Commit Graph

328 Commits

Author SHA1 Message Date
Loïc Hoguin
bcfdc699b5 psu_proto: Moved hit and hits to events. 2010-08-26 14:41:35 +02:00
Loïc Hoguin
0a0a96ad3d psu_game: Temporary log the game version to make sure it makes sense using it. 2010-08-25 02:02:45 +02:00
Loïc Hoguin
d799215d0d psu_proto: Move all existing object actions to events. 2010-08-25 01:42:37 +02:00
Loïc Hoguin
83316ddf6f psu_instance: menu_prompt is in fact a sensor. Renamed it. 2010-08-24 17:21:07 +02:00
Loïc Hoguin
ecef3e3e8b psu_proto: Move chat (the one sent by the client) to events. 2010-08-23 14:45:47 +02:00
Loïc Hoguin
b52c7ccdac psu_game: Remove v2.000 support. Was only used by chat. 2010-08-23 13:45:35 +02:00
Loïc Hoguin
8dba561f45 psu_proto: Move item_description_request to events. 2010-08-23 00:10:12 +02:00
Loïc Hoguin
cf50b5a0a0 psu_proto: Move counter_party_options_request. 2010-08-22 23:08:01 +02:00
Loïc Hoguin
30b3155146 psu_game: Don't stop the instance if it doesn't exist. 2010-08-22 23:03:19 +02:00
Loïc Hoguin
c1de8254c4 psu_proto: Move counter_party_info_request to events. 2010-08-22 23:00:43 +02:00
Loïc Hoguin
4b5e83a745 psu_game: Cleanup exports and @todo comments. 2010-08-22 22:34:44 +02:00
Loïc Hoguin
468549fddf psu_proto: Move npc_shop_enter and npc_shop_leave to events. 2010-08-22 20:33:16 +02:00
Loïc Hoguin
851db3f046 psu_proto: Move npc_shop_request, lumilass_options_request, ppcube_request, player_type_availability_request to events. Fix a few issues with npc_shop_request. 2010-08-22 19:15:08 +02:00
Loïc Hoguin
46fabad441 egs_user_model: Remove the unused counterid introduced earlier today. 2010-08-21 18:42:23 +02:00
Loïc Hoguin
e4b2ab8a75 psu_proto: Move counter_options_request to events. 2010-08-21 18:39:15 +02:00
Loïc Hoguin
cfb14d9901 psu_proto: Move counter_quest_options_request to events. 2010-08-21 18:16:21 +02:00
Loïc Hoguin
98b2e2ba3a psu_proto: Move mission_abort to events. 2010-08-21 18:08:32 +02:00
Loïc Hoguin
efa743a465 psu_proto: Move lobby_transport_request to events. 2010-08-21 17:59:59 +02:00
Loïc Hoguin
435e075680 psu_proto: Move counter_quest_files_request to events. 2010-08-21 17:42:31 +02:00
Loïc Hoguin
e275cc2c34 psu_proto: Move mission_start to events. 2010-08-21 17:24:38 +02:00
Loïc Hoguin
647bd40b41 psu_game: Remove an obnoxious log. 2010-08-21 17:08:59 +02:00
Loïc Hoguin
dd6a44ef7f psu_proto: Move npc_invite to events. 2010-08-21 17:08:21 +02:00
Loïc Hoguin
13ace4082f psu_proto: Move counter_leave to events. 2010-08-21 16:59:01 +02:00
Loïc Hoguin
3ee62e81e8 psu_proto: Move counter_enter to events. Handle prev_area correctly. Handle CounterID correctly. 2010-08-21 16:53:35 +02:00
Loïc Hoguin
fcb3f4d055 psu_proto: Move area_change to events. 2010-08-21 15:40:17 +02:00
Loïc Hoguin
fb07769e44 psu_proto: Move player_death, player_death_return_to_lobby and player_type_capabilities_request to events. 2010-08-21 00:28:02 +02:00
Loïc Hoguin
5672d40ca9 psu_proto: Move unicube_request and unicube_select to events. Now handle EventID on select. 2010-08-20 23:22:24 +02:00
Loïc Hoguin
b29b05546a psu_parser: A few fixes to make it run on Windows. 2010-08-20 22:40:44 +02:00
Loïc Hoguin
6dd159dc1e psu_proto: Clean parsing separation. Handle events rather than packets.
Lou can now equip a wepon.
