Loïc Hoguin
a0442e1139
game: Correctly handle mission aborting. Warp the player OUT.
2010-06-11 00:34:55 +02:00
Loïc Hoguin
b6c000dd4f
game: Save the questid and zoneid when entering a counter.
2010-06-06 03:23:51 +02:00
Loïc Hoguin
8ac0e60d2f
Rename location identifiers appropriately: QuestID, ZoneID, MapID and EntryID.
2010-06-06 02:28:35 +02:00
Loïc Hoguin
1bdc71ced3
game: Fix crashes related to missions. Don't broadcast if not in the same instance.
2010-05-31 21:15:39 +02:00
Loïc Hoguin
5ecdd5d4c9
game: Implement character direction.
2010-05-26 09:55:55 +02:00
Loïc Hoguin
48ba723e8c
Make spaceport work as expected. Add Neudaiz main lobby.
2010-05-22 22:52:08 +02:00
Loïc Hoguin
e4bad33910
Handle map type properly.
2010-05-22 03:59:19 +02:00
Loïc Hoguin
53f2c49e73
db: Cleanup users who didn't reach game after login every 5 minutes.
2010-05-20 23:53:02 +02:00
Loïc Hoguin
0c05e0e7f4
Initial work on coordinates handling. Fix warping on spawn.
...
Updated MOTD.
2010-05-15 19:31:48 +02:00
Loïc Hoguin
ddf13edfc7
Copyright notice: gasetools -> EGS. Whoops! Thanks.
2010-05-15 01:55:23 +02:00
Loïc Hoguin
b521233125
Handle other players and their movements.
...
This does not include making a player appear right after spawning,
making a player disappear after logoff and most lobby actions.
This probably isn't even correct or complete but it works for now.
2010-05-14 23:45:03 +02:00
Loïc Hoguin
9b315de02e
Use the username and password entered to separate the save data into accounts.
2010-05-13 20:45:17 +02:00
Loïc Hoguin
8220c8ad92
Initial commit. Server capable of handling a few lobbies.
...
Players are still isolated from each other in this version.
2010-05-13 17:05:25 +02:00