:11:39 +02:00
Loïc Hoguin
f46ba0e1f9
Start work on making the EGS server OTP-compliant. Add egs_app and egs_sup.
2010-07-18 01:44:19 +02:00
Loïc Hoguin
49016cafaa
psu_missions: Added The Black Nest. Slightly better traps handling.
...
Not much is working there though.
2010-07-17 19:05:29 +02:00
Loïc Hoguin
a6184ed532
psu_missions: Handle small spawns object. Fix DS b3/4 and SA b3.
2010-07-17 15:34:49 +02:00
Loïc Hoguin
1f9ac7b1f6
psu_missions: Add True Darkness. Boss gate handling. Boss partially working.
2010-07-17 14:50:03 +02:00
Loïc Hoguin
f46b276047
maps: Added SEED Awakening.
2010-07-16 22:57:48 +02:00
Loïc Hoguin
d54d77ed01
game: Save the right coordinates when receiving movement, as seen in send_0503.
2010-07-16 18:49:15 +02:00
Loïc Hoguin
c258833714
psu_missions: Fix warp object handling. 2nd warp in Dark Satellite B2 now works.
2010-07-16 18:48:02 +02:00
Loïc Hoguin
db3a10188b
psu_missions: Handle warps. Correctly handle coords, direction. Add Dark Satellite.
...
Currently only Dark Satellite B1 and B2 work.
There might be a regression about the sit state of others when connecting.
2010-07-16 16:25:31 +02:00
Loïc Hoguin
9546237ea5
psu_missions: Add Fight for Food, fix key handling for gates with N>1 keys and many gates per block.
2010-07-15 13:00:06 +02:00
Loïc Hoguin
51c2c1ad3e
psu_parser: Generate missions data when compiling the server.
...
Currently generates the mission data for all Unsafe Passage quests.
2010-07-14 19:31:27 +02:00
Loïc Hoguin
4a043ba91d
game: Revive the player on death. Like scapes, except no scape available.
2010-07-10 22:27:59 +02:00
Loïc Hoguin
11d8188893
game: Send the player back to lobby on death+red screen. Better 0111 handling.
2010-07-10 22:18:28 +02:00
Loïc Hoguin
5f4a1f8877
game: Fix 3rd Unsafe Passage C block 2 and 3!
2010-07-10 21:34:59 +02:00
Loïc Hoguin
457926fea5
game: Delete another useless io:format.
2010-07-09 21:26:59 +02:00
Loïc Hoguin
4aacaa6913
game: Default brightness set to 4.
2010-07-09 20:40:44 +02:00
Loïc Hoguin
8b9de54a7a
psu_appearance: Fix eye color validation for metal heads.
2010-07-09 20:37:09 +02:00
Loïc Hoguin
8e3086832f
psu_missions: Supprime un io:format inutile.
2010-07-09 19:40:53 +02:00
Loïc Hoguin
43d2516d02
psu_missions: Initial objects and proper missions handling. See below.
...
* Create objects in the memory database.
* Enemies aren't created in the database yet.
* Player now has its HP working correctly.
* Boxes are now destroyed.
* Temporarily set the initial spawn point to the LL counter.
2010-07-09 18:59:14 +02:00
Loïc Hoguin
80fb6573de
db: Remove an useless call. The server can now start without an fclean.
2010-07-09 10:54:00 +02:00
Loïc Hoguin
86d50bb2c7
characters: Fix issues when loading idle characters.
2010-07-02 23:12:46 +02:00
Loïc Hoguin
64457ce2ad
game: Add send_0210 (send current unix timestamp).
2010-07-02 20:06:13 +02:00
Loïc Hoguin
7dd80e0faf
characters: Small findings and improvements. TNL currently broken though.
2010-07-02 19:15:45 +02:00
Loïc Hoguin
3ccea942cd
characters: add TNL. game: add 010d command.
2010-07-02 02:43:10 +02:00
Loïc Hoguin
f4e8300fb1
game: Initial EXP support.
2010-07-01 22:47:02 +02:00
Loïc Hoguin
1ea1009a37
game: Initial support for character stats and other information.
2010-07-01 21:26:26 +02:00
Loïc Hoguin
14c9ab7666
psu_characters: Parse and validate character options.
2010-06-30 18:02:00 +02:00
Loïc Hoguin
c894ebe84a
game: Fix warping and rename some related variables.
2010-06-30 14:02:52 +02:00
Loïc Hoguin
0e05b01ce5
game: Save the GID before the "auth success" log.
2010-06-30 12:11:50 +02:00
Loïc Hoguin
b85c189279
game: Fix and strenghten the supervisor.
...
When closing the connection, delete from the database sooner rather than later.
Do most of what we can in process_init rather than accept.
Link to the supervisor directly from the process_init function.
2010-06-30 12:09:02 +02:00
Loïc Hoguin
c4e2dccb97
psu_appearance: Parse and validate character creation appearance data.
2010-06-30 02:52:53 +02:00
Loïc Hoguin
7cda96f7e0
game: Make send_0c08 use booleans rather than ok/error.
2010-06-28 12:36:56 +02:00
Loïc Hoguin
3b2ed1c242
game: Remvoe send_spawn.
2010-06-28 12:10:31 +02:00
Loïc Hoguin
a8c88776f8
game: Add an header function to create the packet header.
2010-06-28 02:22:42 +02:00
Loïc Hoguin
7ac9776f30
game: Add CSocket, GID and Version into the process dictionary.
2010-06-28 01:33:31 +02:00
Loïc Hoguin
be0aedc62e
game: The universe name now uses a string instead of integers...
2010-06-27 22:07:03 +02:00