Loïc Hoguin
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7f6ff8191a
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Fix the population count at the uni cube.
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2010-10-15 22:13:10 +02:00 |
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Loïc Hoguin
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a7244a4310
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Log accounts who logged in during the event and spawn at Memoria temporarily.
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2010-10-15 21:05:32 +02:00 |
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Loïc Hoguin
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db610bb066
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Introduce egs_accounts for accounts handling.
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2010-10-11 03:20:20 +02:00 |
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Loïc Hoguin
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641371fe4b
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egs_char_select: Save the character slot in the state for later use.
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2010-10-09 01:04:03 +02:00 |
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Loïc Hoguin
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6cf2c77823
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Introduce egs_items_db for items database management.
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2010-10-08 17:30:24 +02:00 |
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Loïc Hoguin
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591a3bd1ba
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Remove a bunch of old @todo.
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2010-10-06 17:49:07 +02:00 |
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Loïc Hoguin
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a79ad78309
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egs_game: Initial, probably buggy, implementation of npc_shop_buy.
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2010-09-30 00:32:32 +02:00 |
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Loïc Hoguin
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de646c2df8
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items: Add a few clothes to the default inventory.
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2010-09-29 03:08:02 +02:00 |
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Loïc Hoguin
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7b6773099b
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items: Add a couple parts to the default inventory.
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2010-09-28 18:10:31 +02:00 |
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Loïc Hoguin
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d443deebb1
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items: Add EX traps to the default inventory. Fix Stun Trap EX description.
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2010-09-28 18:02:39 +02:00 |
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Loïc Hoguin
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c894e492de
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items: Add consumable items to the default inventory.
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2010-09-28 04:13:11 +02:00 |
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Loïc Hoguin
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492b485cd9
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Add default values to items and egs_user_model records.
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2010-09-27 23:52:03 +02:00 |
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Loïc Hoguin
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e8a2312794
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Make the state the same for all modules. The state contains socket, gid and lid.
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2010-09-20 02:41:03 +02:00 |
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Loïc Hoguin
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9ba7e25d64
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egs_login_server: Abstract the login server. Share the code for login server and game auth.
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2010-09-18 22:53:15 +02:00 |
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Loïc Hoguin
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59b0438434
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psu_game: Abstract network, login/auth, character select and game into their own modules.
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2010-09-18 19:57:55 +02:00 |
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