2010-08-19 23:43:19 +02:00
Loïc Hoguin
f6305c3c76 Renamed egs_proto into psu_proto. 2010-08-19 01:53:18 +02:00
Loïc Hoguin
18a86f9c6b Initial party and NPC support. Lou only so far. Many bugs expected. 2010-08-16 18:31:01 +02:00
Loïc Hoguin
c4109a5d11 psu_instance: menu_prompt has a target id. 2010-08-13 23:56:36 +02:00
Loïc Hoguin
26ed4cbf54 Remove egs_db. Rename the ids table to counters. Update it directly. 2010-07-31 21:32:08 +02:00
Loïc Hoguin
7b542e1dda psu_game: Move the room packets into their own functions. 2010-07-31 18:28:31 +02:00
Loïc Hoguin
d3ba85a8c3 psu_game: Handle the list of universes properly. 2010-07-31 18:04:39 +02:00
Loïc Hoguin
859cd1aad2 psu_game: Small improvements for future NPC invite code. 2010-07-31 15:20:25 +02:00
Loïc Hoguin
cc5b621e35 psu_game: Correctly check for the return value of ssl_accept. Also enable reuseaddr. 2010-07-31 13:55:54 +02:00
Loïc Hoguin
7025a89cee Move a few PSU-only files into the psu folder. 2010-07-31 13:45:49 +02:00
Loïc Hoguin
8495048240 psu_game: Remove boring blank lines. 2010-07-30 23:05:13 +02:00
Loïc Hoguin
b3bcdad6ca psu_game: Add code to add an NPC to the party (forced and from menu). NPC doesn't appear yet. 2010-07-30 22:09:30 +02:00
Loïc Hoguin
e70bb0cc3b psu_game: Add an NPC header file to generate the NPC list. 2010-07-30 19:31:31 +02:00
Loïc Hoguin
42a8964069 psu_parser: Add a new object. 2010-07-27 14:02:50 +02:00
Loïc Hoguin
fa621c2a42 psu_parser: Replace a unix command call by its erlang equivalent. 2010-07-26 23:39:15 +02:00
Loïc Hoguin
64a69cd952 maps: Added Airboard Rally. Initial vehicles support. 2010-07-26 19:37:50 +02:00
Loïc Hoguin
9da8fc19a8 psu_parser: Named a few unknown objects. 2010-07-25 00:56:34 +02:00
Loïc Hoguin
e10b871c08 psu_parser: Rename hidden_minimap_section into colored_minimap_section. 2010-07-24 21:52:11 +02:00
Loïc Hoguin
3e97dd50a3 psu_parser: Make it work on all zone files, even lobbies. Many unknowns. 2010-07-24 21:50:43 +02:00
Loïc Hoguin
acb3affefe maps: Added Gifts from Beyond+. Mostly non-working. 2010-07-24 18:27:33 +02:00
Loïc Hoguin
761f053ade psu_game: Don't try to load a set file that doesn't exist. 2010-07-24 12:51:51 +02:00
Loïc Hoguin
d62a6bdacd psu_instance: Add floor_button to make MAG' work better. Fix TargetID issues.
Temporarily disable the Dark God boss zone files because they're wrong in the data.
2010-07-24 00:53:01 +02:00
Loïc Hoguin
473f7f1ae6 Added psu_instance, a process to handle missions and more later. 2010-07-23 21:46:03 +02:00
Loïc Hoguin
1b9d275b83 psu_missions: Added MAG', which doesn't work. 2010-07-20 18:08:31 +02:00
Loïc Hoguin
10d1f4f85b psu_game Improve exit handling. 2010-07-20 10:15:19 +02:00
Loïc Hoguin
04265d71dc egs_user_model: Authenticated users shouldn't be cleaned up. 2010-07-20 01:38:00 +02:00
Loïc Hoguin
f86aeb8f17 psu_game: Disable character creation validation temporarily. 2010-07-19 20:45:09 +02:00
Loïc Hoguin
cd6766dbc6 psu_missions: Added The Dark God. 2010-07-19 19:27:12 +02:00
Loïc Hoguin
1677cb726c Added a few info reports when starting processes. 2010-07-19 12:38:12 +02:00
Loïc Hoguin
f40d271226 Remove egs_cron, use a timer in egs_user_model for cleaning up. 2010-07-19 12:10:35 +02:00
Loïc Hoguin
bc66480d8e Move the db user code into its own gen_server, egs_user_model. 2010-07-19 02:11:31 +02:00
Loïc Hoguin
ac4a19dab9 Use a timer instead of egs_cron for keepalive packets. 2010-07-18 17:54:28 +02:00
Loïc Hoguin
5109ccf337 Separate the game process exit monitoring into its own general-purpose module. 2010-07-18 15:41:26 +02:00
Loïc Hoguin
ef9b3aa03b Converted the game server into a supervisor-compatible module. 2010-07-18 14:08:11 +02:00
Loïc Hoguin
b85826c06a Convert the login server to a supervisor-compatible module. 2010-07-18 12:54:59 +02:00
Loïc Hoguin
982b821415 Use mochiweb's reloader module for automatic code reloading. 2010-07-18 11:48:26 +02:00
Loïc Hoguin
37a5811135 Convert the patch server to a supervisor-compatible module. 2010-07-18 11:11:39 +02:00
Loïc Hoguin
f46ba0e1f9 Start work on making the EGS server OTP-compliant. Add egs_app and egs_sup. 2010-07-18 01:44:19 +02:00
Loïc Hoguin
49016cafaa psu_missions: Added The Black Nest. Slightly better traps handling.
Not much is working there though.
