Loïc Hoguin
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86bb5c81b3
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Rename the client state record #state into #client for clarity.
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2011-02-26 17:00:41 +01:00 |
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Loïc Hoguin
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0f64bea72d
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egs_network: Match as binary instead of bits to avoid calculating the bit size.
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2011-02-20 00:37:18 +01:00 |
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Loïc Hoguin
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48728337c7
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egs_network: Stay on the old SSL implementation until the new one works better.
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2010-11-17 23:36:35 +01:00 |
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Loïc Hoguin
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bd6b5632f1
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The server now requires Erlang R14B to run.
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2010-11-17 21:31:33 +01:00 |
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Loïc Hoguin
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9ba7e25d64
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egs_login_server: Abstract the login server. Share the code for login server and game auth.
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2010-09-18 22:53:15 +02:00 |
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Loïc Hoguin
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59b0438434
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psu_game: Abstract network, login/auth, character select and game into their own modules.
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2010-09-18 19:57:55 +02:00 |
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