2010-07-17 19:05:29 +02:00
Loïc Hoguin
a6184ed532 psu_missions: Handle small spawns object. Fix DS b3/4 and SA b3. 2010-07-17 15:34:49 +02:00
Loïc Hoguin
1f9ac7b1f6 psu_missions: Add True Darkness. Boss gate handling. Boss partially working. 2010-07-17 14:50:03 +02:00
Loïc Hoguin
f46b276047 maps: Added SEED Awakening. 2010-07-16 22:57:48 +02:00
Loïc Hoguin
d54d77ed01 game: Save the right coordinates when receiving movement, as seen in send_0503. 2010-07-16 18:49:15 +02:00
Loïc Hoguin
c258833714 psu_missions: Fix warp object handling. 2nd warp in Dark Satellite B2 now works. 2010-07-16 18:48:02 +02:00
Loïc Hoguin
db3a10188b psu_missions: Handle warps. Correctly handle coords, direction. Add Dark Satellite.
Currently only Dark Satellite B1 and B2 work.
There might be a regression about the sit state of others when connecting.
2010-07-16 16:25:31 +02:00
Loïc Hoguin
9546237ea5 psu_missions: Add Fight for Food, fix key handling for gates with N>1 keys and many gates per block. 2010-07-15 13:00:06 +02:00
Loïc Hoguin
51c2c1ad3e psu_parser: Generate missions data when compiling the server.
Currently generates the mission data for all Unsafe Passage quests.
2010-07-14 19:31:27 +02:00
Loïc Hoguin
4a043ba91d game: Revive the player on death. Like scapes, except no scape available. 2010-07-10 22:27:59 +02:00
Loïc Hoguin
11d8188893 game: Send the player back to lobby on death+red screen. Better 0111 handling. 2010-07-10 22:18:28 +02:00
Loïc Hoguin
5f4a1f8877 game: Fix 3rd Unsafe Passage C block 2 and 3! 2010-07-10 21:34:59 +02:00
Loïc Hoguin
457926fea5 game: Delete another useless io:format. 2010-07-09 21:26:59 +02:00
Loïc Hoguin
4aacaa6913 game: Default brightness set to 4. 2010-07-09 20:40:44 +02:00
Loïc Hoguin
8b9de54a7a psu_appearance: Fix eye color validation for metal heads. 2010-07-09 20:37:09 +02:00
Loïc Hoguin
8e3086832f psu_missions: Supprime un io:format inutile. 2010-07-09 19:40:53 +02:00
Loïc Hoguin
43d2516d02 psu_missions: Initial objects and proper missions handling. See below.
* Create objects in the memory database.
* Enemies aren't created in the database yet.
* Player now has its HP working correctly.
* Boxes are now destroyed.
* Temporarily set the initial spawn point to the LL counter.
2010-07-09 18:59:14 +02:00
Loïc Hoguin
80fb6573de db: Remove an useless call. The server can now start without an fclean. 2010-07-09 10:54:00 +02:00
Loïc Hoguin
86d50bb2c7 characters: Fix issues when loading idle characters. 2010-07-02 23:12:46 +02:00
Loïc Hoguin
64457ce2ad game: Add send_0210 (send current unix timestamp). 2010-07-02 20:06:13 +02:00
Loïc Hoguin
7dd80e0faf characters: Small findings and improvements. TNL currently broken though. 2010-07-02 19:15:45 +02:00
Loïc Hoguin
3ccea942cd characters: add TNL. game: add 010d command. 2010-07-02 02:43:10 +02:00
Loïc Hoguin
f4e8300fb1 game: Initial EXP support. 2010-07-01 22:47:02 +02:00
Loïc Hoguin
1ea1009a37 game: Initial support for character stats and other information. 2010-07-01 21:26:26 +02:00
Loïc Hoguin
14c9ab7666 psu_characters: Parse and validate character options. 2010-06-30 18:02:00 +02:00
Loïc Hoguin
c894ebe84a game: Fix warping and rename some related variables. 2010-06-30 14:02:52 +02:00
Loïc Hoguin
0e05b01ce5 game: Save the GID before the "auth success" log. 2010-06-30 12:11:50 +02:00
Loïc Hoguin
b85c189279 game: Fix and strenghten the supervisor.
When closing the connection, delete from the database sooner rather than later.
Do most of what we can in process_init rather than accept.
Link to the supervisor directly from the process_init function.
2010-06-30 12:09:02 +02:00
Loïc Hoguin
c4e2dccb97 psu_appearance: Parse and validate character creation appearance data. 2010-06-30 02:52:53 +02:00
Loïc Hoguin
7cda96f7e0 game: Make send_0c08 use booleans rather than ok/error. 2010-06-28 12:36:56 +02:00
Loïc Hoguin
3b2ed1c242 game: Remvoe send_spawn. 2010-06-28 12:10:31 +02:00
Loïc Hoguin
a8c88776f8 game: Add an header function to create the packet header. 2010-06-28 02:22:42 +02:00
Loïc Hoguin
7ac9776f30 game: Add CSocket, GID and Version into the process dictionary. 2010-06-28 01:33:31 +02:00
Loïc Hoguin
be0aedc62e game: The universe name now uses a string instead of integers... 2010-06-27 22:07:03 +02:00